port from perforce

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2026-04-18 22:31:51 +02:00
commit 8d0ab5b7cc
8409 changed files with 3972376 additions and 0 deletions

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evoke-64k/bp10/bowfront.h Normal file
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#pragma once
#include "defines.h"
#include "globals.h"
#include "intrin.h"
#include <d3d9.h>
#include <d3dx9math.h>
struct BowFrontInfo
{
D3DXVECTOR3 m_vCenter;
float m_fInner;
float m_fOuter;
float m_fWidth;
float m_fMaxSpreadAngle;
float m_fStartTime;
float m_fEndTime;
void Disable()
{
m_fStartTime= -666666.0f;
m_fEndTime= -666666.0f;
}
};
const int g_iBowFrontCount= 1536;
extern BowFrontInfo g_BowFrontData[ g_iBowFrontCount ];
void GenerateBowFront();
void AddBowFrontToScene( float fTime );