using Microsoft.AspNetCore.Identity; using RpgRoller.Contracts; using RpgRoller.Domain; using RpgRoller.Services; namespace RpgRoller.Tests; public sealed class GameServiceTests { [Fact] public void Register_ValidatesRequiredFieldsAndDuplicates() { var service = CreateService(); var invalidUsername = service.Register(new RegisterRequest("", "Password123", "Display")); var invalidDisplay = service.Register(new RegisterRequest("user", "Password123", "")); var invalidPassword = service.Register(new RegisterRequest("user", "short", "Display")); var valid = service.Register(new RegisterRequest("user", "Password123", "Display")); var duplicate = service.Register(new RegisterRequest("user", "Password123", "Display 2")); Assert.False(invalidUsername.Succeeded); Assert.False(invalidDisplay.Succeeded); Assert.False(invalidPassword.Succeeded); Assert.True(valid.Succeeded); Assert.False(duplicate.Succeeded); } [Fact] public void Login_ValidatesCredentialsAndSessionLookup() { var service = CreateService(); service.Register(new RegisterRequest("user", "Password123", "Display")); var invalidUser = service.Login(new LoginRequest("missing", "Password123")); var invalidPassword = service.Login(new LoginRequest("user", "bad-password")); var valid = service.Login(new LoginRequest("user", "Password123")); Assert.False(invalidUser.Succeeded); Assert.False(invalidPassword.Succeeded); Assert.True(valid.Succeeded); var sessionUser = service.GetUserBySession(valid.Value.SessionToken); Assert.NotNull(sessionUser); service.Logout(valid.Value.SessionToken); Assert.Null(service.GetUserBySession(valid.Value.SessionToken)); } [Fact] public void CampaignAndCharacterOperations_CheckUnauthorizedAndNotFoundCases() { var service = CreateService(); var unauthorizedCampaign = service.CreateCampaign("missing", new CreateCampaignRequest("Name", "d6")); Assert.False(unauthorizedCampaign.Succeeded); service.Register(new RegisterRequest("gm", "Password123", "GM")); var gmSession = GetValue(service.Login(new LoginRequest("gm", "Password123"))).SessionToken; var campaign = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Name", "d6"))); var invalidRuleset = service.CreateCampaign(gmSession, new CreateCampaignRequest("Name 2", "unknown")); Assert.False(invalidRuleset.Succeeded); var noCampaignCharacter = service.CreateCharacter(gmSession, new CreateCharacterRequest("Hero", Guid.NewGuid())); Assert.False(noCampaignCharacter.Succeeded); var character = GetValue(service.CreateCharacter(gmSession, new CreateCharacterRequest("Hero", campaign.Id))); var missingCharacterActivate = service.ActivateCharacter(gmSession, Guid.NewGuid()); Assert.False(missingCharacterActivate.Succeeded); var activateSuccess = service.ActivateCharacter(gmSession, character.Id); Assert.True(activateSuccess.Succeeded); var currentCharacters = service.GetCurrentCampaignCharacters(gmSession); Assert.True(currentCharacters.Succeeded); Assert.Single(GetValue(currentCharacters)); var missingCampaignGet = service.GetCampaign(gmSession, Guid.NewGuid()); Assert.False(missingCampaignGet.Succeeded); } [Fact] public void CharacterSkillAndRollOperations_CheckAuthorizationAndValidationBranches() { var service = CreateService(3, 4, 5, 6); service.Register(new RegisterRequest("gm", "Password123", "GM")); service.Register(new RegisterRequest("owner", "Password123", "Owner")); service.Register(new RegisterRequest("other", "Password123", "Other")); var gmSession = GetValue(service.Login(new LoginRequest("gm", "Password123"))).SessionToken; var ownerSession = GetValue(service.Login(new LoginRequest("owner", "Password123"))).SessionToken; var otherSession = GetValue(service.Login(new LoginRequest("other", "Password123"))).SessionToken; var campaign = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Main", "dnd5e"))); var character = GetValue(service.CreateCharacter(ownerSession, new CreateCharacterRequest("Owner Char", campaign.Id))); var noPermissionUpdate = service.UpdateCharacter(otherSession, character.Id, new UpdateCharacterRequest("Renamed", campaign.Id)); Assert.False(noPermissionUpdate.Succeeded); var invalidCharacterName = service.UpdateCharacter(ownerSession, character.Id, new UpdateCharacterRequest("", campaign.Id)); Assert.False(invalidCharacterName.Succeeded); var missingTargetCampaign = service.UpdateCharacter(ownerSession, character.Id, new UpdateCharacterRequest("Renamed", Guid.NewGuid())); Assert.False(missingTargetCampaign.Succeeded); var noSkillName = service.CreateSkill(ownerSession, character.Id, new CreateSkillRequest("", "1d20")); Assert.False(noSkillName.Succeeded); var invalidExpression = service.CreateSkill(ownerSession, character.Id, new CreateSkillRequest("Skill", "5D+4")); Assert.False(invalidExpression.Succeeded); var skill = GetValue(service.CreateSkill(ownerSession, character.Id, new