Move Razor component logic into code-behind files
This commit is contained in:
@@ -2,8 +2,6 @@
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@using RpgRoller.Components
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@using RpgRoller.Components.Pages
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@using RpgRoller.Contracts
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@attribute [ExcludeFromCodeCoverage]
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@inject RpgRollerApiClient ApiClient
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<main class="auth-shell">
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<h1>RpgRoller</h1>
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@@ -66,114 +64,3 @@
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</section>
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</div>
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</main>
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@code {
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private FormState<RegisterFormModel> RegisterState { get; } = new();
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private FormState<LoginFormModel> LoginState { get; } = new();
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private bool IsSubmitting { get; set; }
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[Parameter]
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public string? StatusMessage { get; set; }
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[Parameter]
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public bool StatusIsError { get; set; }
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[Parameter]
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public EventCallback LoggedIn { get; set; }
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private async Task SubmitRegisterAsync()
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{
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RegisterState.ResetValidation();
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var model = RegisterState.Model;
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if (string.IsNullOrWhiteSpace(model.Username))
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{
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RegisterState.Errors["username"] = "Username is required.";
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}
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if (string.IsNullOrWhiteSpace(model.DisplayName))
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{
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RegisterState.Errors["displayName"] = "Display name is required.";
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}
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if (string.IsNullOrWhiteSpace(model.Password) || model.Password.Length < 8)
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{
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RegisterState.Errors["password"] = "Password must be at least 8 characters.";
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}
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if (RegisterState.Errors.Count > 0)
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{
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RegisterState.ErrorMessage = "Resolve validation issues before submitting.";
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return;
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}
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IsSubmitting = true;
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try
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{
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_ = await ApiClient.RequestAsync<UserSummary>(
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"POST",
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"/api/auth/register",
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new RegisterRequest(model.Username.Trim(), model.Password, model.DisplayName.Trim()));
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model.Password = string.Empty;
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RegisterState.ErrorMessage = "Registration successful. You can log in now.";
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}
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catch (ApiRequestException ex)
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{
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if (ex.Message.Contains("already taken", StringComparison.OrdinalIgnoreCase))
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{
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RegisterState.Errors["username"] = "Username is already taken. Choose another one.";
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}
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else
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{
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RegisterState.ErrorMessage = ex.Message;
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}
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}
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finally
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{
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IsSubmitting = false;
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}
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}
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private async Task SubmitLoginAsync()
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{
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LoginState.ResetValidation();
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var model = LoginState.Model;
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if (string.IsNullOrWhiteSpace(model.Username))
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{
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LoginState.Errors["username"] = "Username is required.";
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}
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if (string.IsNullOrWhiteSpace(model.Password))
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{
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LoginState.Errors["password"] = "Password is required.";
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}
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if (LoginState.Errors.Count > 0)
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{
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LoginState.ErrorMessage = "Resolve validation issues before submitting.";
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return;
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}
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IsSubmitting = true;
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try
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{
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_ = await ApiClient.RequestAsync<UserSummary>(
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"POST",
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"/api/auth/login",
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new LoginRequest(model.Username.Trim(), model.Password));
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model.Password = string.Empty;
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await LoggedIn.InvokeAsync();
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}
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catch (ApiRequestException ex)
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{
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LoginState.ErrorMessage = ex.Message;
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}
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finally
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{
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IsSubmitting = false;
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}
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}
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}
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123
RpgRoller/Components/Pages/HomeControls/AuthSection.razor.cs
Normal file
123
RpgRoller/Components/Pages/HomeControls/AuthSection.razor.cs
Normal file
@@ -0,0 +1,123 @@
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using Microsoft.AspNetCore.Components;
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using RpgRoller.Components.Pages;
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using RpgRoller.Components;
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using RpgRoller.Contracts;
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using System.Diagnostics.CodeAnalysis;
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namespace RpgRoller.Components.Pages.HomeControls;
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[ExcludeFromCodeCoverage]
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public partial class AuthSection
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{
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[Inject]
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private RpgRollerApiClient ApiClient { get; set; } = default!;
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private FormState<RegisterFormModel> RegisterState { get; } = new();
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private FormState<LoginFormModel> LoginState { get; } = new();
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private bool IsSubmitting { get; set; }
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[Parameter]
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public string? StatusMessage { get; set; }
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[Parameter]
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public bool StatusIsError { get; set; }
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[Parameter]
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public EventCallback LoggedIn { get; set; }
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private async Task SubmitRegisterAsync()
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{
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RegisterState.ResetValidation();
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var model = RegisterState.Model;
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if (string.IsNullOrWhiteSpace(model.Username))
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{
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RegisterState.Errors["username"] = "Username is required.";
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}
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if (string.IsNullOrWhiteSpace(model.DisplayName))
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{
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RegisterState.Errors["displayName"] = "Display name is required.";
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}
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if (string.IsNullOrWhiteSpace(model.Password) || model.Password.Length < 8)
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{
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RegisterState.Errors["password"] = "Password must be at least 8 characters.";
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}
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if (RegisterState.Errors.Count > 0)
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{
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RegisterState.ErrorMessage = "Resolve validation issues before submitting.";
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return;
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}
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IsSubmitting = true;
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try
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{
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_ = await ApiClient.RequestAsync<UserSummary>(
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"POST",
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"/api/auth/register",
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new RegisterRequest(model.Username.Trim(), model.Password, model.DisplayName.Trim()));
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model.Password = string.Empty;
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RegisterState.ErrorMessage = "Registration successful. You can log in now.";
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}
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catch (ApiRequestException ex)
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{
