Implement core backend domain and API workflows
This commit is contained in:
247
RpgRoller.Tests/GameServiceTests.cs
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247
RpgRoller.Tests/GameServiceTests.cs
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@@ -0,0 +1,247 @@
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using Microsoft.AspNetCore.Identity;
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using RpgRoller.Contracts;
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using RpgRoller.Domain;
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using RpgRoller.Services;
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namespace RpgRoller.Tests;
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public sealed class GameServiceTests
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{
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[Fact]
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public void Register_ValidatesRequiredFieldsAndDuplicates()
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{
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var service = CreateService();
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var invalidUsername = service.Register(new RegisterRequest("", "Password123", "Display"));
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var invalidDisplay = service.Register(new RegisterRequest("user", "Password123", ""));
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var invalidPassword = service.Register(new RegisterRequest("user", "short", "Display"));
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var valid = service.Register(new RegisterRequest("user", "Password123", "Display"));
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var duplicate = service.Register(new RegisterRequest("user", "Password123", "Display 2"));
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Assert.False(invalidUsername.Succeeded);
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Assert.False(invalidDisplay.Succeeded);
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Assert.False(invalidPassword.Succeeded);
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Assert.True(valid.Succeeded);
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Assert.False(duplicate.Succeeded);
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}
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[Fact]
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public void Login_ValidatesCredentialsAndSessionLookup()
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{
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var service = CreateService();
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service.Register(new RegisterRequest("user", "Password123", "Display"));
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var invalidUser = service.Login(new LoginRequest("missing", "Password123"));
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var invalidPassword = service.Login(new LoginRequest("user", "bad-password"));
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var valid = service.Login(new LoginRequest("user", "Password123"));
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Assert.False(invalidUser.Succeeded);
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Assert.False(invalidPassword.Succeeded);
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Assert.True(valid.Succeeded);
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var sessionUser = service.GetUserBySession(valid.Value.SessionToken);
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Assert.NotNull(sessionUser);
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service.Logout(valid.Value.SessionToken);
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Assert.Null(service.GetUserBySession(valid.Value.SessionToken));
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}
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[Fact]
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public void CampaignAndCharacterOperations_CheckUnauthorizedAndNotFoundCases()
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{
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var service = CreateService();
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var unauthorizedCampaign = service.CreateCampaign("missing", new CreateCampaignRequest("Name", "d6"));
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Assert.False(unauthorizedCampaign.Succeeded);
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service.Register(new RegisterRequest("gm", "Password123", "GM"));
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var gmSession = GetValue(service.Login(new LoginRequest("gm", "Password123"))).SessionToken;
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var campaign = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Name", "d6")));
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var invalidRuleset = service.CreateCampaign(gmSession, new CreateCampaignRequest("Name 2", "unknown"));
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Assert.False(invalidRuleset.Succeeded);
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var noCampaignCharacter = service.CreateCharacter(gmSession, new CreateCharacterRequest("Hero", Guid.NewGuid()));
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Assert.False(noCampaignCharacter.Succeeded);
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var character = GetValue(service.CreateCharacter(gmSession, new CreateCharacterRequest("Hero", campaign.Id)));
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var missingCharacterActivate = service.ActivateCharacter(gmSession, Guid.NewGuid());
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Assert.False(missingCharacterActivate.Succeeded);
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var activateSuccess = service.ActivateCharacter(gmSession, character.Id);
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Assert.True(activateSuccess.Succeeded);
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var currentCharacters = service.GetCurrentCampaignCharacters(gmSession);
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Assert.True(currentCharacters.Succeeded);
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Assert.Single(GetValue(currentCharacters));
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var missingCampaignGet = service.GetCampaign(gmSession, Guid.NewGuid());
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Assert.False(missingCampaignGet.Succeeded);
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}
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[Fact]
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public void CharacterSkillAndRollOperations_CheckAuthorizationAndValidationBranches()
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{
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var service = CreateService(3, 4, 5, 6);
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service.Register(new RegisterRequest("gm", "Password123", "GM"));
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service.Register(new RegisterRequest("owner", "Password123", "Owner"));
