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RpgRoller/RpgRoller/Components/Pages/Home.razor

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@page "/"
@implements IAsyncDisposable
<div class="rr-app">
<p class="sr-only" aria-live="polite">@LiveAnnouncement</p>
@if (!IsInitialized)
{
<main class="loading-shell" aria-busy="true" aria-live="polite">
<h1>RpgRoller</h1>
<p>Connecting...</p>
</main>
}
else
{
@if (HasHealthIssue)
{
<section class="health-banner" role="alert">
<div>
<strong>API currently unavailable.</strong>
<p>@HealthIssueMessage</p>
</div>
<button type="button" @onclick="RetryAfterHealthIssueAsync">Retry</button>
</section>
}
@if (User is null)
{
<main class="auth-shell">
<h1>RpgRoller</h1>
<p class="auth-subtitle">Register or log in to join a campaign session.</p>
@if (!string.IsNullOrWhiteSpace(StatusMessage))
{
<p class="status-message @(StatusIsError ? "error" : "success")">@StatusMessage</p>
}
<div class="auth-grid">
<section class="card auth-card">
<h2>Register</h2>
@if (!string.IsNullOrWhiteSpace(RegisterFormError))
{
<p class="form-error">@RegisterFormError</p>
}
<form class="form-grid" @onsubmit="RegisterAsync" @onsubmit:preventDefault>
<label for="register-username">Username</label>
<input id="register-username" @bind="RegisterForm.Username" @bind:event="oninput" autocomplete="username" />
@if (RegisterErrors.TryGetValue("username", out var registerUsernameError))
{
<p class="field-error">@registerUsernameError</p>
}
<label for="register-display-name">Display name</label>
<input id="register-display-name" @bind="RegisterForm.DisplayName" @bind:event="oninput" autocomplete="name" />
@if (RegisterErrors.TryGetValue("displayName", out var registerDisplayNameError))
{
<p class="field-error">@registerDisplayNameError</p>
}
<label for="register-password">Password</label>
<input id="register-password" type="password" @bind="RegisterForm.Password" @bind:event="oninput" autocomplete="new-password" />
@if (RegisterErrors.TryGetValue("password", out var registerPasswordError))
{
<p class="field-error">@registerPasswordError</p>
}
<button type="submit" disabled="@IsMutating">@(IsMutating ? "Registering..." : "Register")</button>
</form>
</section>
<section class="card auth-card">
<h2>Login</h2>
@if (!string.IsNullOrWhiteSpace(LoginFormError))
{
<p class="form-error">@LoginFormError</p>
}
<form class="form-grid" @onsubmit="LoginAsync" @onsubmit:preventDefault>
<label for="login-username">Username</label>
<input id="login-username" @bind="LoginForm.Username" @bind:event="oninput" autocomplete="username" />
@if (LoginErrors.TryGetValue("username", out var loginUsernameError))
{
<p class="field-error">@loginUsernameError</p>
}
<label for="login-password">Password</label>
<input id="login-password" type="password" @bind="LoginForm.Password" @bind:event="oninput" autocomplete="current-password" />
@if (LoginErrors.TryGetValue("password", out var loginPasswordError))
{
<p class="field-error">@loginPasswordError</p>
}
<button type="submit" disabled="@IsMutating">@(IsMutating ? "Logging in..." : "Login")</button>
</form>
</section>
</div>
</main>
}
else
{
<div class="workspace-shell">
<header class="workspace-header">
<div class="header-group brand">
<h1>RpgRoller</h1>
<p>Tabletop utility cockpit</p>
</div>
<div class="header-group context">
<p><strong>@User.DisplayName</strong> <span class="muted">(@User.Username)</span></p>
<p>Campaign: <strong>@(SelectedCampaignName ?? "No campaign selected")</strong></p>
<p>Active: <strong>@(ActiveCharacterName ?? "None selected")</strong></p>
