port from perforce

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2026-04-18 22:31:51 +02:00
commit 8d0ab5b7cc
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AiwazAnimator.Animations
{
class LinearAnimation
: Animation
{
public LinearAnimation()
: base()
{
AnimationName = "Linear";
}
protected override float Calculate(float NormalizedTime)
{
return StartValue * (1.0f - NormalizedTime) + EndValue * NormalizedTime;
}
}
}