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if (ex.Message.Contains("already taken", StringComparison.OrdinalIgnoreCase))
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{
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RegisterState.Errors["username"] = "Username is already taken. Choose another one.";
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}
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else
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{
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RegisterState.ErrorMessage = ex.Message;
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}
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}
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finally
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{
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IsSubmitting = false;
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}
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}
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private async Task SubmitLoginAsync()
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{
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LoginState.ResetValidation();
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var model = LoginState.Model;
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if (string.IsNullOrWhiteSpace(model.Username))
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{
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LoginState.Errors["username"] = "Username is required.";
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}
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if (string.IsNullOrWhiteSpace(model.Password))
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{
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LoginState.Errors["password"] = "Password is required.";
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}
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if (LoginState.Errors.Count > 0)
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{
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LoginState.ErrorMessage = "Resolve validation issues before submitting.";
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return;
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}
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IsSubmitting = true;
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try
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{
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_ = await ApiClient.RequestAsync<UserSummary>(
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"POST",
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"/api/auth/login",
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new LoginRequest(model.Username.Trim(), model.Password));
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model.Password = string.Empty;
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await LoggedIn.InvokeAsync();
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}
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catch (ApiRequestException ex)
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{
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LoginState.ErrorMessage = ex.Message;
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}
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finally
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{
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IsSubmitting = false;
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}
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}
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}
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@@ -1,6 +1,5 @@
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@using System.Diagnostics.CodeAnalysis
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@using RpgRoller.Contracts
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@attribute [ExcludeFromCodeCoverage]
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<aside class="card log-panel">
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<div class="section-head"><h2>Campaign Log</h2></div>
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@@ -28,29 +27,3 @@
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</ul>
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}
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</aside>
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@code {
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[Parameter]
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public bool IsCampaignDataLoading { get; set; }
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[Parameter]
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public IReadOnlyList<CampaignLogEntry> CampaignLog { get; set; } = [];
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[Parameter]
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public Func<CampaignLogEntry, string> RollerLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<Guid, string> SkillLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<Guid, string> CharacterLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<CampaignLogEntry, string> LogEntryCssClass { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<CampaignLogEntry, string> VisibilityLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<CampaignLogEntry, string> VisibilityBadgeCssClass { get; set; } = _ => string.Empty;
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}
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@@ -0,0 +1,33 @@
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using Microsoft.AspNetCore.Components;
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using RpgRoller.Contracts;
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using System.Diagnostics.CodeAnalysis;
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namespace RpgRoller.Components.Pages.HomeControls;
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[ExcludeFromCodeCoverage]
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public partial class CampaignLogPanel
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{
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[Parameter]
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public bool IsCampaignDataLoading { get; set; }
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[Parameter]
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public IReadOnlyList<CampaignLogEntry> CampaignLog { get; set; } = [];
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[Parameter]
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public Func<CampaignLogEntry, string> RollerLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<Guid, string> SkillLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<Guid, string> CharacterLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<CampaignLogEntry, string> LogEntryCssClass { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<CampaignLogEntry, string> VisibilityLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<CampaignLogEntry, string> VisibilityBadgeCssClass { get; set; } = _ => string.Empty;
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}
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@@ -2,8 +2,6 @@
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@using RpgRoller.Components
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@using RpgRoller.Components.Pages
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@using RpgRoller.Contracts
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@attribute [ExcludeFromCodeCoverage]
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@inject RpgRollerApiClient ApiClient
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<main class="management-screen">
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<section class="card">
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@@ -98,93 +96,3 @@
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}
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</section>
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</main>
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@code {
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private FormState<CampaignFormModel> CampaignState { get; } = new();
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private bool IsCreatingCampaign { get; set; }
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[Parameter]
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public IReadOnlyList<CampaignSummary> Campaigns { get; set; } = [];
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[Parameter]
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public Guid? SelectedCampaignId { get; set; }
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[Parameter]
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public string? SelectedCampaignName { get; set; }
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[Parameter]
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public CampaignDetails? SelectedCampaign { get; set; }
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[Parameter]
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public IReadOnlyList<RulesetDefinition> Rulesets { get; set; } = [];
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[Parameter]
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public bool IsMutating { get; set; }
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[Parameter]
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public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
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[Parameter]
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public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
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[Parameter]
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public EventCallback<ChangeEventArgs> CampaignSelectionChanged { get; set; }
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[Parameter]
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public EventCallback<Guid> CampaignCreated { get; set; }
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[Parameter]
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public EventCallback CreateCharacterRequested { get; set; }
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[Parameter]
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public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
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protected override void OnParametersSet()
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{
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if (string.IsNullOrWhiteSpace(CampaignState.Model.RulesetId) && Rulesets.Count > 0)
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{
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CampaignState.Model.RulesetId = Rulesets[0].Id;
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}
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}
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private async Task SubmitCreateCampaignAsync()
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{
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CampaignState.ResetValidation();
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if (string.IsNullOrWhiteSpace(CampaignState.Model.Name))
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{
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CampaignState.Errors["name"] = "Campaign name is required.";
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}
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if (string.IsNullOrWhiteSpace(CampaignState.Model.RulesetId))
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{
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CampaignState.Errors["rulesetId"] = "Ruleset is required.";
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}
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if (CampaignState.Errors.Count > 0)
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{
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CampaignState.ErrorMessage = "Resolve validation issues before submitting.";
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return;
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}
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IsCreatingCampaign = true;
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try
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{
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var campaign = await ApiClient.RequestAsync<CampaignSummary>(
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"POST",
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"/api/campaigns",