</div>
<div class="header-group controls">
<p class="connection @ConnectionStateCssClass">@ConnectionStateLabel</p>
<div class="switch-group" role="tablist" aria-label="Screen selector">
<button type="button" class="switch @(CurrentScreen == "play" ? "active" : string.Empty)" @onclick="SwitchToPlayAsync">Play</button>
<button type="button" class="switch @(CurrentScreen == "management" ? "active" : string.Empty)" @onclick="SwitchToManagementAsync">Campaign Management</button>
</div>
<div class="header-actions">
<button type="button" @onclick="ManualRefreshAsync" disabled="@IsMutating">Refresh</button>
<button type="button" class="ghost" @onclick="LogoutAsync" disabled="@IsMutating">Logout</button>
</div>
</div>
</header>
@if (!string.IsNullOrWhiteSpace(StatusMessage))
{
<p class="status-message @(StatusIsError ? "error" : "success")">@StatusMessage</p>
}
@if (CurrentScreen == "play")
{
<main class="play-screen @(MobilePanel == "log" ? "mobile-log" : "mobile-character")">
<section class="card character-panel">
<div class="section-head"><h2>Character Context</h2></div>
@if (IsCampaignDataLoading)
{
<div class="skeleton-stack"><div class="skeleton-line"></div><div class="skeleton-line short"></div><div class="skeleton-line"></div></div>
}
else if (SelectedCampaign is null)
{
<p class="empty">No campaign selected. Choose one in Campaign Management.</p>
}
else if (SelectedCampaign.Characters.Count == 0)
{
<p class="empty">No characters in this campaign yet.</p>
}
else
{
<div class="character-picker" role="tablist" aria-label="Character picker">
@foreach (var character in SelectedCampaign.Characters)
{
var isSelectedCharacter = SelectedCharacterId == character.Id;
<button type="button" class="icon-tab @(isSelectedCharacter ? "active" : string.Empty)" aria-label="@character.Name" @onclick="() => SelectCharacter(character.Id)">
<span class="icon-tab-glyph">@InitialsFor(character.Name)</span>
<span class="icon-tab-text">@character.Name</span>
</button>
}
</div>
@if (SelectedCharacter is not null)
{
<article class="character-sheet">
<h3>@SelectedCharacter.Name</h3>
<p>Owner: @OwnerLabel(SelectedCharacter.OwnerUserId)</p>
<p>Campaign: @SelectedCampaign.Name</p>
@if (SelectedCharacter.Id == ActiveCharacterId)
{
<span class="badge active">Active</span>
}
<div class="inline-actions">
<button type="button" disabled="@(IsMutating || !CanEditCharacter(SelectedCharacter))" @onclick="() => OpenEditCharacterModal(SelectedCharacter)">Edit Character</button>
<button type="button" disabled="@(IsMutating || !CanActivateCharacter(SelectedCharacter))" @onclick="() => ActivateCharacterAsync(SelectedCharacter.Id)">Activate Character</button>
</div>
</article>
<article class="skills-section">
<div class="section-head">
<h3>Skills</h3>
<div class="inline-actions">
<button type="button" disabled="@(IsMutating || !CanEditCharacter(SelectedCharacter))" @onclick="OpenCreateSkillModal">Create Skill</button>
<button type="button" disabled="@(IsMutating || SelectedSkill is null || !CanEditSkill(SelectedSkill))" @onclick="OpenEditSkillModal">Edit Skill</button>
</div>
</div>
@if (SelectedCharacterSkills.Count == 0)
{
<p class="empty">No skills for this character yet.</p>
}
else
{
<div class="skill-list">
@foreach (var skill in SelectedCharacterSkills)
{
var isSelectedSkill = SelectedSkillId == skill.Id;
<button type="button" class="skill-item @(isSelectedSkill ? "active" : string.Empty)" @onclick="() => SelectSkill(skill.Id)">
<strong>@skill.Name</strong><span>@SkillDefinitionLabel(skill)</span>
