Extract workspace state holder
This commit is contained in:
@@ -1146,141 +1146,80 @@ public partial class Workspace : IAsyncDisposable
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[Inject]
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private NavigationManager Navigation { get; set; } = null!;
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private UserSummary? User { get; set; }
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private Guid? ActiveCharacterId { get; set; }
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private Guid? SelectedCampaignId { get; set; }
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private CampaignRoster? SelectedCampaign { get; set; }
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private List<CampaignSummary> Campaigns { get; set; } = [];
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private List<CampaignOption> CharacterCampaignOptions { get; set; } = [];
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private List<CharacterSheetSkill> SelectedCharacterSkills { get; set; } = [];
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private List<CharacterSheetSkillGroup> SelectedCharacterSkillGroups { get; set; } = [];
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private List<CampaignLogListEntry> CampaignLog { get; set; } = [];
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private List<RulesetDefinition> Rulesets { get; set; } = [];
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private List<AdminUserSummary> AdminUsers { get; set; } = [];
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private Guid? SelectedCharacterId { get; set; }
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private RollResult? LastRoll { get; set; }
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private List<string> KnownUsernames { get; set; } = [];
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private string RollVisibility { get; set; } = "public";
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private WorkspaceState State { get; } = new();
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private bool IsMutating { get; set; }
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private bool IsCampaignDataLoading { get; set; }
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private bool IsAdminDataLoading { get; set; }
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private bool HasLoadedAdminUsers { get; set; }
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private bool HasHealthIssue { get; set; }
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private string HealthIssueMessage { get; set; } = "Retry to restore the API connection.";
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private List<WorkspaceToast> Toasts { get; } = [];
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private string CurrentScreen { get; set; } = "play";
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private string MobilePanel { get; set; } = "character";
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private string ConnectionState { get; set; } = "offline";
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private string LiveAnnouncement { get; set; } = string.Empty;
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private bool IsScreenMenuOpen { get; set; }
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private UserSummary? User { get => State.User; set => State.User = value; }
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private Guid? ActiveCharacterId { get => State.ActiveCharacterId; set => State.ActiveCharacterId = value; }
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private Guid? SelectedCampaignId { get => State.SelectedCampaignId; set => State.SelectedCampaignId = value; }
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private CampaignRoster? SelectedCampaign { get => State.SelectedCampaign; set => State.SelectedCampaign = value; }
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private List<CampaignSummary> Campaigns { get => State.Campaigns; set => State.Campaigns = value; }
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private List<CampaignOption> CharacterCampaignOptions { get => State.CharacterCampaignOptions; set => State.CharacterCampaignOptions = value; }
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private List<CharacterSheetSkill> SelectedCharacterSkills { get => State.SelectedCharacterSkills; set => State.SelectedCharacterSkills = value; }
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private List<CharacterSheetSkillGroup> SelectedCharacterSkillGroups { get => State.SelectedCharacterSkillGroups; set => State.SelectedCharacterSkillGroups = value; }
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private List<CampaignLogListEntry> CampaignLog { get => State.CampaignLog; set => State.CampaignLog = value; }
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private List<RulesetDefinition> Rulesets { get => State.Rulesets; set => State.Rulesets = value; }
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private List<AdminUserSummary> AdminUsers { get => State.AdminUsers; set => State.AdminUsers = value; }
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private Guid? SelectedCharacterId { get => State.SelectedCharacterId; set => State.SelectedCharacterId = value; }
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private RollResult? LastRoll { get => State.LastRoll; set => State.LastRoll = value; }
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private List<string> KnownUsernames { get => State.KnownUsernames; set => State.KnownUsernames = value; }
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private string RollVisibility { get => State.RollVisibility; set => State.RollVisibility = value; }
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private bool ShowCreateCharacterModal { get; set; }
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private bool ShowEditCharacterModal { get; set; }
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private bool CanEditCharacterOwner { get; set; }
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private Guid? EditingCharacterId { get; set; }
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private CharacterFormModel CreateCharacterInitialModel { get; set; } = new();
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private CharacterFormModel EditCharacterInitialModel { get; set; } = new();
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private int CreateCharacterFormVersion { get; set; }
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private int EditCharacterFormVersion { get; set; }
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private bool StateRefreshInProgress { get; set; }
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private bool HasInteractiveRenderStarted { get; set; }
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private bool IsMutating { get => State.IsMutating; set => State.IsMutating = value; }