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new CreateCampaignRequest(CampaignState.Model.Name.Trim(), CampaignState.Model.RulesetId));
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CampaignState.Model.Name = string.Empty;
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await CampaignCreated.InvokeAsync(campaign.Id);
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}
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catch (ApiRequestException ex)
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{
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CampaignState.ErrorMessage = ex.Message;
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}
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finally
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{
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IsCreatingCampaign = false;
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}
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}
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}
|
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|
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@@ -0,0 +1,102 @@
|
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using Microsoft.AspNetCore.Components;
|
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using RpgRoller.Components.Pages;
|
||||
using RpgRoller.Components;
|
||||
using RpgRoller.Contracts;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
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namespace RpgRoller.Components.Pages.HomeControls;
|
||||
|
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[ExcludeFromCodeCoverage]
|
||||
public partial class CampaignManagementPanel
|
||||
{
|
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[Inject]
|
||||
private RpgRollerApiClient ApiClient { get; set; } = default!;
|
||||
|
||||
private FormState<CampaignFormModel> CampaignState { get; } = new();
|
||||
private bool IsCreatingCampaign { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<CampaignSummary> Campaigns { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCampaignId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string? SelectedCampaignName { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CampaignDetails? SelectedCampaign { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<RulesetDefinition> Rulesets { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<ChangeEventArgs> CampaignSelectionChanged { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> CampaignCreated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback CreateCharacterRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(CampaignState.Model.RulesetId) && Rulesets.Count > 0)
|
||||
{
|
||||
CampaignState.Model.RulesetId = Rulesets[0].Id;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task SubmitCreateCampaignAsync()
|
||||
{
|
||||
CampaignState.ResetValidation();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(CampaignState.Model.Name))
|
||||
{
|
||||
CampaignState.Errors["name"] = "Campaign name is required.";
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(CampaignState.Model.RulesetId))
|
||||
{
|
||||
CampaignState.Errors["rulesetId"] = "Ruleset is required.";
|
||||
}
|
||||
|
||||
if (CampaignState.Errors.Count > 0)
|
||||
{
|
||||
CampaignState.ErrorMessage = "Resolve validation issues before submitting.";
|
||||
return;
|
||||
}
|
||||
|
||||
IsCreatingCampaign = true;
|
||||
try
|
||||
{
|
||||
var campaign = await ApiClient.RequestAsync<CampaignSummary>(
|
||||
"POST",
|
||||
"/api/campaigns",
|
||||
new CreateCampaignRequest(CampaignState.Model.Name.Trim(), CampaignState.Model.RulesetId));
|
||||
|
||||
CampaignState.Model.Name = string.Empty;
|
||||
await CampaignCreated.InvokeAsync(campaign.Id);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
CampaignState.ErrorMessage = ex.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsCreatingCampaign = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,8 +2,6 @@
|
||||
@using RpgRoller.Components
|
||||
@using RpgRoller.Components.Pages
|
||||
@using RpgRoller.Contracts
|
||||
@attribute [ExcludeFromCodeCoverage]
|
||||
@inject RpgRollerApiClient ApiClient
|
||||
|
||||
@if (Visible)
|
||||
{
|
||||
@@ -41,109 +39,3 @@
|
||||
</section>
|
||||
</div>
|
||||
}
|
||||
|
||||
@code {
|
||||
private FormState<CharacterFormModel> FormState { get; } = new();
|
||||
private int AppliedFormVersion { get; set; } = -1;
|
||||
private bool IsSubmitting { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool Visible { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string Title { get; set; } = "Character";
|
||||
|
||||
[Parameter]
|
||||
public string SubmitLabel { get; set; } = "Save";
|
||||
|
||||
[Parameter]
|
||||
public string NameInputId { get; set; } = "character-name";
|
||||
|
||||
[Parameter]
|
||||
public string CampaignInputId { get; set; } = "character-campaign";
|
||||
|
||||
[Parameter]
|
||||
public CharacterFormModel InitialModel { get; set; } = new();
|
||||
|
||||
[Parameter]
|
||||
public int FormVersion { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? EditingCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<CampaignSummary> Campaigns { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> CharacterSaved { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback CancelRequested { get; set; }
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
if (!Visible || FormVersion == AppliedFormVersion)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormState.Model.Name = InitialModel.Name;
|
||||
FormState.Model.CampaignId = InitialModel.CampaignId;
|
||||
FormState.ResetValidation();
|
||||
AppliedFormVersion = FormVersion;
|
||||
}
|
||||
|
||||
private async Task SubmitAsync()
|
||||
{
|
||||
FormState.ResetValidation();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(FormState.Model.Name))
|
||||
{
|
||||
FormState.Errors["name"] = "Character name is required.";
|
||||
}
|
||||
|
||||
if (!Guid.TryParse(FormState.Model.CampaignId, out var campaignId))
|
||||
{
|
||||
FormState.Errors["campaignId"] = "Campaign is required.";
|
||||
}
|
||||
|
||||
if (FormState.Errors.Count > 0)
|
||||
{
|
||||
FormState.ErrorMessage = "Resolve validation issues before submitting.";
|
||||
return;
|
||||
}
|
||||
|
||||
IsSubmitting = true;
|
||||
try
|
||||
{
|
||||
CharacterSummary character;
|
||||
if (EditingCharacterId.HasValue)
|
||||
{
|
||||
character = await ApiClient.RequestAsync<CharacterSummary>(
|
||||
"PUT",
|
||||
$"/api/characters/{EditingCharacterId.Value}",
|
||||
new UpdateCharacterRequest(FormState.Model.Name.Trim(), campaignId));
|
||||
}
|
||||
else
|
||||
{
|
||||
character = await ApiClient.RequestAsync<CharacterSummary>(
|
||||
"POST",
|
||||
"/api/characters",
|
||||
new CreateCharacterRequest(FormState.Model.Name.Trim(), campaignId));
|
||||
}
|
||||
|
||||
await CharacterSaved.InvokeAsync(character.CampaignId);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
FormState.ErrorMessage = ex.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsSubmitting = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,118 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Components.Pages;
|
||||
using RpgRoller.Components;
|
||||
using RpgRoller.Contracts;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages.HomeControls;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class CharacterFormModal
|
||||
{
|
||||
[Inject]
|
||||
private RpgRollerApiClient ApiClient { get; set; } = default!;
|
||||
|
||||
private FormState<CharacterFormModel> FormState { get; } = new();
|
||||
private int AppliedFormVersion { get; set; } = -1;
|
||||
private bool IsSubmitting { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool Visible { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string Title { get; set; } = "Character";
|
||||
|
||||
[Parameter]
|
||||
public string SubmitLabel { get; set; } = "Save";
|
||||
|
||||
[Parameter]
|
||||
public string NameInputId { get; set; } = "character-name";
|
||||
|
||||
[Parameter]
|
||||
public string CampaignInputId { get; set; } = "character-campaign";
|
||||
|
||||
[Parameter]
|
||||
public CharacterFormModel InitialModel { get; set; } = new();
|
||||
|
||||
[Parameter]
|
||||
public int FormVersion { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? EditingCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<CampaignSummary> Campaigns { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> CharacterSaved { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback CancelRequested { get; set; }
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
if (!Visible || FormVersion == AppliedFormVersion)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormState.Model.Name = InitialModel.Name;
|
||||
FormState.Model.CampaignId = InitialModel.CampaignId;
|
||||
FormState.ResetValidation();
|
||||
AppliedFormVersion = FormVersion;
|
||||
}
|
||||
|
||||
private async Task SubmitAsync()
|
||||
{
|
||||
FormState.ResetValidation();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(FormState.Model.Name))
|
||||
{
|
||||
FormState.Errors["name"] = "Character name is required.";
|
||||
}
|
||||
|
||||
if (!Guid.TryParse(FormState.Model.CampaignId, out var campaignId))
|
||||
{
|
||||
FormState.Errors["campaignId"] = "Campaign is required.";
|
||||
}
|
||||
|
||||
if (FormState.Errors.Count > 0)
|
||||
{
|
||||
FormState.ErrorMessage = "Resolve validation issues before submitting.";
|
||||
return;
|
||||
}
|
||||
|
||||
IsSubmitting = true;
|
||||
try
|
||||
{
|
||||
CharacterSummary character;
|
||||
if (EditingCharacterId.HasValue)
|
||||
{
|
||||
character = await ApiClient.RequestAsync<CharacterSummary>(
|
||||
"PUT",
|
||||
$"/api/characters/{EditingCharacterId.Value}",
|
||||
new UpdateCharacterRequest(FormState.Model.Name.Trim(), campaignId));
|
||||
}
|
||||
else
|
||||
{
|
||||
character = await ApiClient.RequestAsync<CharacterSummary>(
|
||||
"POST",
|
||||
"/api/characters",
|
||||
new CreateCharacterRequest(FormState.Model.Name.Trim(), campaignId));
|
||||
}
|
||||
|
||||
await CharacterSaved.InvokeAsync(character.CampaignId);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
FormState.ErrorMessage = ex.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsSubmitting = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
@using System.Diagnostics.CodeAnalysis
|
||||
@using RpgRoller.Components.Pages
|
||||
@using RpgRoller.Contracts
|
||||
@attribute [ExcludeFromCodeCoverage]
|
||||
|
||||
<section class="card character-panel">
|
||||
<div class="section-head"><h2>Character Context</h2></div>
|
||||
@@ -124,162 +123,3 @@
|
||||
IsMutating="IsMutating"
|
||||
SkillSaved="OnSkillUpdatedAsync"
|
||||
CancelRequested="CloseSkillModals" />
|
||||
|
||||
@code {
|
||||
private bool ShowCreateSkillModal { get; set; }
|
||||
private bool ShowEditSkillModal { get; set; }
|
||||
private Guid? EditingSkillId { get; set; }
|
||||
private SkillFormModel CreateSkillInitialModel { get; set; } = new();
|
||||
private SkillFormModel EditSkillInitialModel { get; set; } = new();
|
||||
private int CreateSkillFormVersion { get; set; }
|
||||
private int EditSkillFormVersion { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsCampaignDataLoading { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CampaignDetails? SelectedCampaign { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CharacterSummary? SelectedCharacter { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<SkillSummary> SelectedCharacterSkills { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedSkillId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public SkillSummary? SelectedSkill { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsD6 { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string RollVisibility { get; set; } = "public";
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<string> RollVisibilityChanged { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public RollResult? LastRoll { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public Func<SkillSummary, string> SkillDefinitionLabel { get; set; } = _ => string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public Func<SkillSummary, bool> CanEditSkill { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public Func<SkillSummary, bool> CanRollSkill { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> CharacterSelected { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillSelected { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillCreated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillUpdated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback RollRequested { get; set; }
|
||||
|
||||
private void OpenCreateSkillModal()
|
||||
{
|
||||
CreateSkillInitialModel = new SkillFormModel
|
||||
{
|
||||
Name = string.Empty,
|
||||