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service.Register(new RegisterRequest("other", "Password123", "Other"));
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var gmSession = GetValue(service.Login(new LoginRequest("gm", "Password123"))).SessionToken;
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var ownerSession = GetValue(service.Login(new LoginRequest("owner", "Password123"))).SessionToken;
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var otherSession = GetValue(service.Login(new LoginRequest("other", "Password123"))).SessionToken;
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var campaign = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Main", "dnd5e")));
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var character = GetValue(service.CreateCharacter(ownerSession, new CreateCharacterRequest("Owner Char", campaign.Id)));
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var noPermissionUpdate = service.UpdateCharacter(otherSession, character.Id, new UpdateCharacterRequest("Renamed", campaign.Id));
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Assert.False(noPermissionUpdate.Succeeded);
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var invalidCharacterName = service.UpdateCharacter(ownerSession, character.Id, new UpdateCharacterRequest("", campaign.Id));
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Assert.False(invalidCharacterName.Succeeded);
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var missingTargetCampaign = service.UpdateCharacter(ownerSession, character.Id, new UpdateCharacterRequest("Renamed", Guid.NewGuid()));
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Assert.False(missingTargetCampaign.Succeeded);
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var noSkillName = service.CreateSkill(ownerSession, character.Id, new CreateSkillRequest("", "1d20"));
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Assert.False(noSkillName.Succeeded);
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var invalidExpression = service.CreateSkill(ownerSession, character.Id, new CreateSkillRequest("Skill", "5D+4"));
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Assert.False(invalidExpression.Succeeded);
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var skill = GetValue(service.CreateSkill(ownerSession, character.Id, new CreateSkillRequest("Skill", "1d20+2")));
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var missingSkillUpdate = service.UpdateSkill(ownerSession, Guid.NewGuid(), new UpdateSkillRequest("X", "1d20"));
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Assert.False(missingSkillUpdate.Succeeded);
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var forbiddenSkillUpdate = service.UpdateSkill(otherSession, skill.Id, new UpdateSkillRequest("X", "1d20"));
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Assert.False(forbiddenSkillUpdate.Succeeded);
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var gmSkillUpdate = service.UpdateSkill(gmSession, skill.Id, new UpdateSkillRequest("GM Edit", "2d6+1"));
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Assert.True(gmSkillUpdate.Succeeded);
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var missingRoll = service.RollSkill(ownerSession, Guid.NewGuid(), new RollSkillRequest("public"));
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Assert.False(missingRoll.Succeeded);
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var invalidVisibility = service.RollSkill(ownerSession, skill.Id, new RollSkillRequest("hidden"));
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Assert.False(invalidVisibility.Succeeded);
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var forbiddenRoll = service.RollSkill(otherSession, skill.Id, new RollSkillRequest("public"));
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Assert.False(forbiddenRoll.Succeeded);
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var privateRoll = service.RollSkill(ownerSession, skill.Id, new RollSkillRequest("private"));
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var publicRoll = service.RollSkill(ownerSession, skill.Id, new RollSkillRequest("public"));
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Assert.True(privateRoll.Succeeded);
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Assert.True(publicRoll.Succeeded);
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var ownerLog = service.GetCampaignLog(ownerSession, campaign.Id);
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var gmLog = service.GetCampaignLog(gmSession, campaign.Id);
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var outsiderLog = service.GetCampaignLog(otherSession, campaign.Id);
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Assert.Equal(2, GetValue(ownerLog).Count);
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Assert.Equal(2, GetValue(gmLog).Count);
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Assert.False(outsiderLog.Succeeded);
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var version = service.GetCampaignVersion(ownerSession, campaign.Id);
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var missingVersion = service.GetCampaignVersion(ownerSession, Guid.NewGuid());
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Assert.True(version.Succeeded);
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Assert.False(missingVersion.Succeeded);
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}
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[Fact]
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public void CurrentCampaignCharacters_ReturnsNoActiveCharacterWhenUnset()
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{
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var service = CreateService();
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service.Register(new RegisterRequest("user", "Password123", "User"));
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var sessionToken = GetValue(service.Login(new LoginRequest("user", "Password123"))).SessionToken;
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var result = service.GetCurrentCampaignCharacters(sessionToken);
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Assert.False(result.Succeeded);
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}
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[Fact]
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public void GetCampaigns_ReturnsOwnedAndParticipatingCampaigns()
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{
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var service = CreateService();
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service.Register(new RegisterRequest("gm", "Password123", "GM"));
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service.Register(new RegisterRequest("player", "Password123", "Player"));
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var gmSession = GetValue(service.Login(new LoginRequest("gm", "Password123"))).SessionToken;
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var playerSession = GetValue(service.Login(new LoginRequest("player", "Password123"))).SessionToken;