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private bool IsCampaignDataLoading { get => State.IsCampaignDataLoading; set => State.IsCampaignDataLoading = value; }
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private bool IsAdminDataLoading { get => State.IsAdminDataLoading; set => State.IsAdminDataLoading = value; }
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private bool HasLoadedAdminUsers { get => State.HasLoadedAdminUsers; set => State.HasLoadedAdminUsers = value; }
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private bool HasHealthIssue { get => State.HasHealthIssue; set => State.HasHealthIssue = value; }
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private string HealthIssueMessage { get => State.HealthIssueMessage; set => State.HealthIssueMessage = value; }
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private List<WorkspaceToast> Toasts => State.Toasts;
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private string CurrentScreen { get => State.CurrentScreen; set => State.CurrentScreen = value; }
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private string MobilePanel { get => State.MobilePanel; set => State.MobilePanel = value; }
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private string ConnectionState { get => State.ConnectionState; set => State.ConnectionState = value; }
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private string LiveAnnouncement { get => State.LiveAnnouncement; set => State.LiveAnnouncement = value; }
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private bool IsScreenMenuOpen { get => State.IsScreenMenuOpen; set => State.IsScreenMenuOpen = value; }
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private bool ShowCreateCharacterModal { get => State.ShowCreateCharacterModal; set => State.ShowCreateCharacterModal = value; }
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private bool ShowEditCharacterModal { get => State.ShowEditCharacterModal; set => State.ShowEditCharacterModal = value; }
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private bool CanEditCharacterOwner { get => State.CanEditCharacterOwner; set => State.CanEditCharacterOwner = value; }
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private Guid? EditingCharacterId { get => State.EditingCharacterId; set => State.EditingCharacterId = value; }
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private CharacterFormModel CreateCharacterInitialModel { get => State.CreateCharacterInitialModel; set => State.CreateCharacterInitialModel = value; }
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private CharacterFormModel EditCharacterInitialModel { get => State.EditCharacterInitialModel; set => State.EditCharacterInitialModel = value; }
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private int CreateCharacterFormVersion { get => State.CreateCharacterFormVersion; set => State.CreateCharacterFormVersion = value; }
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private int EditCharacterFormVersion { get => State.EditCharacterFormVersion; set => State.EditCharacterFormVersion = value; }
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private bool StateRefreshInProgress { get => State.StateRefreshInProgress; set => State.StateRefreshInProgress = value; }
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private bool HasInteractiveRenderStarted { get => State.HasInteractiveRenderStarted; set => State.HasInteractiveRenderStarted = value; }
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private DotNetObjectReference<Workspace>? DotNetRef { get; set; }
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private CampaignStateSnapshot? CurrentCampaignState { get; set; }
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private Guid? CampaignLogCursor { get; set; }
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private Guid? ExpandedCampaignLogRollId { get; set; }
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private Guid? FreshCampaignLogRollId { get; set; }
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private Dictionary<Guid, CampaignRollDetail> CampaignLogDetails { get; } = [];
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private HashSet<Guid> CampaignLogDetailsLoading { get; } = [];
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private Dictionary<Guid, string> CampaignLogDetailErrors { get; } = [];
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private CampaignStateSnapshot? CurrentCampaignState { get => State.CurrentCampaignState; set => State.CurrentCampaignState = value; }
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private Guid? CampaignLogCursor { get => State.CampaignLogCursor; set => State.CampaignLogCursor = value; }
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private Guid? ExpandedCampaignLogRollId { get => State.ExpandedCampaignLogRollId; set => State.ExpandedCampaignLogRollId = value; }
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private Guid? FreshCampaignLogRollId { get => State.FreshCampaignLogRollId; set => State.FreshCampaignLogRollId = value; }
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private Dictionary<Guid, CampaignRollDetail> CampaignLogDetails => State.CampaignLogDetails;
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private HashSet<Guid> CampaignLogDetailsLoading => State.CampaignLogDetailsLoading;
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private Dictionary<Guid, string> CampaignLogDetailErrors => State.CampaignLogDetailErrors;
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[Parameter]
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public EventCallback<string?> LoggedOut { get; set; }
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private string? SelectedCampaignName => SelectedCampaign?.Name ?? Campaigns.FirstOrDefault(campaign => campaign.Id == SelectedCampaignId)?.Name;
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private CharacterSummary? SelectedCharacter =>
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SelectedCampaign?.Characters.FirstOrDefault(c => c.Id == SelectedCharacterId);
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private CampaignRoster? PlaySelectedCampaign
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{
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get
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{
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if (SelectedCampaign is null)
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return null;
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if (User is null)
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return new CampaignRoster(SelectedCampaign.Id, SelectedCampaign.Name, SelectedCampaign.RulesetId, SelectedCampaign.Gm, []);
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var ownedCharacters = SelectedCampaign.Characters
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.Where(character => character.OwnerUserId == User.Id)
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.ToList();
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return new CampaignRoster(
