port from perforce
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35
evoke-64k/bp10/ConfigFiles.h
Normal file
35
evoke-64k/bp10/ConfigFiles.h
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#pragma once
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#include "defines.h"
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#include <windows.h>
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#include <iostream>
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#include <sstream>
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#include <fstream>
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#include <cstdio>
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#include "StringHelper.h"
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#include "TextFileReader.h"
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extern HANDLE g_FileChangeNotification;
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void StopFileWatch();
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void StartFileWatch();
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void ReadDataFromDisc();
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bool CheckFileWatch();
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void WriteHeader();
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extern int g_iCurSpriptLength;
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extern int g_iCurSpriptParams;
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void ReadTextInfos();
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void ReadScriptTxt();
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void ReadShader( char* pcTarget, const char* pcFileName );
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void ReadShaders();
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void WriteHeaderFunc();
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