</button>
}
</div>
}
<form class="roll-panel" @onsubmit="RollSelectedSkillAsync" @onsubmit:preventDefault>
<label for="roll-visibility">Visibility</label>
<select id="roll-visibility" @bind="RollVisibility">
<option value="public">Public</option>
<option value="private">Private</option>
</select>
<button type="submit" disabled="@(IsMutating || SelectedSkill is null || !CanRollSkill(SelectedSkill))">Roll Skill</button>
</form>
</article>
}
}
<article class="last-roll">
<h3>Last Roll</h3>
@if (LastRoll is null)
{
<p class="empty">No roll yet.</p>
}
else
{
<p class="roll-total">@LastRoll.Result</p>
@if (LastRoll.Dice.Count > 0)
{
<div class="roll-dice-strip" aria-label="Rolled dice">
@foreach (var die in LastRoll.Dice)
{
<span class="@RollDieCssClass(die)" title="@RollDieTitle(die)">@RollDieGlyph(die.Roll)</span>
}
</div>
}
<p>@LastRoll.Breakdown</p>
<p><span class="badge @(LastRoll.Visibility == "private" ? "private-self" : "public")">@LastRoll.Visibility</span> <time title="@LastRoll.TimestampUtc.ToString("O")">@LastRoll.TimestampUtc.ToLocalTime().ToString("g")</time></p>
}
</article>
</section>
<aside class="card log-panel">
<div class="section-head"><h2>Campaign Log</h2></div>
@if (IsCampaignDataLoading)
{
<div class="skeleton-stack"><div class="skeleton-line"></div><div class="skeleton-line"></div><div class="skeleton-line short"></div></div>
}
else if (CampaignLog.Count == 0)
{
<p class="empty">No log entries yet.</p>
}
else
{
<ul class="log-list">
@foreach (var entry in CampaignLog)
{
<li class="log-entry @LogEntryCssClass(entry)">
<p><strong>@RollerLabel(entry)</strong> rolled <strong>@SkillLabel(entry.SkillId)</strong> with <strong>@CharacterLabel(entry.CharacterId)</strong></p>
<p>@entry.Breakdown</p>
<p class="log-meta"><span class="badge @VisibilityBadgeCssClass(entry)">@VisibilityLabel(entry)</span> <time title="@entry.TimestampUtc.ToString("O")">@entry.TimestampUtc.ToLocalTime().ToString("g")</time></p>
</li>
}
</ul>
}
</aside>
</main>
<nav class="mobile-bottom-nav" aria-label="Play panel selector">
<button type="button" class="switch @(MobilePanel == "character" ? "active" : string.Empty)" @onclick="SetMobilePanelCharacterAsync">Character</button>
<button type="button" class="switch @(MobilePanel == "log" ? "active" : string.Empty)" @onclick="SetMobilePanelLogAsync">Log</button>
</nav>
}
else
{
<main class="management-screen">
<section class="card">
<h2>Campaign Selector</h2>
@if (Campaigns.Count == 0)
{
<p class="empty">No campaigns yet.</p>
}
else
{
<label for="campaign-select">Campaign</label>
<select id="campaign-select" @onchange="OnCampaignSelectionChangedAsync">
@foreach (var campaign in Campaigns)
{
<option value="@campaign.Id" selected="@(campaign.Id == SelectedCampaignId)">@campaign.Name (@campaign.RulesetId)</option>
}
</select>
}
<p class="muted">Current campaign in this tab: <strong>@(SelectedCampaignName ?? "None selected")</strong></p>
</section>
<section class="card">
<h2>Create Campaign</h2>
@if (!string.IsNullOrWhiteSpace(CampaignFormError))
{
<p class="form-error">@CampaignFormError</p>
}
<form class="form-grid" @onsubmit="CreateCampaignAsync" @onsubmit:preventDefault>
<label for="campaign-name">Campaign name</label>
<input id="campaign-name" @bind="CampaignForm.Name" @bind:event="oninput" />
@if (CampaignErrors.TryGetValue("name", out var campaignNameError))
{
<p class="field-error">@campaignNameError</p>
}
<label for="campaign-ruleset">Ruleset</label>
<select id="campaign-ruleset" @bind="CampaignForm.RulesetId">