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var gmCampaign = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Owned", "d6")));
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_ = GetValue(service.CreateCampaign(gmSession, new CreateCampaignRequest("Owned 2", "d6")));
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_ = service.CreateCharacter(playerSession, new CreateCharacterRequest("Joiner", gmCampaign.Id));
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var playerCampaigns = service.GetCampaigns(playerSession);
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Assert.True(playerCampaigns.Succeeded);
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var campaigns = GetValue(playerCampaigns);
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Assert.Single(campaigns);
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Assert.Equal(gmCampaign.Id, campaigns[0].Id);
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}
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[Fact]
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public void DiceRules_CoversParsingAndMappingBranches()
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{
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Assert.Equal(RulesetKind.D6, DiceRules.TryParseRulesetId("d6"));
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Assert.Equal(RulesetKind.Dnd5e, DiceRules.TryParseRulesetId("dnd5e"));
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Assert.Null(DiceRules.TryParseRulesetId("unknown"));
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var d6 = DiceRules.ParseExpression(RulesetKind.D6, "5D+4");
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var dnd = DiceRules.ParseExpression(RulesetKind.Dnd5e, "2d12+2");
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var badFormat = DiceRules.ParseExpression(RulesetKind.Dnd5e, "abc");
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var tooManyDice = DiceRules.ParseExpression(RulesetKind.D6, "51D+1");
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var tooManySides = DiceRules.ParseExpression(RulesetKind.Dnd5e, "1d1001");
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var tooLargeModifier = DiceRules.ParseExpression(RulesetKind.Dnd5e, "1d20+1001");
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Assert.True(d6.Succeeded);
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Assert.True(dnd.Succeeded);
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Assert.False(badFormat.Succeeded);
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Assert.False(tooManyDice.Succeeded);
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Assert.False(tooManySides.Succeeded);
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Assert.False(tooLargeModifier.Succeeded);
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Assert.Equal("d6", DiceRules.ToRulesetId(RulesetKind.D6));
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Assert.Equal("dnd5e", DiceRules.ToRulesetId(RulesetKind.Dnd5e));
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Assert.Throws<ArgumentOutOfRangeException>(() => DiceRules.ToRulesetId((RulesetKind)99));
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}
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[Fact]
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public void RandomDiceRoller_ProducesValueWithinRange()
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{
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var roller = new RandomDiceRoller();
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for (var i = 0; i < 64; i += 1)
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{
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var value = roller.Roll(12);
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Assert.InRange(value, 1, 12);
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}
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}
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private static GameService CreateService(params int[] rollValues)
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{
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return new GameService(new PasswordHasher<UserAccount>(), new FixedDiceRoller(rollValues));
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}
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private static T GetValue<T>(ServiceResult<T> result)
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{
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Assert.True(result.Succeeded);
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Assert.NotNull(result.Value);
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return result.Value!;
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}
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private sealed class FixedDiceRoller : IDiceRoller
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{
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private readonly Queue<int> m_Values;
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public FixedDiceRoller(IEnumerable<int> values)
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{
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m_Values = new Queue<int>(values);
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}
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public int Roll(int sides)
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{
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var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
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return Math.Clamp(next, 1, sides);
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}
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}
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}
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@@ -10,80 +10,254 @@ namespace RpgRoller.Tests;
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public sealed class UnitTest1 : IClassFixture<WebApplicationFactory<Program>>
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{
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private readonly HttpClient m_Client;
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private readonly WebApplicationFactory<Program> m_BaseFactory;
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public UnitTest1(WebApplicationFactory<Program> factory)
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{
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m_Client = factory.WithWebHostBuilder(builder =>
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m_BaseFactory = factory;
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}
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[Fact]
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public async Task RegisterLoginAndMeFlow_WorksWithDuplicateUsernameGuard()
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{
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using var factory = CreateFactory(4, 4, 4);
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using var client = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
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var registerResult = await RegisterAsync(client, "alice", "Password123", "Alice");
