Files
RpgRoller/RpgRoller/Services/RollBreakdownFormatter.cs

57 lines
1.9 KiB
C#

namespace RpgRoller.Services;
public static class RollBreakdownFormatter
{
public static string BuildBreakdown(IEnumerable<int> diceValues, int modifier, int total)
{
var dicePart = string.Join("+", diceValues);
if (string.IsNullOrWhiteSpace(dicePart))
dicePart = "0";
return BuildModifierBreakdown(dicePart, modifier, total);
}
public static string BuildRolemasterOpenEndedBreakdown(int initialRoll, IReadOnlyList<int> followUpRolls, bool subtractFollowUps, int modifier, int total)
{
if (subtractFollowUps)
{
var segments = new List<string> { $"({FormatRolemasterTriggerRoll(initialRoll)})" };
segments.AddRange(followUpRolls.Select(roll => $"-{roll}"));
if (modifier > 0)
segments.Add($"+{modifier}");
else if (modifier < 0)
segments.Add(modifier.ToString());
return $"{string.Join(" ", segments)} = {total}";
}
var core = initialRoll.ToString();
if (followUpRolls.Count > 0)
{
var followUpBreakdown = string.Join("+", followUpRolls);
core = $"{core}+{followUpBreakdown}";
}
return BuildModifierBreakdown(core, modifier, total);
}
public static string BuildRolemasterRetryBreakdown(string firstAttemptBreakdown, int retryBonus, string retryAttemptBreakdown, int finalTotal)
{
return $"{firstAttemptBreakdown}; retry(+{retryBonus}): {retryAttemptBreakdown}; final={finalTotal}";
}
public static string FormatRolemasterTriggerRoll(int roll)
{
return roll.ToString("00");
}
public static string BuildModifierBreakdown(string core, int modifier, int total)
{
return modifier switch
{
> 0 => $"{core}+{modifier}={total}",
< 0 => $"{core}{modifier}={total}",
_ => $"{core}={total}"
};
}
}