DiceRollDefinition = string.Empty,
|
||||
WildDice = IsD6 ? 1 : 0,
|
||||
AllowFumble = IsD6
|
||||
};
|
||||
|
||||
CreateSkillFormVersion++;
|
||||
ShowCreateSkillModal = true;
|
||||
}
|
||||
|
||||
private void OpenEditSkillModal()
|
||||
{
|
||||
if (SelectedSkill is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EditingSkillId = SelectedSkill.Id;
|
||||
EditSkillInitialModel = new SkillFormModel
|
||||
{
|
||||
Name = SelectedSkill.Name,
|
||||
DiceRollDefinition = SelectedSkill.DiceRollDefinition,
|
||||
WildDice = SelectedSkill.WildDice,
|
||||
AllowFumble = SelectedSkill.AllowFumble
|
||||
};
|
||||
|
||||
EditSkillFormVersion++;
|
||||
ShowEditSkillModal = true;
|
||||
}
|
||||
|
||||
private void CloseSkillModals()
|
||||
{
|
||||
ShowCreateSkillModal = false;
|
||||
ShowEditSkillModal = false;
|
||||
EditingSkillId = null;
|
||||
}
|
||||
|
||||
private async Task OnSkillCreatedAsync(Guid skillId)
|
||||
{
|
||||
CloseSkillModals();
|
||||
await SkillCreated.InvokeAsync(skillId);
|
||||
}
|
||||
|
||||
private async Task OnSkillUpdatedAsync(Guid skillId)
|
||||
{
|
||||
CloseSkillModals();
|
||||
await SkillUpdated.InvokeAsync(skillId);
|
||||
}
|
||||
|
||||
private async Task OnRollVisibilityChangedAsync(ChangeEventArgs args)
|
||||
{
|
||||
var selectedVisibility = args.Value?.ToString() ?? "public";
|
||||
await RollVisibilityChanged.InvokeAsync(selectedVisibility);
|
||||
}
|
||||
|
||||
private async Task OnRollSubmitAsync()
|
||||
{
|
||||
await RollRequested.InvokeAsync();
|
||||
}
|
||||
|
||||
private static string InitialsFor(string value)
|
||||
{
|
||||
var words = value.Split(' ', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
|
||||
if (words.Length == 0)
|
||||
{
|
||||
return "?";
|
||||
}
|
||||
|
||||
if (words.Length == 1)
|
||||
{
|
||||
return words[0].Length >= 2 ? words[0][..2].ToUpperInvariant() : words[0].ToUpperInvariant();
|
||||
}
|
||||
|
||||
return string.Concat(words[0][0], words[1][0]).ToUpperInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
167
RpgRoller/Components/Pages/HomeControls/CharacterPanel.razor.cs
Normal file
167
RpgRoller/Components/Pages/HomeControls/CharacterPanel.razor.cs
Normal file
@@ -0,0 +1,167 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Components.Pages;
|
||||
using RpgRoller.Contracts;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages.HomeControls;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class CharacterPanel
|
||||
{
|
||||
private bool ShowCreateSkillModal { get; set; }
|
||||
private bool ShowEditSkillModal { get; set; }
|
||||
private Guid? EditingSkillId { get; set; }
|
||||
private SkillFormModel CreateSkillInitialModel { get; set; } = new();
|
||||
private SkillFormModel EditSkillInitialModel { get; set; } = new();
|
||||
private int CreateSkillFormVersion { get; set; }
|
||||
private int EditSkillFormVersion { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsCampaignDataLoading { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CampaignDetails? SelectedCampaign { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CharacterSummary? SelectedCharacter { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<SkillSummary> SelectedCharacterSkills { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedSkillId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public SkillSummary? SelectedSkill { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsD6 { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string RollVisibility { get; set; } = "public";
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<string> RollVisibilityChanged { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public RollResult? LastRoll { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public Func<SkillSummary, string> SkillDefinitionLabel { get; set; } = _ => string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public Func<SkillSummary, bool> CanEditSkill { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public Func<SkillSummary, bool> CanRollSkill { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> CharacterSelected { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillSelected { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillCreated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillUpdated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback RollRequested { get; set; }
|
||||
|
||||
private void OpenCreateSkillModal()
|
||||
{
|
||||
CreateSkillInitialModel = new SkillFormModel
|
||||
{
|
||||
Name = string.Empty,
|
||||
DiceRollDefinition = string.Empty,
|
||||
WildDice = IsD6 ? 1 : 0,
|
||||
AllowFumble = IsD6
|
||||
};
|
||||
|
||||
CreateSkillFormVersion++;
|
||||
ShowCreateSkillModal = true;
|
||||
}
|
||||
|
||||
private void OpenEditSkillModal()
|
||||
{
|
||||
if (SelectedSkill is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EditingSkillId = SelectedSkill.Id;
|
||||
EditSkillInitialModel = new SkillFormModel
|
||||
{
|
||||
Name = SelectedSkill.Name,
|
||||
DiceRollDefinition = SelectedSkill.DiceRollDefinition,
|
||||
WildDice = SelectedSkill.WildDice,
|
||||
AllowFumble = SelectedSkill.AllowFumble
|
||||
};
|
||||
|
||||
EditSkillFormVersion++;
|
||||
ShowEditSkillModal = true;
|
||||
}
|
||||
|
||||
private void CloseSkillModals()
|
||||
{
|
||||
ShowCreateSkillModal = false;
|
||||
ShowEditSkillModal = false;
|
||||
EditingSkillId = null;
|
||||
}
|
||||
|
||||
private async Task OnSkillCreatedAsync(Guid skillId)
|
||||
{
|
||||
CloseSkillModals();
|
||||
await SkillCreated.InvokeAsync(skillId);
|
||||
}
|
||||
|
||||
private async Task OnSkillUpdatedAsync(Guid skillId)
|
||||
{
|
||||
CloseSkillModals();
|
||||
await SkillUpdated.InvokeAsync(skillId);
|
||||
}
|
||||
|
||||
private async Task OnRollVisibilityChangedAsync(ChangeEventArgs args)
|
||||
{
|
||||
var selectedVisibility = args.Value?.ToString() ?? "public";
|
||||
await RollVisibilityChanged.InvokeAsync(selectedVisibility);
|
||||
}
|
||||
|
||||
private async Task OnRollSubmitAsync()
|
||||
{
|
||||
await RollRequested.InvokeAsync();
|
||||
}
|
||||
|
||||
private static string InitialsFor(string value)
|
||||
{
|
||||
var words = value.Split(' ', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
|
||||
if (words.Length == 0)
|
||||
{
|
||||
return "?";
|
||||
}
|
||||
|
||||
if (words.Length == 1)
|
||||
{
|
||||
return words[0].Length >= 2 ? words[0][..2].ToUpperInvariant() : words[0].ToUpperInvariant();
|
||||
}
|
||||
|
||||
return string.Concat(words[0][0], words[1][0]).ToUpperInvariant();
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
@using System.Diagnostics.CodeAnalysis
|
||||
@using RpgRoller.Contracts
|
||||
@attribute [ExcludeFromCodeCoverage]
|
||||
|
||||
@if (Dice.Count > 0)
|
||||
{
|
||||
@@ -11,87 +10,3 @@
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
@code {
|
||||
[Parameter]
|
||||
public IReadOnlyList<RollDieResult> Dice { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public string AriaLabel { get; set; } = "Rolled dice";
|
||||
|
||||
private static string RollDieGlyph(int roll)
|
||||
{
|
||||
return roll switch
|
||||
{
|
||||
1 => "\u2680",
|
||||
2 => "\u2681",
|
||||
3 => "\u2682",
|
||||
4 => "\u2683",
|
||||
5 => "\u2684",
|
||||
6 => "\u2685",
|
||||
_ => roll.ToString()
|
||||
};
|
||||
}
|
||||
|
||||
private static string RollDieCssClass(RollDieResult die)
|
||||
{
|
||||
var classes = new List<string> { "die-chip" };
|
||||
if (die.Wild)
|
||||
{
|
||||
classes.Add("wild");
|
||||
}
|
||||
|
||||
if (die.Crit)
|
||||
{
|
||||
classes.Add("crit");
|
||||
}
|
||||
|
||||
if (die.Fumble)
|
||||
{
|
||||
classes.Add("fumble");
|
||||
}
|
||||
|
||||
if (die.Removed)
|
||||
{
|
||||
classes.Add("removed");
|
||||
}
|
||||
|
||||
if (die.Added)
|
||||
{
|
||||
classes.Add("added");
|
||||
}
|
||||
|
||||
return string.Join(" ", classes);
|
||||
}
|
||||
|
||||
private static string RollDieTitle(RollDieResult die)
|
||||
{
|
||||
var labels = new List<string> { $"Roll {die.Roll}" };
|
||||
if (die.Wild)
|
||||
{
|
||||
labels.Add("wild");
|
||||
}
|
||||
|
||||
if (die.Crit)
|
||||
{
|
||||
labels.Add("critical");
|
||||
}
|
||||
|
||||
if (die.Fumble)
|
||||
{
|
||||
labels.Add("fumble");
|
||||
}
|
||||
|
||||
if (die.Removed)
|
||||
{
|
||||
labels.Add("removed");
|
||||
}
|
||||
|
||||
if (die.Added)
|
||||
{
|
||||
labels.Add("added");
|
||||
}
|
||||
|
||||
return string.Join(", ", labels);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Contracts;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages.HomeControls;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class RollDiceStrip
|
||||
{
|
||||
[Parameter]
|
||||
public IReadOnlyList<RollDieResult> Dice { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public string AriaLabel { get; set; } = "Rolled dice";
|
||||
|
||||
private static string RollDieGlyph(int roll)
|
||||
{
|
||||
return roll switch
|
||||
{
|
||||
1 => "\u2680",
|
||||
2 => "\u2681",
|
||||
3 => "\u2682",
|
||||
4 => "\u2683",
|
||||
5 => "\u2684",
|
||||
6 => "\u2685",
|
||||
_ => roll.ToString()
|
||||
};
|
||||
}
|
||||
|
||||
private static string RollDieCssClass(RollDieResult die)
|
||||
{
|
||||
var classes = new List<string> { "die-chip" };
|
||||
if (die.Wild)
|
||||
{
|
||||
classes.Add("wild");
|
||||
}
|
||||
|
||||
if (die.Crit)
|
||||
{
|
||||
classes.Add("crit");
|
||||
}
|
||||
|
||||
if (die.Fumble)
|
||||
{
|
||||
classes.Add("fumble");
|
||||
}
|
||||
|
||||
if (die.Removed)
|
||||
{
|
||||
classes.Add("removed");
|
||||
}
|
||||
|
||||
if (die.Added)
|
||||
{
|
||||
classes.Add("added");
|
||||
}
|
||||
|
||||
return string.Join(" ", classes);
|
||||
}
|
||||
|
||||
private static string RollDieTitle(RollDieResult die)
|
||||
{
|
||||
var labels = new List<string> { $"Roll {die.Roll}" };
|
||||
if (die.Wild)
|
||||
{
|
||||
labels.Add("wild");
|
||||
}
|
||||
|
||||
if (die.Crit)
|
||||
{
|
||||
labels.Add("critical");
|
||||
}
|
||||
|
||||
if (die.Fumble)
|
||||
{
|
||||
labels.Add("fumble");
|
||||
}
|
||||
|
||||
if (die.Removed)
|
||||
{
|
||||
labels.Add("removed");
|
||||
}
|
||||
|
||||
if (die.Added)
|
||||
{
|
||||
labels.Add("added");
|
||||
}
|
||||
|
||||
return string.Join(", ", labels);
|
||||
}
|
||||
}
|
||||
@@ -2,8 +2,6 @@
|
||||
@using RpgRoller.Components
|
||||
@using RpgRoller.Components.Pages
|
||||
@using RpgRoller.Contracts
|
||||
@attribute [ExcludeFromCodeCoverage]
|
||||
@inject RpgRollerApiClient ApiClient
|
||||
|
||||
@if (Visible)
|
||||
{
|
||||
@@ -46,139 +44,3 @@
|
||||
</section>
|
||||
</div>
|
||||
}
|
||||
|
||||
@code {
|
||||
private FormState<SkillFormModel> FormState { get; } = new();
|
||||
private int AppliedFormVersion { get; set; } = -1;
|
||||
private bool IsSubmitting { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool Visible { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsD6 { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string Title { get; set; } = "Skill";
|
||||
|
||||
[Parameter]
|
||||
public string SubmitLabel { get; set; } = "Save";
|
||||
|
||||
[Parameter]
|
||||
public string NameInputId { get; set; } = "skill-name";
|
||||
|
||||
[Parameter]
|
||||
public string ExpressionInputId { get; set; } = "skill-expression";
|
||||
|
||||
[Parameter]
|
||||
public string WildDiceInputId { get; set; } = "skill-wild";
|
||||
|
||||
[Parameter]
|
||||
public string AllowFumbleInputId { get; set; } = "skill-fumble";
|
||||
|
||||
[Parameter]
|
||||
public SkillFormModel InitialModel { get; set; } = new();
|
||||
|
||||
[Parameter]
|
||||
public int FormVersion { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? EditingSkillId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillSaved { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback CancelRequested { get; set; }
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
if (!Visible || FormVersion == AppliedFormVersion)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormState.Model.Name = InitialModel.Name;
|
||||
FormState.Model.DiceRollDefinition = InitialModel.DiceRollDefinition;
|
||||
FormState.Model.WildDice = InitialModel.WildDice;
|
||||
FormState.Model.AllowFumble = InitialModel.AllowFumble;
|
||||
FormState.ResetValidation();
|
||||
AppliedFormVersion = FormVersion;
|
||||
}
|
||||
|
||||
private async Task SubmitAsync()
|
||||
{
|
||||
FormState.ResetValidation();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(FormState.Model.Name))
|
||||
{
|
||||
FormState.Errors["name"] = "Skill name is required.";
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(FormState.Model.DiceRollDefinition))
|
||||
{
|
||||
FormState.Errors["diceRollDefinition"] = "Expression is required.";
|
||||
}
|
||||
|
||||
if (IsD6 && FormState.Model.WildDice < 1)
|
||||
{
|
||||
FormState.Errors["wildDice"] = "D6 skills require at least one wild die.";
|
||||
}
|
||||
|
||||
if (FormState.Errors.Count > 0)
|
||||
{
|
||||
