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ev14-4k/project/obj/bp4k_Debug/Shaders.obj
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ev14-4k/project/obj/bp4k_Debug/Shaders.obj
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ev14-4k/project/obj/bp4k_Debug/bp4k.log
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Build started 09.08.2014 14:24:49.
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1>Project "E:\blu-flame.org\ev14-4k\project\bp4k.vcxproj" on node 2 (Build target(s)).
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1>ClCompile:
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C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /Gm /EHsc /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"E:\blu-flame.org\ev14-4k\project\obj\bp4k_Debug\\" /Fd"E:\blu-flame.org\ev14-4k\project\obj\bp4k_Debug\vc120.pdb" /Gz /TP /analyze- /errorReport:prompt main.cpp
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main.cpp
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Link:
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E:\blu-flame.org\ev14-4k\project\link.exe /ERRORREPORT:PROMPT /OUT:"E:\blu-flame.org\ev14-4k\project\bin\bp4k_Debug.exe" /INCREMENTAL /NOLOGO /LIBPATH:"E:\blu-flame.org\ev14-4k\project\\" Gdi32.lib user32.lib opengl32.lib winmm.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"E:\blu-flame.org\ev14-4k\project\bin\bp4k_Debug.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /ENTRY:"main" /DYNAMICBASE /NXCOMPAT /IMPLIB:"E:\blu-flame.org\ev14-4k\project\bin\bp4k_Debug.lib" /MACHINE:X86 /SAFESEH 4klang.obj
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"E:\blu-flame.org\ev14-4k\project\obj\bp4k_Debug\main.obj"
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"E:\blu-flame.org\ev14-4k\project\obj\bp4k_Debug\Shaders.obj"
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4klang.obj
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Crinkler 1.4 (Jan 19 2013) (c) 2005-2013 Aske Simon Christensen & Rune Stubbe
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Launching default linker at 'C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO 12.0\VC\BIN\LINK.EXE'
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bp4k.vcxproj -> E:\blu-flame.org\ev14-4k\project\bin\bp4k_Debug.exe
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1>Done Building Project "E:\blu-flame.org\ev14-4k\project\bp4k.vcxproj" (Build target(s)).
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Build succeeded.
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Time Elapsed 00:00:01.03
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ev14-4k/project/obj/bp4k_Debug/bp4k.tlog/CL.read.1.tlog
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
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Debug|Win32|E:\blu-flame.org\ev14-4k\project\|
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ev14-4k/project/obj/bp4k_Debug/vc120.idb
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