Tighten header and character panel vertical density

This commit is contained in:
2026-02-26 12:10:24 +01:00
parent c3aa0d4e88
commit f9879c1541
6 changed files with 59 additions and 52 deletions

8
FAQ.md
View File

@@ -91,6 +91,14 @@ Skills now use inline row chip actions:
Roll visibility remains controlled in the skills header row.
## Why was the "Last Roll" card removed from the character panel?
The character column now prioritizes vertical density. Roll history is represented by the campaign log feed, so the dedicated last-roll card was removed to free space for skills and character context.
## Why does the character picker scroll horizontally?
The picker was intentionally compressed into a single compact row to minimize vertical real estate in the Play layout. When many characters exist, it scrolls horizontally instead of growing taller.
## Why is auth form state kept in `AuthSection` instead of `Home`?
Auth inputs, validation, and submit workflows are transient UI concerns, so they now live in `AuthSection`. `Home` keeps shared session/workspace state and cross-control refresh/orchestration only.