FormState.ErrorMessage = "Resolve validation issues before submitting.";
|
||||
return;
|
||||
}
|
||||
|
||||
IsSubmitting = true;
|
||||
try
|
||||
{
|
||||
SkillSummary skill;
|
||||
if (EditingSkillId.HasValue)
|
||||
{
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>(
|
||||
"PUT",
|
||||
$"/api/skills/{EditingSkillId.Value}",
|
||||
new UpdateSkillRequest(
|
||||
FormState.Model.Name.Trim(),
|
||||
FormState.Model.DiceRollDefinition.Trim(),
|
||||
FormState.Model.WildDice,
|
||||
FormState.Model.AllowFumble));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!SelectedCharacterId.HasValue)
|
||||
{
|
||||
FormState.ErrorMessage = "Select a character first.";
|
||||
return;
|
||||
}
|
||||
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>(
|
||||
"POST",
|
||||
$"/api/characters/{SelectedCharacterId.Value}/skills",
|
||||
new CreateSkillRequest(
|
||||
FormState.Model.Name.Trim(),
|
||||
FormState.Model.DiceRollDefinition.Trim(),
|
||||
FormState.Model.WildDice,
|
||||
FormState.Model.AllowFumble));
|
||||
}
|
||||
|
||||
await SkillSaved.InvokeAsync(skill.Id);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
FormState.ErrorMessage = ex.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsSubmitting = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
148
RpgRoller/Components/Pages/HomeControls/SkillFormModal.razor.cs
Normal file
148
RpgRoller/Components/Pages/HomeControls/SkillFormModal.razor.cs
Normal file
@@ -0,0 +1,148 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Components.Pages;
|
||||
using RpgRoller.Components;
|
||||
using RpgRoller.Contracts;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages.HomeControls;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class SkillFormModal
|
||||
{
|
||||
[Inject]
|
||||
private RpgRollerApiClient ApiClient { get; set; } = default!;
|
||||
|
||||
private FormState<SkillFormModel> FormState { get; } = new();
|
||||
private int AppliedFormVersion { get; set; } = -1;
|
||||
private bool IsSubmitting { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool Visible { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsD6 { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string Title { get; set; } = "Skill";
|
||||
|
||||
[Parameter]
|
||||
public string SubmitLabel { get; set; } = "Save";
|
||||
|
||||
[Parameter]
|
||||
public string NameInputId { get; set; } = "skill-name";
|
||||
|
||||
[Parameter]
|
||||
public string ExpressionInputId { get; set; } = "skill-expression";
|
||||
|
||||
[Parameter]
|
||||
public string WildDiceInputId { get; set; } = "skill-wild";
|
||||
|
||||
[Parameter]
|
||||
public string AllowFumbleInputId { get; set; } = "skill-fumble";
|
||||
|
||||
[Parameter]
|
||||
public SkillFormModel InitialModel { get; set; } = new();
|
||||
|
||||
[Parameter]
|
||||
public int FormVersion { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? EditingSkillId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillSaved { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback CancelRequested { get; set; }
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
if (!Visible || FormVersion == AppliedFormVersion)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormState.Model.Name = InitialModel.Name;
|
||||
FormState.Model.DiceRollDefinition = InitialModel.DiceRollDefinition;
|
||||
FormState.Model.WildDice = InitialModel.WildDice;
|
||||
FormState.Model.AllowFumble = InitialModel.AllowFumble;
|
||||
FormState.ResetValidation();
|
||||
AppliedFormVersion = FormVersion;
|
||||
}
|
||||
|
||||
private async Task SubmitAsync()
|
||||
{
|
||||
FormState.ResetValidation();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(FormState.Model.Name))
|
||||
{
|
||||
FormState.Errors["name"] = "Skill name is required.";
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(FormState.Model.DiceRollDefinition))
|
||||
{
|
||||
FormState.Errors["diceRollDefinition"] = "Expression is required.";
|
||||
}
|
||||
|
||||
if (IsD6 && FormState.Model.WildDice < 1)
|
||||
{
|
||||
FormState.Errors["wildDice"] = "D6 skills require at least one wild die.";
|
||||
}
|
||||
|
||||
if (FormState.Errors.Count > 0)
|
||||
{
|
||||
FormState.ErrorMessage = "Resolve validation issues before submitting.";
|
||||
return;
|
||||
}
|
||||
|
||||
IsSubmitting = true;
|
||||
try
|
||||
{
|
||||
SkillSummary skill;
|
||||
if (EditingSkillId.HasValue)
|
||||
{
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>(
|
||||
"PUT",
|
||||
$"/api/skills/{EditingSkillId.Value}",
|
||||
new UpdateSkillRequest(
|
||||
FormState.Model.Name.Trim(),
|
||||
FormState.Model.DiceRollDefinition.Trim(),
|
||||
FormState.Model.WildDice,
|
||||
FormState.Model.AllowFumble));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!SelectedCharacterId.HasValue)
|
||||
{
|
||||
FormState.ErrorMessage = "Select a character first.";
|
||||
return;
|
||||
}
|
||||
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>(
|
||||
"POST",
|
||||
$"/api/characters/{SelectedCharacterId.Value}/skills",
|
||||
new CreateSkillRequest(
|
||||
FormState.Model.Name.Trim(),
|
||||
FormState.Model.DiceRollDefinition.Trim(),
|
||||
FormState.Model.WildDice,
|
||||
FormState.Model.AllowFumble));
|
||||
}
|
||||
|
||||
await SkillSaved.InvokeAsync(skill.Id);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
FormState.ErrorMessage = ex.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsSubmitting = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,10 +3,6 @@
|
||||
@using RpgRoller.Components
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
@using RpgRoller.Contracts
|
||||
@attribute [ExcludeFromCodeCoverage]
|
||||
@implements IAsyncDisposable
|
||||
@inject IJSRuntime JS
|
||||
@inject RpgRollerApiClient ApiClient
|
||||
|
||||
<div class="@AppCssClass">
|
||||
<p class="sr-only" aria-live="polite">@LiveAnnouncement</p>
|
||||
@@ -141,779 +137,3 @@
|
||||
IsMutating="IsMutating"
|
||||
CharacterSaved="OnCharacterUpdatedAsync"
|
||||
CancelRequested="CloseCharacterModals" />
|
||||
|
||||
@code {
|
||||
private const string ScreenSessionKey = "screen";
|
||||
private const string CampaignSessionKey = "campaign";
|
||||
private const string MobilePanelSessionKey = "play-panel";
|
||||
|
||||
private UserSummary? User { get; set; }
|
||||
private Guid? ActiveCharacterId { get; set; }
|
||||
private Guid? SelectedCampaignId { get; set; }
|
||||
private CampaignDetails? SelectedCampaign { get; set; }
|
||||
private List<CampaignSummary> Campaigns { get; set; } = [];
|
||||
private List<CampaignLogEntry> CampaignLog { get; set; } = [];
|
||||
private List<RulesetDefinition> Rulesets { get; set; } = [];
|
||||
private Guid? SelectedCharacterId { get; set; }
|
||||
private Guid? SelectedSkillId { get; set; }
|
||||
private RollResult? LastRoll { get; set; }
|
||||
private string RollVisibility { get; set; } = "public";
|
||||
|
||||
private bool IsMutating { get; set; }
|
||||
private bool IsCampaignDataLoading { get; set; }
|
||||
private bool HasHealthIssue { get; set; }
|
||||
private string HealthIssueMessage { get; set; } = "Retry to restore the API connection.";
|
||||
private string? StatusMessage { get; set; }
|
||||
private bool StatusIsError { get; set; }
|
||||
private string CurrentScreen { get; set; } = "play";
|
||||
private string MobilePanel { get; set; } = "character";
|
||||
private string ConnectionState { get; set; } = "offline";
|
||||
private string LiveAnnouncement { get; set; } = string.Empty;
|
||||
|
||||
private bool ShowCreateCharacterModal { get; set; }
|
||||
private bool ShowEditCharacterModal { get; set; }
|
||||
private Guid? EditingCharacterId { get; set; }
|
||||
private CharacterFormModel CreateCharacterInitialModel { get; set; } = new();
|
||||
private CharacterFormModel EditCharacterInitialModel { get; set; } = new();
|
||||
private int CreateCharacterFormVersion { get; set; }
|
||||
private int EditCharacterFormVersion { get; set; }
|
||||
private bool StateRefreshInProgress { get; set; }
|
||||
private bool HasInteractiveRenderStarted { get; set; }
|
||||
private DotNetObjectReference<Workspace>? DotNetRef { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<string?> LoggedOut { get; set; }
|
||||
|
||||
private string? SelectedCampaignName => SelectedCampaign?.Name;
|
||||
|
||||
private CharacterSummary? SelectedCharacter =>
|
||||
SelectedCampaign?.Characters.FirstOrDefault(c => c.Id == SelectedCharacterId);
|
||||
|
||||
private SkillSummary? SelectedSkill =>
|
||||
SelectedCampaign?.Skills.FirstOrDefault(s => s.Id == SelectedSkillId);
|
||||
|
||||
private string? ActiveCharacterName =>
|
||||
SelectedCampaign?.Characters.FirstOrDefault(c => c.Id == SelectedCharacterId)?.Name;
|
||||
|
||||
private bool IsCurrentUserGm =>
|
||||
SelectedCampaign is not null && User is not null && SelectedCampaign.Gm.Id == User.Id;
|
||||
|
||||
private bool IsSelectedCampaignD6 =>
|
||||
string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
private List<SkillSummary> SelectedCharacterSkills =>
|
||||
SelectedCampaign is null || !SelectedCharacterId.HasValue
|
||||
? []
|
||||
: SelectedCampaign.Skills
|
||||
.Where(skill => skill.CharacterId == SelectedCharacterId.Value)
|
||||
.OrderBy(skill => skill.Name, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
private bool IsPlayScreen => string.Equals(CurrentScreen, "play", StringComparison.OrdinalIgnoreCase);
|
||||
private bool IsManagementScreen => !IsPlayScreen;
|
||||
|
||||
private string ConnectionStateLabel => ConnectionState switch
|
||||
{
|
||||
"connected" => "Connected",
|
||||
"reconnecting" => "Reconnecting",
|
||||
_ => "Offline fallback"
|
||||
};
|
||||
|
||||
private string ConnectionStateCssClass => ConnectionState switch
|
||||
{
|
||||
"connected" => "ok",
|
||||
"reconnecting" => "warn",
|
||||
_ => "offline"
|
||||
};
|
||||
|
||||
private string AppCssClass => IsPlayScreen ? "rr-app app-play" : "rr-app";
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
HasInteractiveRenderStarted = true;
|
||||
if (!firstRender)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await InitializeAsync();
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private async Task InitializeAsync()
|
||||
{
|
||||
var storedScreen = await JS.InvokeAsync<string?>("rpgRollerApi.getSessionValue", ScreenSessionKey);
|
||||
if (string.Equals(storedScreen, "management", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
CurrentScreen = "management";
|
||||
}
|
||||
|
||||
var storedPanel = await JS.InvokeAsync<string?>("rpgRollerApi.getSessionValue", MobilePanelSessionKey);
|
||||
if (string.Equals(storedPanel, "log", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
MobilePanel = "log";
|
||||
}
|
||||
|
||||
Guid? preferredCampaignId = null;
|
||||
var storedCampaignId = await JS.InvokeAsync<string?>("rpgRollerApi.getSessionValue", CampaignSessionKey);
|
||||
if (Guid.TryParse(storedCampaignId, out var parsedCampaignId))
|
||||
{
|
||||
preferredCampaignId = parsedCampaignId;
|
||||
}
|
||||
|
||||
await CheckHealthAsync();
|
||||
await LoadRulesetsAsync();
|
||||
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(preferredCampaignId);
|
||||
if (!reloaded)
|
||||
{
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task RetryAfterHealthIssueAsync()
|
||||
{
|
||||
await CheckHealthAsync();
|
||||
if (!HasHealthIssue && User is not null)
|
||||
{
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(SelectedCampaignId);
|
||||
if (!reloaded)
|
||||
{
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task CheckHealthAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
var health = await ApiClient.RequestAsync<HealthResponse>("GET", "/api/health");
|
||||
if (!string.Equals(health.Status, "ok", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
HasHealthIssue = true;
|
||||
HealthIssueMessage = "Health endpoint returned an unhealthy response.";
|
||||
return;
|
||||
}
|
||||
|
||||
HasHealthIssue = false;
|
||||
HealthIssueMessage = string.Empty;
|
||||
}
|
||||
catch (ApiRequestException)
|
||||
{
|
||||
HasHealthIssue = true;
|
||||
HealthIssueMessage = "Unable to reach API. Retry to continue.";
|
||||
}
|
||||
}
|
||||
|
||||
private async Task LoadRulesetsAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
Rulesets = (await ApiClient.RequestAsync<IReadOnlyList<RulesetDefinition>>("GET", "/api/rulesets")).ToList();
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<bool> ReloadAuthenticatedSessionAsync(Guid? preferredCampaignId)
|
||||
{
|
||||
var me = await TryGetMeAsync();
|
||||
if (me is null)
|
||||
{
|
||||
ClearAuthenticatedState();
|
||||
await StopStateEventsAsync();
|
||||
return false;
|
||||
}
|
||||
|
||||
User = me.User;
|
||||
ActiveCharacterId = me.ActiveCharacterId;
|
||||
|
||||
await ReloadCampaignsAsync(preferredCampaignId ?? me.CurrentCampaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
return true;
|
||||
}
|
||||