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Assert.Equal("alice", registerResult.Username);
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var duplicate = await client.PostAsJsonAsync("/api/auth/register", new RegisterRequest("alice", "Password123", "Alice 2"));
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Assert.Equal(HttpStatusCode.BadRequest, duplicate.StatusCode);
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var loginResult = await client.PostAsJsonAsync("/api/auth/login", new LoginRequest("alice", "Password123"));
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Assert.Equal(HttpStatusCode.OK, loginResult.StatusCode);
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var me = await GetAsync<MeResponse>(client, "/api/me");
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Assert.Equal(registerResult.Id, me.User.Id);
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Assert.Null(me.ActiveCharacterId);
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Assert.Null(me.CurrentCampaignId);
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var invalidLogin = await client.PostAsJsonAsync("/api/auth/login", new LoginRequest("alice", "wrong-password"));
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Assert.Equal(HttpStatusCode.BadRequest, invalidLogin.StatusCode);
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}
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[Fact]
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public async Task CampaignCharacterAndSkillFlow_EnforcesRulesetValidation()
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{
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using var factory = CreateFactory(6, 6, 6);
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using var gmClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
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await RegisterAsync(gmClient, "gm", "Password123", "Game Master");
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await LoginAsync(gmClient, "gm", "Password123");
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var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
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gmClient,
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"/api/campaigns",
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new CreateCampaignRequest("Alpha Campaign", "dnd5e"));
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var gmCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(
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gmClient,
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"/api/characters",
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new CreateCharacterRequest("Arin", campaign.Id));
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var activateResponse = await gmClient.PostAsync($"/api/characters/{gmCharacter.Id}/activate", null);
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Assert.Equal(HttpStatusCode.OK, activateResponse.StatusCode);
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var createdSkill = await PostAsync<CreateSkillRequest, SkillSummary>(
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gmClient,
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$"/api/characters/{gmCharacter.Id}/skills",
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new CreateSkillRequest("Arcana", "2d12+2"));
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Assert.Equal("2d12+2", createdSkill.DiceRollDefinition);
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var invalidSkill = await gmClient.PostAsJsonAsync(
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$"/api/characters/{gmCharacter.Id}/skills",
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new CreateSkillRequest("Broken", "5D+4"));
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Assert.Equal(HttpStatusCode.BadRequest, invalidSkill.StatusCode);
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var details = await GetAsync<CampaignDetails>(gmClient, $"/api/campaigns/{campaign.Id}");
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Assert.Equal(campaign.Id, details.Id);
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Assert.Single(details.Characters);
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Assert.Single(details.Skills);
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var currentCampaignCharacters = await GetAsync<IReadOnlyList<CharacterSummary>>(gmClient, "/api/characters/current-campaign");
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Assert.Single(currentCampaignCharacters);
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Assert.Equal(gmCharacter.Id, currentCampaignCharacters[0].Id);
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var otherCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
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gmClient,
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"/api/campaigns",
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new CreateCampaignRequest("Beta Campaign", "d6"));
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var updatedCharacter = await PutAsync<UpdateCharacterRequest, CharacterSummary>(
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gmClient,
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$"/api/characters/{gmCharacter.Id}",
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new UpdateCharacterRequest("Arin Updated", otherCampaign.Id));
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Assert.Equal("Arin Updated", updatedCharacter.Name);
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Assert.Equal(otherCampaign.Id, updatedCharacter.CampaignId);
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}
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[Fact]
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public async Task RollVisibilityAndAuthorization_AreEnforced()
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{
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using var factory = CreateFactory(4, 3, 5, 2, 6);
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using var gmClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
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using var playerClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
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using var observerClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
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using var outsiderClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
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await RegisterAsync(gmClient, "gm", "Password123", "GM");
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await LoginAsync(gmClient, "gm", "Password123");
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var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
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gmClient,
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"/api/campaigns",
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new CreateCampaignRequest("Main", "d6"));