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SelectedCampaign.Id,
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SelectedCampaign.Name,
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SelectedCampaign.RulesetId,
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SelectedCampaign.Gm,
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ownedCharacters.ToArray());
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}
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}
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private CharacterSummary? PlaySelectedCharacter
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{
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get
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{
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var playSelectedCampaign = PlaySelectedCampaign;
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if (playSelectedCampaign is null || playSelectedCampaign.Characters.Length == 0)
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return null;
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if (SelectedCharacterId.HasValue)
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{
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var selectedCharacter = playSelectedCampaign.Characters.FirstOrDefault(character => character.Id == SelectedCharacterId.Value);
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if (selectedCharacter is not null)
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return selectedCharacter;
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}
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if (ActiveCharacterId.HasValue)
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{
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var activeCharacter = playSelectedCampaign.Characters.FirstOrDefault(character => character.Id == ActiveCharacterId.Value);
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if (activeCharacter is not null)
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return activeCharacter;
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}
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return playSelectedCampaign.Characters[0];
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}
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}
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private Guid? PlaySelectedCharacterId => PlaySelectedCharacter?.Id;
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private List<CharacterSheetSkill> PlaySelectedCharacterSkills =>
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PlaySelectedCampaign is null || !PlaySelectedCharacterId.HasValue ? [] : SelectedCharacterSkills;
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private List<CharacterSheetSkillGroup> PlaySelectedCharacterSkillGroups =>
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PlaySelectedCampaign is null || !PlaySelectedCharacterId.HasValue ? [] : SelectedCharacterSkillGroups;
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private List<CampaignLogListEntry> PlayVisibleCampaignLog => CampaignLog;
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private bool IsCurrentUserGm =>
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SelectedCampaign is not null && User is not null && SelectedCampaign.Gm.Id == User.Id;
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private bool IsCurrentUserAdmin =>
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User is not null && User.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase);
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private bool CanDeleteSelectedCampaign =>
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SelectedCampaign is not null && User is not null && (SelectedCampaign.Gm.Id == User.Id || IsCurrentUserAdmin);
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private bool IsSelectedCampaignD6 =>
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string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase);
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private string? SelectedCampaignName => State.SelectedCampaignName;
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private CharacterSummary? SelectedCharacter => State.SelectedCharacter;
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private CampaignRoster? PlaySelectedCampaign => State.PlaySelectedCampaign;
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private CharacterSummary? PlaySelectedCharacter => State.PlaySelectedCharacter;
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private Guid? PlaySelectedCharacterId => State.PlaySelectedCharacterId;
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private List<CharacterSheetSkill> PlaySelectedCharacterSkills => State.PlaySelectedCharacterSkills;
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private List<CharacterSheetSkillGroup> PlaySelectedCharacterSkillGroups => State.PlaySelectedCharacterSkillGroups;
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private List<CampaignLogListEntry> PlayVisibleCampaignLog => State.PlayVisibleCampaignLog;
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private bool IsCurrentUserGm => State.IsCurrentUserGm;
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private bool IsCurrentUserAdmin => State.IsCurrentUserAdmin;
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private bool CanDeleteSelectedCampaign => State.CanDeleteSelectedCampaign;
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private bool IsSelectedCampaignD6 => State.IsSelectedCampaignD6;
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private static bool HasAdminRole(AdminUserSummary user)
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{
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return user.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase);
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}
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private bool IsPlayScreen => string.Equals(CurrentScreen, ScreenPlay, StringComparison.OrdinalIgnoreCase);
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private bool IsManagementScreen => string.Equals(CurrentScreen, ScreenManagement, StringComparison.OrdinalIgnoreCase);
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private bool IsAdminScreen => string.Equals(CurrentScreen, ScreenAdmin, StringComparison.OrdinalIgnoreCase);
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private bool IsPlayScreen => State.IsPlayScreen;
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private bool IsManagementScreen => State.IsManagementScreen;
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private bool IsAdminScreen => State.IsAdminScreen;
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private IReadOnlyList<AppHeaderMenuItem> HeaderMenuItems
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{
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get
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@@ -1298,21 +1237,9 @@ public partial class Workspace : IAsyncDisposable