|
||||
private async Task<MeResponse?> TryGetMeAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
return await ApiClient.RequestAsync<MeResponse>("GET", "/api/me");
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ReloadCampaignsAsync(Guid? preferredCampaignId)
|
||||
{
|
||||
var campaigns = await ApiClient.RequestAsync<IReadOnlyList<CampaignSummary>>("GET", "/api/campaigns");
|
||||
Campaigns = campaigns.OrderBy(c => c.Name, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
if (Campaigns.Count == 0)
|
||||
{
|
||||
SelectedCampaignId = null;
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, null);
|
||||
return;
|
||||
}
|
||||
|
||||
var campaignIds = Campaigns.Select(c => c.Id).ToHashSet();
|
||||
if (preferredCampaignId.HasValue && campaignIds.Contains(preferredCampaignId.Value))
|
||||
{
|
||||
SelectedCampaignId = preferredCampaignId.Value;
|
||||
}
|
||||
else if (!SelectedCampaignId.HasValue || !campaignIds.Contains(SelectedCampaignId.Value))
|
||||
{
|
||||
SelectedCampaignId = Campaigns[0].Id;
|
||||
}
|
||||
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, SelectedCampaignId?.ToString());
|
||||
}
|
||||
|
||||
private async Task RefreshCampaignScopeAsync()
|
||||
{
|
||||
if (!SelectedCampaignId.HasValue)
|
||||
{
|
||||
SelectedCampaign = null;
|
||||
CampaignLog = [];
|
||||
SelectedCharacterId = null;
|
||||
SelectedSkillId = null;
|
||||
ConnectionState = "offline";
|
||||
return;
|
||||
}
|
||||
|
||||
IsCampaignDataLoading = true;
|
||||
try
|
||||
{
|
||||
var campaignId = SelectedCampaignId.Value;
|
||||
SelectedCampaign = await ApiClient.RequestAsync<CampaignDetails>("GET", $"/api/campaigns/{campaignId}");
|
||||
CampaignLog = (await ApiClient.RequestAsync<IReadOnlyList<CampaignLogEntry>>("GET", $"/api/campaigns/{campaignId}/log")).ToList();
|
||||
SyncSelectedCharacter();
|
||||
SyncSelectedSkill();
|
||||
await EnsureSelectedCharacterActiveAsync();
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
ClearAuthenticatedState();
|
||||
await StopStateEventsAsync();
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsCampaignDataLoading = false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ManualRefreshAsync()
|
||||
{
|
||||
if (IsMutating)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IsMutating = true;
|
||||
try
|
||||
{
|
||||
await CheckHealthAsync();
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(SelectedCampaignId);
|
||||
if (!reloaded)
|
||||
{
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
return;
|
||||
}
|
||||
|
||||
SetStatus("Campaign data refreshed.", false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task LogoutAsync()
|
||||
{
|
||||
if (IsMutating)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IsMutating = true;
|
||||
try
|
||||
{
|
||||
await ApiClient.RequestWithoutPayloadAsync("POST", "/api/auth/logout");
|
||||
}
|
||||
catch (ApiRequestException)
|
||||
{
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsMutating = false;
|
||||
}
|
||||
|
||||
ClearAuthenticatedState();
|
||||
await StopStateEventsAsync();
|
||||
await LoggedOut.InvokeAsync("Logged out.");
|
||||
}
|
||||
|
||||
private async Task SwitchScreenAsync(string screen)
|
||||
{
|
||||
CurrentScreen = string.Equals(screen, "management", StringComparison.OrdinalIgnoreCase) ? "management" : "play";
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", ScreenSessionKey, CurrentScreen);
|
||||
}
|
||||
|
||||
private Task SwitchToPlayAsync() => SwitchScreenAsync("play");
|
||||
private Task SwitchToManagementAsync() => SwitchScreenAsync("management");
|
||||
|
||||
private async Task SetMobilePanelAsync(string panel)
|
||||
{
|
||||
MobilePanel = string.Equals(panel, "log", StringComparison.OrdinalIgnoreCase) ? "log" : "character";
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", MobilePanelSessionKey, MobilePanel);
|
||||
}
|
||||
|
||||
private Task SetMobilePanelCharacterAsync() => SetMobilePanelAsync("character");
|
||||
private Task SetMobilePanelLogAsync() => SetMobilePanelAsync("log");
|
||||
|
||||
private async Task OnCampaignSelectionChangedAsync(ChangeEventArgs args)
|
||||
{
|
||||
if (!Guid.TryParse(args.Value?.ToString(), out var campaignId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SelectedCampaignId = campaignId;
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, campaignId.ToString());
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
}
|
||||
|
||||
private async Task OnCampaignCreatedAsync(Guid campaignId)
|
||||
{
|
||||
await ReloadCampaignsAsync(campaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
SetStatus("Campaign created.", false);
|
||||
}
|
||||
|
||||
private void OpenCreateCharacterModal()
|
||||
{
|
||||
CreateCharacterInitialModel = new CharacterFormModel
|
||||
{
|
||||
Name = string.Empty,
|
||||
CampaignId = SelectedCampaignId?.ToString() ?? string.Empty
|
||||
};
|
||||
|
||||
CreateCharacterFormVersion++;
|
||||
ShowCreateCharacterModal = true;
|
||||
}
|
||||
|
||||
private void OpenEditCharacterModal(CharacterSummary character)
|
||||
{
|
||||
EditingCharacterId = character.Id;
|
||||
EditCharacterInitialModel = new CharacterFormModel
|
||||
{
|
||||
Name = character.Name,
|
||||
CampaignId = character.CampaignId.ToString()
|
||||
};
|
||||
|
||||
EditCharacterFormVersion++;
|
||||
ShowEditCharacterModal = true;
|
||||
}
|
||||
|
||||
private void CloseCharacterModals()
|
||||
{
|
||||
ShowCreateCharacterModal = false;
|
||||
ShowEditCharacterModal = false;
|
||||
EditingCharacterId = null;
|
||||
}
|
||||
|
||||
private async Task OnCharacterCreatedAsync(Guid campaignId)
|
||||
{
|
||||
CloseCharacterModals();
|
||||
await ReloadCampaignsAsync(campaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
SetStatus("Character created.", false);
|
||||
}
|
||||
|
||||
private async Task OnCharacterUpdatedAsync(Guid campaignId)
|
||||
{
|
||||
CloseCharacterModals();
|
||||
await ReloadCampaignsAsync(campaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
SetStatus("Character updated.", false);
|
||||
}
|
||||
|
||||
private async Task SelectCharacterAsync(Guid characterId)
|
||||
{
|
||||
SelectedCharacterId = characterId;
|
||||
SyncSelectedSkill();
|
||||
await EnsureSelectedCharacterActiveAsync();
|
||||
}
|
||||
|
||||
private bool CanEditCharacter(CharacterSummary character)
|
||||
{
|
||||
return User is not null && (character.OwnerUserId == User.Id || IsCurrentUserGm);
|
||||
}
|
||||
|
||||
private static bool CanActivateCharacter(CharacterSummary character, UserSummary? user)
|
||||
{
|
||||
return user is not null && character.OwnerUserId == user.Id;
|
||||
}
|
||||
|
||||
private async Task EnsureSelectedCharacterActiveAsync()
|
||||
{
|
||||
if (!SelectedCharacterId.HasValue || SelectedCampaign is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var character = SelectedCampaign.Characters.FirstOrDefault(c => c.Id == SelectedCharacterId.Value);
|
||||
if (character is null || !CanActivateCharacter(character, User) || ActiveCharacterId == character.Id)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await ApiClient.RequestWithoutPayloadAsync("POST", $"/api/characters/{character.Id}/activate");
|
||||
ActiveCharacterId = character.Id;
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task OnSkillCreatedAsync(Guid _)
|
||||
{
|
||||
await RefreshCampaignScopeAsync();
|
||||
SetStatus("Skill created.", false);
|
||||
}
|
||||
|
||||
private async Task OnSkillUpdatedAsync(Guid skillId)
|
||||
{
|
||||
SelectedSkillId = skillId;
|
||||
await RefreshCampaignScopeAsync();
|
||||
SetStatus("Skill updated.", false);
|
||||
}
|
||||
|
||||
private async Task RollSelectedSkillAsync()
|
||||
{
|
||||
if (SelectedSkill is null)
|
||||
{
|
||||
SetStatus("Select a skill to roll.", true);
|
||||
return;
|
||||
}
|
||||
|
||||
IsMutating = true;
|
||||
try
|
||||
{
|
||||
LastRoll = await ApiClient.RequestAsync<RollResult>(
|
||||
"POST",
|
||||
$"/api/skills/{SelectedSkill.Id}/roll",
|
||||
new RollSkillRequest(RollVisibility));
|
||||
|
||||
await RefreshCampaignScopeAsync();
|
||||
SetStatus("Roll recorded.", false);
|
||||
Announce("Roll result updated.");
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
private Task OnRollVisibilityChanged(string visibility)
|
||||
{
|
||||
RollVisibility = string.Equals(visibility, "private", StringComparison.OrdinalIgnoreCase) ? "private" : "public";
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void SelectSkill(Guid skillId)
|
||||
{
|
||||
SelectedSkillId = skillId;
|
||||
}
|
||||
|
||||
private bool CanEditSkill(SkillSummary skill)
|
||||
{
|
||||
if (SelectedCampaign is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var character = SelectedCampaign.Characters.FirstOrDefault(c => c.Id == skill.CharacterId);
|
||||
return character is not null && CanEditCharacter(character);
|
||||
}
|
||||
|
||||
private bool CanRollSkill(SkillSummary skill)
|
||||
{
|
||||
return CanEditSkill(skill);
|
||||
}
|
||||
|
||||
[JSInvokable]
|
||||
public async Task OnStateEventReceived(long _)
|
||||
{
|
||||
if (StateRefreshInProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
StateRefreshInProgress = true;
|
||||
try
|
||||
{
|
||||
await RefreshCampaignScopeAsync();
|
||||
}
|
||||
finally
|
||||
{
|
||||
StateRefreshInProgress = false;
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
}
|
||||
|
||||
[JSInvokable]
|
||||
public Task OnConnectionStateChanged(string state)
|
||||
{
|
||||
ConnectionState = state switch
|
||||
{
|
||||
"connected" => "connected",
|
||||
"reconnecting" => "reconnecting",
|
||||
_ => "offline"
|
||||
};
|
||||
|
||||
if (ConnectionState == "reconnecting")
|
||||
{
|
||||
Announce("Reconnecting to live updates.");
|
||||
}
|
||||
|
||||
if (ConnectionState == "offline")
|
||||
{
|
||||
Announce("Live updates offline. Use manual refresh.");
|
||||
}
|
||||
|
||||
return InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private async Task SyncStateEventsAsync()
|
||||
{
|
||||
if (User is null || !SelectedCampaignId.HasValue)
|
||||
{
|
||||
await StopStateEventsAsync();
|
||||
ConnectionState = "offline";
|
||||
return;
|
||||
}
|
||||
|
||||
DotNetRef ??= DotNetObjectReference.Create(this);
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.startStateEvents", SelectedCampaignId.Value.ToString(), DotNetRef);
|
||||
ConnectionState = "reconnecting";
|
||||
}
|
||||
|
||||
private async Task StopStateEventsAsync()
|
||||
{
|
||||
if (!HasInteractiveRenderStarted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.stopStateEvents");
|
||||
}
|
||||
catch (JSDisconnectedException)
|
||||
{
|
||||
}
|
||||
catch (InvalidOperationException ex) when (IsStaticRenderInteropException(ex))
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
await StopStateEventsAsync();
|
||||
DotNetRef?.Dispose();
|
||||
}
|
||||
|
||||
private static bool IsStaticRenderInteropException(InvalidOperationException exception)
|
||||
{
|
||||
return exception.Message.Contains("statically rendered", StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private void SyncSelectedCharacter()
|
||||
{
|
||||
if (SelectedCampaign is null || SelectedCampaign.Characters.Count == 0)
|
||||
{
|
||||
SelectedCharacterId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
var candidateIds = SelectedCampaign.Characters.Select(c => c.Id).ToHashSet();
|
||||
if (SelectedCharacterId.HasValue && candidateIds.Contains(SelectedCharacterId.Value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ActiveCharacterId.HasValue && candidateIds.Contains(ActiveCharacterId.Value))
|
||||
{
|
||||
SelectedCharacterId = ActiveCharacterId;
|
||||
return;
|
||||
}
|
||||
|
||||
SelectedCharacterId = SelectedCampaign.Characters[0].Id;
|
||||
}
|
||||
|
||||
private void SyncSelectedSkill()
|
||||
{
|
||||
var skills = SelectedCharacterSkills;
|
||||
if (skills.Count == 0)
|
||||
{
|
||||
SelectedSkillId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (SelectedSkillId.HasValue && skills.Any(skill => skill.Id == SelectedSkillId.Value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SelectedSkillId = skills[0].Id;
|
||||
}
|
||||
|
||||
private string OwnerLabel(Guid ownerUserId)
|
||||
{
|
||||
if (User is not null && ownerUserId == User.Id)
|
||||
{
|
||||
return "You";
|
||||
}
|
||||
|
||||
if (SelectedCampaign is not null && ownerUserId == SelectedCampaign.Gm.Id)
|
||||
{
|
||||
return $"{SelectedCampaign.Gm.DisplayName} (GM)";
|
||||
}
|
||||
|
||||
return ownerUserId.ToString("N")[..8];
|
||||
}
|
||||
|
||||
private string CharacterLabel(Guid characterId)
|
||||
{
|
||||
return SelectedCampaign?.Characters.FirstOrDefault(c => c.Id == characterId)?.Name ?? "Hidden character";
|
||||
}
|
||||
|
||||
private string SkillLabel(Guid skillId)
|
||||
{
|
||||
return SelectedCampaign?.Skills.FirstOrDefault(s => s.Id == skillId)?.Name ?? "Hidden skill";
|
||||
}
|
||||
|
||||
