Implement milestone 2 route navigation

This commit is contained in:
2026-05-04 21:23:45 +02:00
parent c13a2ce7c7
commit def2a3f680
21 changed files with 334 additions and 193 deletions

View File

@@ -28,7 +28,8 @@ public sealed class WorkspaceStateTests
public void SkillDefinitionLabel_FormatsD6RolemasterAndDefaultRulesets()
{
var skill = new CharacterSheetSkill(Guid.NewGuid(), null, "Awareness", "d100!+15", 1, true, 5, true);
var state = new WorkspaceState { SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(Guid.NewGuid(), "GM"), []) };
var state = new WorkspaceState
{ SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(Guid.NewGuid(), "GM"), []) };
Assert.Equal("d100!+15, wild 1, fumble on", state.SkillDefinitionLabel(skill));
@@ -49,7 +50,8 @@ public sealed class WorkspaceStateTests
var state = new WorkspaceState
{
User = new(userId, "user", "User", []),
SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(Guid.NewGuid(), "GM"), [ownedCharacter, secondOwnedCharacter, otherCharacter]),
SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(Guid.NewGuid(), "GM"),
[ownedCharacter, secondOwnedCharacter, otherCharacter]),
SelectedCharacterId = secondOwnedCharacter.Id,
ActiveCharacterId = ownedCharacter.Id,
SelectedCharacterSkills = [new(Guid.NewGuid(), null, "Stealth", "2D+1", 1, true, null, false)],
@@ -69,33 +71,26 @@ public sealed class WorkspaceStateTests
}
[Fact]
public void ScreenAndConnectionFlags_ReflectCurrentState()
public void CampaignAndConnectionFlags_ReflectCurrentState()
{
var adminId = Guid.NewGuid();
var state = new WorkspaceState
{
User = new(adminId, "admin", "Admin", [UserRoles.Admin]),
SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(adminId, "Admin"), []),
CurrentScreen = "admin",
ConnectionState = "reconnecting"
};
Assert.True(state.IsAdminScreen);
Assert.False(state.IsPlayScreen);
Assert.True(state.IsCurrentUserAdmin);
Assert.True(state.IsCurrentUserGm);
Assert.True(state.CanDeleteSelectedCampaign);
Assert.True(state.IsSelectedCampaignD6);
Assert.Equal("Reconnecting", state.ConnectionStateLabel);
Assert.Equal("warn", state.ConnectionStateCssClass);
Assert.Equal("rr-app", state.AppCssClass);
state.CurrentScreen = "play";
state.ConnectionState = "connected";
Assert.True(state.IsPlayScreen);
Assert.Equal("Connected", state.ConnectionStateLabel);
Assert.Equal("ok", state.ConnectionStateCssClass);
Assert.Equal("rr-app app-play", state.AppCssClass);
}
}