fix: unify custom roll visibility
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@@ -171,7 +171,7 @@ public partial class Workspace : IAsyncDisposable
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private WorkspaceSessionCoordinator Session => m_Session ??= new(State, Feedback, JS, ApiClient, WorkspaceQuery,
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() => IsAdminRoute, RedirectToPlayAsync,
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Scope.ReloadCampaignsAsync, Scope.ReloadCharacterCampaignOptionsAsync, Scope.RefreshCampaignScopeAsync,
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Live.SyncStateEventsAsync, Live.StopStateEventsAsync, EnsureAdminUsersLoadedAsync,
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RequestRefreshAsync, Live.SyncStateEventsAsync, Live.StopStateEventsAsync, EnsureAdminUsersLoadedAsync,
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Play.ResetCampaignLogDetailState, message => LoggedOut.InvokeAsync(message));
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private IReadOnlyList<AppHeaderMenuItem> HeaderMenuItems
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