CreateSkillRequest("Skill", "1d20+2"))); var missingSkillUpdate = service.UpdateSkill(ownerSession, Guid.NewGuid(), new UpdateSkillRequest("X", "1d20")); Assert.False(missingSkillUpdate.Succeeded); var forbiddenSkillUpdate = service.UpdateSkill(otherSession, skill.Id, new UpdateSkillRequest("X", "1d20")); Assert.False(forbiddenSkillUpdate.Succeeded); var gmSkillUpdate = service.UpdateSkill(gmSession, skill.Id, new UpdateSkillRequest("GM Edit", "2d6+1")); Assert.True(gmSkillUpdate.Succeeded); var missingRoll = service.RollSkill(ownerSession, Guid.NewGuid(), new RollSkillRequest("public")); Assert.False(missingRoll.Succeeded); var invalidVisibility = service.RollSkill(ownerSession, skill.Id, new RollSkillRequest("hidden")); Assert.False(invalidVisibility.Succeeded); var forbiddenRoll = service.RollSkill(otherSession, skill.Id, new RollSkillRequest("public")); Assert.False(forbiddenRoll.Succeeded); var privateRoll = service.RollSkill(ownerSession, skill.Id, new RollSkillRequest("private")); var publicRoll = service.RollSkill(ownerSession, skill.Id, new RollSkillRequest("public")); Assert.True(privateRoll.Succeeded); Assert.True(publicRoll.Succeeded); var ownerLog = service.GetCampaignLog(ownerSession, campaign.Id); var gmLog = service.GetCampaignLog(gmSession, campaign.Id); var outsiderLog = service.GetCampaignLog(otherSession, campaign.Id); Assert.Equal(2, GetValue(ownerLog).Count); Assert.Equal(2, GetValue(gmLog).Count); Assert.False(outsiderLog.Succeeded); var version = service.GetCampaignVersion(ownerSession, campaign.Id); var missingVersion = service.GetCampaignVersion(ownerSession, Guid.NewGuid()); Assert.True(version.Succeeded); Assert.False(missingVersion.Succeeded); } [Fact] public void CurrentCampaignCharacters_ReturnsNoActiveCharacterWhenUnset() { var service = CreateService(); service.Register(new RegisterRequest("user", "Password123", "User")); var sessionToken = GetValue(service.Login(new LoginRequest("user", "Password123"))).SessionToken; var result = service.GetCurrentCampaignCharacters(sessionToken); Assert.False(result.Succeeded); } [Fact] public void GetCampaigns_ReturnsOwnedAndParticipatingCampaigns() { var service = CreateService(); service.Register(new RegisterRequest("gm", "Password123", "GM")); service.Register(new RegisterRequest("player", "Password123", "Player")); var gmSession = GetValue(service.Login(new LoginRequest("gm", "Password123"))).SessionToken; var playerSession = GetValue(service.Login(new LoginRequest("player", "Password123"))).SessionToken; var gmCampaign = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Owned", "d6"))); _ = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Owned 2", "d6"))); _ = service.CreateCharacter(playerSession, new CreateCharacterRequest("Joiner", gmCampaign.Id)); var playerCampaigns = service.GetCampaigns(playerSession); Assert.True(playerCampaigns.Succeeded); var campaigns = GetValue(playerCampaigns); Assert.Single(campaigns); Assert.Equal(gmCampaign.Id, campaigns[0].Id); } [Fact] public void DiceRules_CoversParsingAndMappingBranches() { Assert.Equal(RulesetKind.D6, DiceRules.TryParseRulesetId("d6")); Assert.Equal(RulesetKind.Dnd5e, DiceRules.TryParseRulesetId("dnd5e")); Assert.Null(DiceRules.TryParseRulesetId("unknown")); var d6 = DiceRules.ParseExpression(RulesetKind.D6, "5D+4"); var dnd = DiceRules.ParseExpression(RulesetKind.Dnd5e, "2d12+2"); var badFormat = DiceRules.ParseExpression(RulesetKind.Dnd5e, "abc"); var tooManyDice = DiceRules.ParseExpression(RulesetKind.D6, "51D+1"); var tooManySides = DiceRules.ParseExpression(RulesetKind.Dnd5e, "1d1001"); var tooLargeModifier = DiceRules.ParseExpression(RulesetKind.Dnd5e, "1d20+1001"); Assert.True(d6.Succeeded); Assert.True(dnd.Succeeded); Assert.False(badFormat.Succeeded); Assert.False(tooManyDice.Succeeded); Assert.False(tooManySides.Succeeded); Assert.False(tooLargeModifier.Succeeded); Assert.Equal("d6", DiceRules.ToRulesetId(RulesetKind.D6)); Assert.Equal("dnd5e", DiceRules.ToRulesetId(RulesetKind.Dnd5e)); Assert.Throws(() => DiceRules.ToRulesetId((RulesetKind)99)); } [Fact] public void RandomDiceRoller_ProducesValueWithinRange() { var roller = new RandomDiceRoller(); for (var i = 0; i < 64; i += 1) { var value = roller.Roll(12); Assert.InRange(value, 1, 12); } } private static GameService CreateService(params int[] rollValues) { return new GameService(new PasswordHasher(), new FixedDiceRoller(rollValues)); } private static T GetValue(ServiceResult result) { Assert.True(result.Succeeded); Assert.NotNull(result.Value); return result.Value!; } private sealed class FixedDiceRoller : IDiceRoller { private readonly Queue m_Values; public FixedDiceRoller(IEnumerable values) { m_Values = new Queue(values); } public int Roll(int sides) { var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1; return Math.Clamp(next, 1, sides); } } }