<option value="">Select ruleset</option>
@foreach (var ruleset in Rulesets)
{
<option value="@ruleset.Id">@ruleset.Name</option>
}
</select>
@if (CampaignErrors.TryGetValue("rulesetId", out var campaignRulesetError))
{
<p class="field-error">@campaignRulesetError</p>
}
<button type="submit" disabled="@IsMutating">@(IsMutating ? "Creating..." : "Create Campaign")</button>
</form>
</section>
<section class="card">
<h2>Campaign Details</h2>
@if (SelectedCampaign is null)
{
<p class="empty">No campaign selected.</p>
}
else
{
<p>Name: <strong>@SelectedCampaign.Name</strong></p>
<p>Ruleset: <strong>@SelectedCampaign.RulesetId</strong></p>
<p>GM: <strong>@SelectedCampaign.Gm.DisplayName</strong> <span class="muted">(@SelectedCampaign.Gm.Username)</span></p>
<p>Characters visible: <strong>@SelectedCampaign.Characters.Count</strong></p>
}
</section>
<section class="card">
<div class="section-head">
<h2>Character Management</h2>
<button type="button" disabled="@(IsMutating || SelectedCampaign is null)" @onclick="OpenCreateCharacterModal">Create Character</button>
</div>
@if (SelectedCampaign is null)
{
<p class="empty">Select a campaign first.</p>
}
else if (SelectedCampaign.Characters.Count == 0)
{
<p class="empty">No characters in this campaign yet.</p>
}
else
{
<ul class="management-list">
@foreach (var character in SelectedCampaign.Characters)
{
<li>
<div><strong>@character.Name</strong><p class="muted">Owner: @OwnerLabel(character.OwnerUserId)</p></div>
<div class="inline-actions">
<button type="button" disabled="@(IsMutating || !CanEditCharacter(character))" @onclick="() => OpenEditCharacterModal(character)">Edit</button>
<button type="button" disabled="@(IsMutating || !CanActivateCharacter(character))" @onclick="() => ActivateCharacterAsync(character.Id)">Activate</button>
</div>
</li>
}
</ul>
}
</section>
</main>
}
</div>
}
}
</div>
@if (ShowCreateCharacterModal)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="Create character">
<h2>Create Character</h2>
@if (!string.IsNullOrWhiteSpace(CharacterFormError))
{
<p class="form-error">@CharacterFormError</p>
}
<form class="form-grid" @onsubmit="CreateCharacterAsync" @onsubmit:preventDefault>
<label for="character-create-name">Character name</label>
<input id="character-create-name" @bind="CharacterForm.Name" @bind:event="oninput" />
@if (CharacterErrors.TryGetValue("name", out var createCharacterNameError))
{
<p class="field-error">@createCharacterNameError</p>
}
<label for="character-create-campaign">Campaign</label>
<select id="character-create-campaign" @bind="CharacterForm.CampaignId">
<option value="">Select campaign</option>
@foreach (var campaign in Campaigns)
{
<option value="@campaign.Id">@campaign.Name</option>
}
</select>
<div class="inline-actions">
<button type="submit" disabled="@IsMutating">Create Character</button>
<button type="button" class="ghost" @onclick="CloseCharacterModals">Cancel</button>
</div>
</form>
</section>
</div>
}
@if (ShowEditCharacterModal)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="Edit character">
<h2>Edit Character</h2>
@if (!string.IsNullOrWhiteSpace(EditCharacterFormError))
{
<p class="form-error">@EditCharacterFormError</p>
}
<form class="form-grid" @onsubmit="UpdateCharacterAsync" @onsubmit:preventDefault>
<label for="character-edit-name">Character name</label>
<input id="character-edit-name" @bind="EditCharacterForm.Name" @bind:event="oninput" />
@if (EditCharacterErrors.TryGetValue("name", out var editCharacterNameError))
{
<p class="field-error">@editCharacterNameError</p>