private string SkillDefinitionLabel(SkillSummary skill)
|
||||
{
|
||||
if (!string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return skill.DiceRollDefinition;
|
||||
}
|
||||
|
||||
var fumbleLabel = skill.AllowFumble ? "fumble on" : "fumble off";
|
||||
return $"{skill.DiceRollDefinition} | wild {skill.WildDice}, {fumbleLabel}";
|
||||
}
|
||||
|
||||
private string RollerLabel(CampaignLogEntry entry)
|
||||
{
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "You";
|
||||
}
|
||||
|
||||
if (SelectedCampaign is not null && entry.RollerUserId == SelectedCampaign.Gm.Id)
|
||||
{
|
||||
return "GM";
|
||||
}
|
||||
|
||||
return "Participant";
|
||||
}
|
||||
|
||||
private string VisibilityLabel(CampaignLogEntry entry)
|
||||
{
|
||||
if (!string.Equals(entry.Visibility, "private", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return "Public";
|
||||
}
|
||||
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "Private (you)";
|
||||
}
|
||||
|
||||
return IsCurrentUserGm ? "Private (GM view)" : "Private";
|
||||
}
|
||||
|
||||
private string VisibilityBadgeCssClass(CampaignLogEntry entry)
|
||||
{
|
||||
if (!string.Equals(entry.Visibility, "private", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return "public";
|
||||
}
|
||||
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "private-self";
|
||||
}
|
||||
|
||||
return IsCurrentUserGm ? "private-gm" : "private-generic";
|
||||
}
|
||||
|
||||
private string LogEntryCssClass(CampaignLogEntry entry)
|
||||
{
|
||||
if (!string.Equals(entry.Visibility, "private", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return "public";
|
||||
}
|
||||
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "private-self";
|
||||
}
|
||||
|
||||
return IsCurrentUserGm ? "private-gm" : "private-generic";
|
||||
}
|
||||
|
||||
private void ClearAuthenticatedState()
|
||||
{
|
||||
User = null;
|
||||
ActiveCharacterId = null;
|
||||
SelectedCampaignId = null;
|
||||
SelectedCampaign = null;
|
||||
Campaigns = [];
|
||||
CampaignLog = [];
|
||||
SelectedCharacterId = null;
|
||||
SelectedSkillId = null;
|
||||
LastRoll = null;
|
||||
ShowCreateCharacterModal = false;
|
||||
ShowEditCharacterModal = false;
|
||||
CreateCharacterInitialModel = new();
|
||||
EditCharacterInitialModel = new();
|
||||
CreateCharacterFormVersion = 0;
|
||||
EditCharacterFormVersion = 0;
|
||||
}
|
||||
|
||||
private void SetStatus(string message, bool isError)
|
||||
{
|
||||
StatusMessage = message;
|
||||
StatusIsError = isError;
|
||||
Announce(message);
|
||||
}
|
||||
|
||||
private void Announce(string message)
|
||||
{
|
||||
LiveAnnouncement = message;
|
||||
}
|
||||
}
|
||||
|
||||
792
RpgRoller/Components/Pages/Workspace.razor.cs
Normal file
792
RpgRoller/Components/Pages/Workspace.razor.cs
Normal file
@@ -0,0 +1,792 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.JSInterop;
|
||||
using RpgRoller.Components.Pages.HomeControls;
|
||||
using RpgRoller.Components;
|
||||
using RpgRoller.Contracts;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class Workspace : IAsyncDisposable
|
||||
{
|
||||
[Inject]
|
||||
private IJSRuntime JS { get; set; } = default!;
|
||||
|
||||
[Inject]
|
||||
private RpgRollerApiClient ApiClient { get; set; } = default!;
|
||||
|
||||
private const string ScreenSessionKey = "screen";
|
||||
private const string CampaignSessionKey = "campaign";
|
||||
private const string MobilePanelSessionKey = "play-panel";
|
||||
|
||||
private UserSummary? User { get; set; }
|
||||
private Guid? ActiveCharacterId { get; set; }
|
||||
private Guid? SelectedCampaignId { get; set; }
|
||||
private CampaignDetails? SelectedCampaign { get; set; }
|
||||
private List<CampaignSummary> Campaigns { get; set; } = [];
|
||||
private List<CampaignLogEntry> CampaignLog { get; set; } = [];
|
||||
private List<RulesetDefinition> Rulesets { get; set; } = [];
|
||||
private Guid? SelectedCharacterId { get; set; }
|
||||
private Guid? SelectedSkillId { get; set; }
|
||||
private RollResult? LastRoll { get; set; }
|
||||
private string RollVisibility { get; set; } = "public";
|
||||
|
||||
private bool IsMutating { get; set; }
|
||||
private bool IsCampaignDataLoading { get; set; }
|
||||
private bool HasHealthIssue { get; set; }
|
||||
private string HealthIssueMessage { get; set; } = "Retry to restore the API connection.";
|
||||
private string? StatusMessage { get; set; }
|
||||
private bool StatusIsError { get; set; }
|
||||
private string CurrentScreen { get; set; } = "play";
|
||||
private string MobilePanel { get; set; } = "character";
|
||||
private string ConnectionState { get; set; } = "offline";
|
||||
private string LiveAnnouncement { get; set; } = string.Empty;
|
||||
|
||||
private bool ShowCreateCharacterModal { get; set; }
|
||||
private bool ShowEditCharacterModal { get; set; }
|
||||
private Guid? EditingCharacterId { get; set; }
|
||||
private CharacterFormModel CreateCharacterInitialModel { get; set; } = new();
|
||||
private CharacterFormModel EditCharacterInitialModel { get; set; } = new();
|
||||
private int CreateCharacterFormVersion { get; set; }
|
||||
private int EditCharacterFormVersion { get; set; }
|
||||
private bool StateRefreshInProgress { get; set; }
|
||||
private bool HasInteractiveRenderStarted { get; set; }
|
||||
private DotNetObjectReference<Workspace>? DotNetRef { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<string?> LoggedOut { get; set; }
|
||||
|
||||
private string? SelectedCampaignName => SelectedCampaign?.Name;
|
||||
|
||||
private CharacterSummary? SelectedCharacter =>
|
||||
SelectedCampaign?.Characters.FirstOrDefault(c => c.Id == SelectedCharacterId);
|
||||
|
||||
private SkillSummary? SelectedSkill =>
|
||||
SelectedCampaign?.Skills.FirstOrDefault(s => s.Id == SelectedSkillId);
|
||||
|
||||
private string? ActiveCharacterName =>
|
||||
SelectedCampaign?.Characters.FirstOrDefault(c => c.Id == SelectedCharacterId)?.Name;
|
||||
|
||||
private bool IsCurrentUserGm =>
|
||||
SelectedCampaign is not null && User is not null && SelectedCampaign.Gm.Id == User.Id;
|
||||
|
||||
private bool IsSelectedCampaignD6 =>
|
||||
string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
private List<SkillSummary> SelectedCharacterSkills =>
|
||||
SelectedCampaign is null || !SelectedCharacterId.HasValue
|
||||
? []
|
||||
: SelectedCampaign.Skills
|
||||
.Where(skill => skill.CharacterId == SelectedCharacterId.Value)
|
||||
.OrderBy(skill => skill.Name, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
private bool IsPlayScreen => string.Equals(CurrentScreen, "play", StringComparison.OrdinalIgnoreCase);
|
||||
private bool IsManagementScreen => !IsPlayScreen;
|
||||
|
||||
private string ConnectionStateLabel => ConnectionState switch
|
||||
{
|
||||
"connected" => "Connected",
|
||||
"reconnecting" => "Reconnecting",
|
||||
_ => "Offline fallback"
|
||||
};
|
||||
|
||||
private string ConnectionStateCssClass => ConnectionState switch
|
||||
{
|
||||
"connected" => "ok",
|
||||
"reconnecting" => "warn",
|
||||
_ => "offline"
|
||||
};
|
||||
|
||||
private string AppCssClass => IsPlayScreen ? "rr-app app-play" : "rr-app";
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
HasInteractiveRenderStarted = true;
|
||||
if (!firstRender)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await InitializeAsync();
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private async Task InitializeAsync()
|
||||
{
|
||||
var storedScreen = await JS.InvokeAsync<string?>("rpgRollerApi.getSessionValue", ScreenSessionKey);
|
||||
if (string.Equals(storedScreen, "management", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
CurrentScreen = "management";
|
||||
}
|
||||
|
||||
var storedPanel = await JS.InvokeAsync<string?>("rpgRollerApi.getSessionValue", MobilePanelSessionKey);
|
||||
if (string.Equals(storedPanel, "log", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
MobilePanel = "log";
|
||||
}
|
||||
|
||||
Guid? preferredCampaignId = null;
|
||||
var storedCampaignId = await JS.InvokeAsync<string?>("rpgRollerApi.getSessionValue", CampaignSessionKey);
|
||||
if (Guid.TryParse(storedCampaignId, out var parsedCampaignId))
|
||||
{
|
||||
preferredCampaignId = parsedCampaignId;
|
||||
}
|
||||
|
||||
await CheckHealthAsync();
|
||||
await LoadRulesetsAsync();
|
||||
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(preferredCampaignId);
|
||||
if (!reloaded)
|
||||
{
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task RetryAfterHealthIssueAsync()
|
||||
{
|
||||
await CheckHealthAsync();
|
||||
if (!HasHealthIssue && User is not null)
|
||||
{
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(SelectedCampaignId);
|
||||
if (!reloaded)
|
||||
{
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task CheckHealthAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
var health = await ApiClient.RequestAsync<HealthResponse>("GET", "/api/health");
|
||||
if (!string.Equals(health.Status, "ok", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
HasHealthIssue = true;
|
||||
HealthIssueMessage = "Health endpoint returned an unhealthy response.";
|
||||
return;
|
||||
}
|
||||
|
||||
HasHealthIssue = false;
|
||||
HealthIssueMessage = string.Empty;
|
||||
}
|
||||
catch (ApiRequestException)
|
||||
{
|
||||
HasHealthIssue = true;
|
||||
HealthIssueMessage = "Unable to reach API. Retry to continue.";
|
||||
}
|
||||
}
|
||||
|
||||
private async Task LoadRulesetsAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
Rulesets = (await ApiClient.RequestAsync<IReadOnlyList<RulesetDefinition>>("GET", "/api/rulesets")).ToList();
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<bool> ReloadAuthenticatedSessionAsync(Guid? preferredCampaignId)
|
||||
{
|
||||
var me = await TryGetMeAsync();
|
||||
if (me is null)
|
||||
{
|
||||
ClearAuthenticatedState();
|
||||
await StopStateEventsAsync();
|
||||
return false;
|
||||
}
|
||||
|
||||
User = me.User;
|
||||
ActiveCharacterId = me.ActiveCharacterId;
|
||||
|
||||
await ReloadCampaignsAsync(preferredCampaignId ?? me.CurrentCampaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
return true;
|
||||
}
|
||||
|
||||
private async Task<MeResponse?> TryGetMeAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
return await ApiClient.RequestAsync<MeResponse>("GET", "/api/me");
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ReloadCampaignsAsync(Guid? preferredCampaignId)
|
||||
{
|
||||
var campaigns = await ApiClient.RequestAsync<IReadOnlyList<CampaignSummary>>("GET", "/api/campaigns");
|
||||
Campaigns = campaigns.OrderBy(c => c.Name, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
if (Campaigns.Count == 0)
|
||||
{
|
||||
SelectedCampaignId = null;
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, null);
|
||||
return;
|
||||
}
|
||||
|
||||
var campaignIds = Campaigns.Select(c => c.Id).ToHashSet();
|
||||
if (preferredCampaignId.HasValue && campaignIds.Contains(preferredCampaignId.Value))
|
||||
{
|
||||
SelectedCampaignId = preferredCampaignId.Value;
|
||||
}
|
||||
else if (!SelectedCampaignId.HasValue || !campaignIds.Contains(SelectedCampaignId.Value))
|
||||
{
|
||||
SelectedCampaignId = Campaigns[0].Id;
|
||||
}
|
||||
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, SelectedCampaignId?.ToString());
|
||||
}
|
||||
|
||||
private async Task RefreshCampaignScopeAsync()
|
||||
{
|
||||
if (!SelectedCampaignId.HasValue)
|
||||
{
|
||||
SelectedCampaign = null;
|
||||
CampaignLog = [];
|
||||
SelectedCharacterId = null;
|
||||
SelectedSkillId = null;
|
||||
ConnectionState = "offline";
|
||||
return;
|
||||
}
|
||||
|
||||
IsCampaignDataLoading = true;
|
||||
try
|
||||
{
|
||||
var campaignId = SelectedCampaignId.Value;
|
||||
SelectedCampaign = await ApiClient.RequestAsync<CampaignDetails>("GET", $"/api/campaigns/{campaignId}");
|
||||
CampaignLog = (await ApiClient.RequestAsync<IReadOnlyList<CampaignLogEntry>>("GET", $"/api/campaigns/{campaignId}/log")).ToList();
|
||||
SyncSelectedCharacter();
|
||||
SyncSelectedSkill();
|
||||
await EnsureSelectedCharacterActiveAsync();
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
ClearAuthenticatedState();
|
||||
await StopStateEventsAsync();
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsCampaignDataLoading = false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ManualRefreshAsync()
|
||||
{
|
||||
if (IsMutating)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IsMutating = true;
|
||||
try
|
||||
{
|
||||
await CheckHealthAsync();
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(SelectedCampaignId);
|
||||
if (!reloaded)
|
||||
{
|
||||
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
|
||||
return;
|
||||
}
|
||||
|
||||
SetStatus("Campaign data refreshed.", false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task LogoutAsync()
|
||||
{
|
||||
if (IsMutating)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IsMutating = true;