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await RegisterAsync(playerClient, "player", "Password123", "Player");
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await LoginAsync(playerClient, "player", "Password123");
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var playerCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(
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playerClient,
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"/api/characters",
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new CreateCharacterRequest("Rogue", campaign.Id));
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var skill = await PostAsync<CreateSkillRequest, SkillSummary>(
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playerClient,
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$"/api/characters/{playerCharacter.Id}/skills",
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new CreateSkillRequest("Stealth", "2D+1"));
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await RegisterAsync(observerClient, "observer", "Password123", "Observer");
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await LoginAsync(observerClient, "observer", "Password123");
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await PostAsync<CreateCharacterRequest, CharacterSummary>(
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observerClient,
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"/api/characters",
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new CreateCharacterRequest("Watcher", campaign.Id));
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var privateRoll = await PostAsync<RollSkillRequest, RollResult>(
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playerClient,
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$"/api/skills/{skill.Id}/roll",
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new RollSkillRequest("private"));
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var publicRoll = await PostAsync<RollSkillRequest, RollResult>(
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playerClient,
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$"/api/skills/{skill.Id}/roll",
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new RollSkillRequest("public"));
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Assert.Equal("private", privateRoll.Visibility);
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Assert.Equal("public", publicRoll.Visibility);
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var gmLog = await GetAsync<IReadOnlyList<CampaignLogEntry>>(gmClient, $"/api/campaigns/{campaign.Id}/log");
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Assert.Equal(2, gmLog.Count);
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var playerLog = await GetAsync<IReadOnlyList<CampaignLogEntry>>(playerClient, $"/api/campaigns/{campaign.Id}/log");
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Assert.Equal(2, playerLog.Count);
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var observerLog = await GetAsync<IReadOnlyList<CampaignLogEntry>>(observerClient, $"/api/campaigns/{campaign.Id}/log");
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Assert.Single(observerLog);
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Assert.Equal("public", observerLog[0].Visibility);
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await RegisterAsync(outsiderClient, "outsider", "Password123", "Outsider");
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await LoginAsync(outsiderClient, "outsider", "Password123");
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var forbiddenCampaign = await outsiderClient.GetAsync($"/api/campaigns/{campaign.Id}");
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Assert.Equal(HttpStatusCode.BadRequest, forbiddenCampaign.StatusCode);
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var invalidVisibility = await playerClient.PostAsJsonAsync(
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$"/api/skills/{skill.Id}/roll",
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new RollSkillRequest("hidden"));
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Assert.Equal(HttpStatusCode.BadRequest, invalidVisibility.StatusCode);
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using var anonymousClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
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var unauthorizedCampaignCreate = await anonymousClient.PostAsJsonAsync(
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"/api/campaigns",
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new CreateCampaignRequest("Nope", "d6"));
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Assert.Equal(HttpStatusCode.Unauthorized, unauthorizedCampaignCreate.StatusCode);
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}
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[Fact]
|
||||
public async Task RulesetAndSseEndpoints_ReturnExpectedResponses()
|
||||
{
|
||||
using var factory = CreateFactory(2, 2, 2);
|
||||
using var client = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
|
||||
|
||||
var rulesets = await GetAsync<IReadOnlyList<RulesetDefinition>>(client, "/api/rulesets");
|
||||
Assert.Equal(2, rulesets.Count);
|
||||
|
||||
await RegisterAsync(client, "sse", "Password123", "Sse User");
|
||||
await LoginAsync(client, "sse", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
|
||||
client,
|
||||
"/api/campaigns",
|
||||
new CreateCampaignRequest("SSE", "d6"));
|
||||
|
||||
var sseResponse = await client.GetAsync($"/api/events/state?campaignId={campaign.Id}", HttpCompletionOption.ResponseHeadersRead);
|
||||
Assert.Equal(HttpStatusCode.OK, sseResponse.StatusCode);
|
||||
Assert.Equal("text/event-stream", sseResponse.Content.Headers.ContentType?.MediaType);
|
||||
}
|
||||
|
||||
private WebApplicationFactory<Program> CreateFactory(params int[] rollValues)
|
||||
{
|
||||
return m_BaseFactory.WithWebHostBuilder(builder =>
|
||||
builder.ConfigureServices(services =>
|
||||
{
|
||||
services.RemoveAll<IDiceRoller>();
|
||||
services.AddSingleton<IDiceRoller>(new FixedDiceRoller(7));
|
||||
})).CreateClient();
|
||||
services.AddSingleton<IDiceRoller>(new FixedDiceRoller(rollValues));
|
||||
}));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task GetHealth_ReturnsOkPayload()
|
||||
private static async Task<UserSummary> RegisterAsync(HttpClient client, string username, string password, string displayName)
|
||||
{
|
||||
var response = await m_Client.GetAsync("/api/health");
|
||||
var payload = await response.Content.ReadFromJsonAsync<HealthResponse>();
|
||||
return await PostAsync<RegisterRequest, UserSummary>(
|
||||
client,
|
||||
"/api/auth/register",
|
||||
new RegisterRequest(username, password, displayName));
|
||||
}
|
||||
|
||||
private static async Task LoginAsync(HttpClient client, string username, string password)
|
||||
{
|
||||
var response = await client.PostAsJsonAsync("/api/auth/login", new LoginRequest(username, password));
|
||||
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
|
||||
Assert.NotNull(payload);
|
||||
Assert.Equal("ok", payload.Status);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(1, "Dice must have at least 2 sides.")]