}
<label for="character-edit-campaign">Campaign</label>
<select id="character-edit-campaign" @bind="EditCharacterForm.CampaignId">
<option value="">Select campaign</option>
@foreach (var campaign in Campaigns)
{
<option value="@campaign.Id">@campaign.Name</option>
}
</select>
<div class="inline-actions">
<button type="submit" disabled="@IsMutating">Save Character</button>
<button type="button" class="ghost" @onclick="CloseCharacterModals">Cancel</button>
</div>
</form>
</section>
</div>
}
@if (ShowCreateSkillModal)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="Create skill">
<h2>Create Skill</h2>
@if (!string.IsNullOrWhiteSpace(SkillFormError))
{
<p class="form-error">@SkillFormError</p>
}
<form class="form-grid" @onsubmit="CreateSkillAsync" @onsubmit:preventDefault>
<label for="skill-create-name">Skill name</label>
<input id="skill-create-name" @bind="SkillForm.Name" @bind:event="oninput" />
@if (SkillErrors.TryGetValue("name", out var createSkillNameError))
{
<p class="field-error">@createSkillNameError</p>
}
<label for="skill-create-expression">Expression</label>
<input id="skill-create-expression" @bind="SkillForm.DiceRollDefinition" @bind:event="oninput" />
@if (SkillErrors.TryGetValue("diceRollDefinition", out var createSkillExpressionError))
{
<p class="field-error">@createSkillExpressionError</p>
}
@if (IsSelectedCampaignD6)
{
<label for="skill-create-wild-dice">Wild dice</label>
<input id="skill-create-wild-dice" type="number" min="1" step="1" @bind="SkillForm.WildDice" />
@if (SkillErrors.TryGetValue("wildDice", out var createSkillWildDiceError))
{
<p class="field-error">@createSkillWildDiceError</p>
}
<label for="skill-create-allow-fumble">Allow fumble</label>
<input id="skill-create-allow-fumble" type="checkbox" @bind="SkillForm.AllowFumble" />
}
<div class="inline-actions">
<button type="submit" disabled="@IsMutating">Create Skill</button>
<button type="button" class="ghost" @onclick="CloseSkillModals">Cancel</button>
</div>
</form>
</section>
</div>
}
@if (ShowEditSkillModal)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="Edit skill">
<h2>Edit Skill</h2>
@if (!string.IsNullOrWhiteSpace(EditSkillFormError))
{
<p class="form-error">@EditSkillFormError</p>
}
<form class="form-grid" @onsubmit="UpdateSkillAsync" @onsubmit:preventDefault>
<label for="skill-edit-name">Skill name</label>
<input id="skill-edit-name" @bind="EditSkillForm.Name" @bind:event="oninput" />
@if (EditSkillErrors.TryGetValue("name", out var editSkillNameError))
{
<p class="field-error">@editSkillNameError</p>
}
<label for="skill-edit-expression">Expression</label>
<input id="skill-edit-expression" @bind="EditSkillForm.DiceRollDefinition" @bind:event="oninput" />
@if (EditSkillErrors.TryGetValue("diceRollDefinition", out var editSkillExpressionError))
{
<p class="field-error">@editSkillExpressionError</p>
}
@if (IsSelectedCampaignD6)
{
<label for="skill-edit-wild-dice">Wild dice</label>
<input id="skill-edit-wild-dice" type="number" min="1" step="1" @bind="EditSkillForm.WildDice" />
@if (EditSkillErrors.TryGetValue("wildDice", out var editSkillWildDiceError))
{
<p class="field-error">@editSkillWildDiceError</p>
}
<label for="skill-edit-allow-fumble">Allow fumble</label>
<input id="skill-edit-allow-fumble" type="checkbox" @bind="EditSkillForm.AllowFumble" />
}
<div class="inline-actions">
<button type="submit" disabled="@IsMutating">Save Skill</button>
<button type="button" class="ghost" @onclick="CloseSkillModals">Cancel</button>
</div>
</form>
</section>
</div>
}