|
||||
try
|
||||
{
|
||||
await ApiClient.RequestWithoutPayloadAsync("POST", "/api/auth/logout");
|
||||
}
|
||||
catch (ApiRequestException)
|
||||
{
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsMutating = false;
|
||||
}
|
||||
|
||||
ClearAuthenticatedState();
|
||||
await StopStateEventsAsync();
|
||||
await LoggedOut.InvokeAsync("Logged out.");
|
||||
}
|
||||
|
||||
private async Task SwitchScreenAsync(string screen)
|
||||
{
|
||||
CurrentScreen = string.Equals(screen, "management", StringComparison.OrdinalIgnoreCase) ? "management" : "play";
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", ScreenSessionKey, CurrentScreen);
|
||||
}
|
||||
|
||||
private Task SwitchToPlayAsync() => SwitchScreenAsync("play");
|
||||
private Task SwitchToManagementAsync() => SwitchScreenAsync("management");
|
||||
|
||||
private async Task SetMobilePanelAsync(string panel)
|
||||
{
|
||||
MobilePanel = string.Equals(panel, "log", StringComparison.OrdinalIgnoreCase) ? "log" : "character";
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", MobilePanelSessionKey, MobilePanel);
|
||||
}
|
||||
|
||||
private Task SetMobilePanelCharacterAsync() => SetMobilePanelAsync("character");
|
||||
private Task SetMobilePanelLogAsync() => SetMobilePanelAsync("log");
|
||||
|
||||
private async Task OnCampaignSelectionChangedAsync(ChangeEventArgs args)
|
||||
{
|
||||
if (!Guid.TryParse(args.Value?.ToString(), out var campaignId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SelectedCampaignId = campaignId;
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, campaignId.ToString());
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
}
|
||||
|
||||
private async Task OnCampaignCreatedAsync(Guid campaignId)
|
||||
{
|
||||
await ReloadCampaignsAsync(campaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
SetStatus("Campaign created.", false);
|
||||
}
|
||||
|
||||
private void OpenCreateCharacterModal()
|
||||
{
|
||||
CreateCharacterInitialModel = new CharacterFormModel
|
||||
{
|
||||
Name = string.Empty,
|
||||
CampaignId = SelectedCampaignId?.ToString() ?? string.Empty
|
||||
};
|
||||
|
||||
CreateCharacterFormVersion++;
|
||||
ShowCreateCharacterModal = true;
|
||||
}
|
||||
|
||||
private void OpenEditCharacterModal(CharacterSummary character)
|
||||
{
|
||||
EditingCharacterId = character.Id;
|
||||
EditCharacterInitialModel = new CharacterFormModel
|
||||
{
|
||||
Name = character.Name,
|
||||
CampaignId = character.CampaignId.ToString()
|
||||
};
|
||||
|
||||
EditCharacterFormVersion++;
|
||||
ShowEditCharacterModal = true;
|
||||
}
|
||||
|
||||
private void CloseCharacterModals()
|
||||
{
|
||||
ShowCreateCharacterModal = false;
|
||||
ShowEditCharacterModal = false;
|
||||
EditingCharacterId = null;
|
||||
}
|
||||
|
||||
private async Task OnCharacterCreatedAsync(Guid campaignId)
|
||||
{
|
||||
CloseCharacterModals();
|
||||
await ReloadCampaignsAsync(campaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
SetStatus("Character created.", false);
|
||||
}
|
||||
|
||||
private async Task OnCharacterUpdatedAsync(Guid campaignId)
|
||||
{
|
||||
CloseCharacterModals();
|
||||
await ReloadCampaignsAsync(campaignId);
|
||||
await RefreshCampaignScopeAsync();
|
||||
await SyncStateEventsAsync();
|
||||
SetStatus("Character updated.", false);
|
||||
}
|
||||
|
||||
private async Task SelectCharacterAsync(Guid characterId)
|
||||
{
|
||||
SelectedCharacterId = characterId;
|
||||
SyncSelectedSkill();
|
||||
await EnsureSelectedCharacterActiveAsync();
|
||||
}
|
||||
|
||||
private bool CanEditCharacter(CharacterSummary character)
|
||||
{
|
||||
return User is not null && (character.OwnerUserId == User.Id || IsCurrentUserGm);
|
||||
}
|
||||
|
||||
private static bool CanActivateCharacter(CharacterSummary character, UserSummary? user)
|
||||
{
|
||||
return user is not null && character.OwnerUserId == user.Id;
|
||||
}
|
||||
|
||||
private async Task EnsureSelectedCharacterActiveAsync()
|
||||
{
|
||||
if (!SelectedCharacterId.HasValue || SelectedCampaign is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var character = SelectedCampaign.Characters.FirstOrDefault(c => c.Id == SelectedCharacterId.Value);
|
||||
if (character is null || !CanActivateCharacter(character, User) || ActiveCharacterId == character.Id)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await ApiClient.RequestWithoutPayloadAsync("POST", $"/api/characters/{character.Id}/activate");
|
||||
ActiveCharacterId = character.Id;
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task OnSkillCreatedAsync(Guid _)
|
||||
{
|
||||
await RefreshCampaignScopeAsync();
|
||||
SetStatus("Skill created.", false);
|
||||
}
|
||||
|
||||
private async Task OnSkillUpdatedAsync(Guid skillId)
|
||||
{
|
||||
SelectedSkillId = skillId;
|
||||
await RefreshCampaignScopeAsync();
|
||||
SetStatus("Skill updated.", false);
|
||||
}
|
||||
|
||||
private async Task RollSelectedSkillAsync()
|
||||
{
|
||||
if (SelectedSkill is null)
|
||||
{
|
||||
SetStatus("Select a skill to roll.", true);
|
||||
return;
|
||||
}
|
||||
|
||||
IsMutating = true;
|
||||
try
|
||||
{
|
||||
LastRoll = await ApiClient.RequestAsync<RollResult>(
|
||||
"POST",
|
||||
$"/api/skills/{SelectedSkill.Id}/roll",
|
||||
new RollSkillRequest(RollVisibility));
|
||||
|
||||
await RefreshCampaignScopeAsync();
|
||||
SetStatus("Roll recorded.", false);
|
||||
Announce("Roll result updated.");
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
private Task OnRollVisibilityChanged(string visibility)
|
||||
{
|
||||
RollVisibility = string.Equals(visibility, "private", StringComparison.OrdinalIgnoreCase) ? "private" : "public";
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void SelectSkill(Guid skillId)
|
||||
{
|
||||
SelectedSkillId = skillId;
|
||||
}
|
||||
|
||||
private bool CanEditSkill(SkillSummary skill)
|
||||
{
|
||||
if (SelectedCampaign is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var character = SelectedCampaign.Characters.FirstOrDefault(c => c.Id == skill.CharacterId);
|
||||
return character is not null && CanEditCharacter(character);
|
||||
}
|
||||
|
||||
private bool CanRollSkill(SkillSummary skill)
|
||||
{
|
||||
return CanEditSkill(skill);
|
||||
}
|
||||
|
||||
[JSInvokable]
|
||||
public async Task OnStateEventReceived(long _)
|
||||
{
|
||||
if (StateRefreshInProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
StateRefreshInProgress = true;
|
||||
try
|
||||
{
|
||||
await RefreshCampaignScopeAsync();
|
||||
}
|
||||
finally
|
||||
{
|
||||
StateRefreshInProgress = false;
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
}
|
||||
|
||||
[JSInvokable]
|
||||
public Task OnConnectionStateChanged(string state)
|
||||
{
|
||||
ConnectionState = state switch
|
||||
{
|
||||
"connected" => "connected",
|
||||
"reconnecting" => "reconnecting",
|
||||
_ => "offline"
|
||||
};
|
||||
|
||||
if (ConnectionState == "reconnecting")
|
||||
{
|
||||
Announce("Reconnecting to live updates.");
|
||||
}
|
||||
|
||||
if (ConnectionState == "offline")
|
||||
{
|
||||
Announce("Live updates offline. Use manual refresh.");
|
||||
}
|
||||
|
||||
return InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private async Task SyncStateEventsAsync()
|
||||
{
|
||||
if (User is null || !SelectedCampaignId.HasValue)
|
||||
{
|
||||
await StopStateEventsAsync();
|
||||
ConnectionState = "offline";
|
||||
return;
|
||||
}
|
||||
|
||||
DotNetRef ??= DotNetObjectReference.Create(this);
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.startStateEvents", SelectedCampaignId.Value.ToString(), DotNetRef);
|
||||
ConnectionState = "reconnecting";
|
||||
}
|
||||
|
||||
private async Task StopStateEventsAsync()
|
||||
{
|
||||
if (!HasInteractiveRenderStarted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.stopStateEvents");
|
||||
}
|
||||
catch (JSDisconnectedException)
|
||||
{
|
||||
}
|
||||
catch (InvalidOperationException ex) when (IsStaticRenderInteropException(ex))
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
await StopStateEventsAsync();
|
||||
DotNetRef?.Dispose();
|
||||
}
|
||||
|
||||
private static bool IsStaticRenderInteropException(InvalidOperationException exception)
|
||||
{
|
||||
return exception.Message.Contains("statically rendered", StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private void SyncSelectedCharacter()
|
||||
{
|
||||
if (SelectedCampaign is null || SelectedCampaign.Characters.Count == 0)
|
||||
{
|
||||
SelectedCharacterId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
var candidateIds = SelectedCampaign.Characters.Select(c => c.Id).ToHashSet();
|
||||
if (SelectedCharacterId.HasValue && candidateIds.Contains(SelectedCharacterId.Value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ActiveCharacterId.HasValue && candidateIds.Contains(ActiveCharacterId.Value))
|
||||
{
|
||||
SelectedCharacterId = ActiveCharacterId;
|
||||
return;
|
||||
}
|
||||
|
||||
SelectedCharacterId = SelectedCampaign.Characters[0].Id;
|
||||
}
|
||||
|
||||
private void SyncSelectedSkill()
|
||||
{
|
||||
var skills = SelectedCharacterSkills;
|
||||
if (skills.Count == 0)
|
||||
{
|
||||
SelectedSkillId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (SelectedSkillId.HasValue && skills.Any(skill => skill.Id == SelectedSkillId.Value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SelectedSkillId = skills[0].Id;
|
||||
}
|
||||
|
||||
private string OwnerLabel(Guid ownerUserId)
|
||||
{
|
||||
if (User is not null && ownerUserId == User.Id)
|
||||
{
|
||||
return "You";
|
||||
}
|
||||
|
||||
if (SelectedCampaign is not null && ownerUserId == SelectedCampaign.Gm.Id)
|
||||
{
|
||||
return $"{SelectedCampaign.Gm.DisplayName} (GM)";
|
||||
}
|
||||
|
||||
return ownerUserId.ToString("N")[..8];
|
||||
}
|
||||
|
||||
private string CharacterLabel(Guid characterId)
|
||||
{
|
||||
return SelectedCampaign?.Characters.FirstOrDefault(c => c.Id == characterId)?.Name ?? "Hidden character";
|
||||
}
|
||||
|
||||
private string SkillLabel(Guid skillId)
|
||||
{
|
||||
return SelectedCampaign?.Skills.FirstOrDefault(s => s.Id == skillId)?.Name ?? "Hidden skill";
|
||||
}
|
||||
|
||||
private string SkillDefinitionLabel(SkillSummary skill)
|
||||
{
|
||||
if (!string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return skill.DiceRollDefinition;
|
||||
}
|
||||
|
||||
var fumbleLabel = skill.AllowFumble ? "fumble on" : "fumble off";
|
||||
return $"{skill.DiceRollDefinition} | wild {skill.WildDice}, {fumbleLabel}";
|
||||
}
|
||||
|
||||
private string RollerLabel(CampaignLogEntry entry)
|
||||
{
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "You";
|
||||
}
|
||||
|
||||
if (SelectedCampaign is not null && entry.RollerUserId == SelectedCampaign.Gm.Id)
|
||||
{
|
||||
return "GM";
|
||||
}
|
||||
|
||||
return "Participant";
|
||||
}
|
||||
|
||||
private string VisibilityLabel(CampaignLogEntry entry)
|
||||
{
|
||||
if (!string.Equals(entry.Visibility, "private", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return "Public";
|
||||
}
|
||||
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "Private (you)";
|
||||
}
|
||||
|
||||
return IsCurrentUserGm ? "Private (GM view)" : "Private";
|
||||
}
|
||||
|
||||
private string VisibilityBadgeCssClass(CampaignLogEntry entry)
|
||||
{
|
||||
if (!string.Equals(entry.Visibility, "private", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return "public";
|
||||
}
|
||||
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "private-self";
|
||||
}
|
||||
|
||||
return IsCurrentUserGm ? "private-gm" : "private-generic";
|
||||
}
|
||||
|
||||
private string LogEntryCssClass(CampaignLogEntry entry)
|
||||
{
|
||||
if (!string.Equals(entry.Visibility, "private", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return "public";
|
||||
}
|
||||
|
||||
if (User is not null && entry.RollerUserId == User.Id)
|
||||
{
|
||||
return "private-self";
|
||||
}
|
||||
|
||||
return IsCurrentUserGm ? "private-gm" : "private-generic";
|
||||
}
|
||||
|
||||
private void ClearAuthenticatedState()
|
||||
{
|
||||
User = null;
|
||||
ActiveCharacterId = null;
|
||||
SelectedCampaignId = null;
|
||||
SelectedCampaign = null;
|
||||
Campaigns = [];
|
||||
CampaignLog = [];
|
||||
SelectedCharacterId = null;
|
||||
SelectedSkillId = null;
|
||||
LastRoll = null;
|
||||
ShowCreateCharacterModal = false;
|
||||
ShowEditCharacterModal = false;
|
||||
CreateCharacterInitialModel = new();
|
||||
EditCharacterInitialModel = new();
|
||||
CreateCharacterFormVersion = 0;
|
||||
EditCharacterFormVersion = 0;
|
||||
}
|
||||
|
||||
private void SetStatus(string message, bool isError)
|
||||
{
|
||||
StatusMessage = message;
|
||||
StatusIsError = isError;
|
||||
Announce(message);
|
||||
}
|
||||
|
||||
private void Announce(string message)
|
||||
{
|
||||
LiveAnnouncement = message;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user