|
||||
[InlineData(1001, "Dice must have at most 1000 sides.")]
|
||||
public async Task Roll_WithInvalidSides_ReturnsBadRequest(int sides, string expectedError)
|
||||
private static async Task<TResponse> PostAsync<TRequest, TResponse>(HttpClient client, string uri, TRequest payload)
|
||||
{
|
||||
var response = await m_Client.GetAsync($"/api/roll/{sides}");
|
||||
var payload = await response.Content.ReadFromJsonAsync<ApiError>();
|
||||
|
||||
Assert.Equal(HttpStatusCode.BadRequest, response.StatusCode);
|
||||
Assert.NotNull(payload);
|
||||
Assert.Equal(expectedError, payload.Error);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(2)]
|
||||
[InlineData(1000)]
|
||||
public async Task Roll_WithValidSides_ReturnsExpectedResult(int sides)
|
||||
{
|
||||
var response = await m_Client.GetAsync($"/api/roll/{sides}");
|
||||
var payload = await response.Content.ReadFromJsonAsync<RollResponse>();
|
||||
|
||||
var response = await client.PostAsJsonAsync(uri, payload);
|
||||
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
|
||||
Assert.NotNull(payload);
|
||||
Assert.Equal(sides, payload.Sides);
|
||||
Assert.Equal(Math.Min(7, sides), payload.Value);
|
||||
var result = await response.Content.ReadFromJsonAsync<TResponse>();
|
||||
Assert.NotNull(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RandomDiceRoller_ProducesValueWithinRange()
|
||||
private static async Task<TResponse> PutAsync<TRequest, TResponse>(HttpClient client, string uri, TRequest payload)
|
||||
{
|
||||
var roller = new RandomDiceRoller();
|
||||
var response = await client.PutAsJsonAsync(uri, payload);
|
||||
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
|
||||
var result = await response.Content.ReadFromJsonAsync<TResponse>();
|
||||
Assert.NotNull(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
for (var i = 0; i < 200; i += 1)
|
||||
{
|
||||
var value = roller.Roll(6);
|
||||
Assert.InRange(value, 1, 6);
|
||||
}
|
||||
private static async Task<TResponse> GetAsync<TResponse>(HttpClient client, string uri)
|
||||
{
|
||||
var response = await client.GetAsync(uri);
|
||||
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
|
||||
var result = await response.Content.ReadFromJsonAsync<TResponse>();
|
||||
Assert.NotNull(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
private sealed class FixedDiceRoller : IDiceRoller
|
||||
{
|
||||
private readonly int m_Result;
|
||||
private readonly Queue<int> m_Values;
|
||||
|
||||
public FixedDiceRoller(int result)
|
||||
public FixedDiceRoller(IEnumerable<int> values)
|
||||
{
|
||||
m_Result = result;
|
||||
m_Values = new Queue<int>(values);
|
||||
}
|
||||
|
||||
public int Roll(int sides)
|
||||
{
|
||||
return Math.Min(m_Result, sides);
|
||||
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
|
||||
return Math.Clamp(next, 1, sides);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
<DataCollector friendlyName="XPlat code coverage">
|
||||
<Configuration>
|
||||
<Format>cobertura</Format>
|
||||
<Include>[RpgRoller]RpgRoller.Services.*</Include>
|
||||
<ExcludeByAttribute>GeneratedCodeAttribute,CompilerGeneratedAttribute,ExcludeFromCodeCoverageAttribute</ExcludeByAttribute>
|
||||
</Configuration>
|
||||
</DataCollector>
|
||||
|
||||
Reference in New Issue
Block a user