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}
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}
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private string ConnectionStateLabel => ConnectionState switch
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{
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"connected" => "Connected",
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"reconnecting" => "Reconnecting",
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_ => "Offline fallback"
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};
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private string ConnectionStateCssClass => ConnectionState switch
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{
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"connected" => "ok",
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"reconnecting" => "warn",
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_ => "offline"
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};
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private string AppCssClass => IsPlayScreen ? "rr-app app-play" : "rr-app";
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private string ConnectionStateLabel => State.ConnectionStateLabel;
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private string ConnectionStateCssClass => State.ConnectionStateCssClass;
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private string AppCssClass => State.AppCssClass;
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private string AdminDatabaseDownloadUrl => Navigation.ToAbsoluteUri("api/admin/database").ToString();
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private const string ScreenPlay = "play";
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@@ -1324,6 +1251,4 @@ public partial class Workspace : IAsyncDisposable
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private const string RollVisibilitySessionKey = "roll-visibility";
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private const int CampaignLogWindowSize = 25;
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private const int ToastDurationMs = 3200;
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private sealed record WorkspaceToast(Guid Id, string Message, bool IsError);
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}
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150
RpgRoller/Components/Pages/WorkspaceState.cs
Normal file
150
RpgRoller/Components/Pages/WorkspaceState.cs
Normal file
@@ -0,0 +1,150 @@
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using RpgRoller.Contracts;
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using RpgRoller.Domain;
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namespace RpgRoller.Components.Pages;
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public sealed class WorkspaceState
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{
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public UserSummary? User { get; set; }
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public Guid? ActiveCharacterId { get; set; }
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public Guid? SelectedCampaignId { get; set; }
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public CampaignRoster? SelectedCampaign { get; set; }
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public List<CampaignSummary> Campaigns { get; set; } = [];
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public List<CampaignOption> CharacterCampaignOptions { get; set; } = [];
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public List<CharacterSheetSkill> SelectedCharacterSkills { get; set; } = [];
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public List<CharacterSheetSkillGroup> SelectedCharacterSkillGroups { get; set; } = [];
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public List<CampaignLogListEntry> CampaignLog { get; set; } = [];
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public List<RulesetDefinition> Rulesets { get; set; } = [];
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public List<AdminUserSummary> AdminUsers { get; set; } = [];
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public Guid? SelectedCharacterId { get; set; }
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public RollResult? LastRoll { get; set; }
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public List<string> KnownUsernames { get; set; } = [];
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public string RollVisibility { get; set; } = "public";
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public bool IsMutating { get; set; }
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public bool IsCampaignDataLoading { get; set; }
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public bool IsAdminDataLoading { get; set; }
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public bool HasLoadedAdminUsers { get; set; }
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public bool HasHealthIssue { get; set; }
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public string HealthIssueMessage { get; set; } = "Retry to restore the API connection.";
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public List<WorkspaceToast> Toasts { get; } = [];
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public string CurrentScreen { get; set; } = "play";
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public string MobilePanel { get; set; } = "character";
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public string ConnectionState { get; set; } = "offline";
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public string LiveAnnouncement { get; set; } = string.Empty;
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public bool IsScreenMenuOpen { get; set; }
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public bool ShowCreateCharacterModal { get; set; }
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public bool ShowEditCharacterModal { get; set; }
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public bool CanEditCharacterOwner { get; set; }
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public Guid? EditingCharacterId { get; set; }
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public CharacterFormModel CreateCharacterInitialModel { get; set; } = new();
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public CharacterFormModel EditCharacterInitialModel { get; set; } = new();
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public int CreateCharacterFormVersion { get; set; }
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public int EditCharacterFormVersion { get; set; }
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public bool StateRefreshInProgress { get; set; }
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public bool HasInteractiveRenderStarted { get; set; }
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public CampaignStateSnapshot? CurrentCampaignState { get; set; }
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public Guid? CampaignLogCursor { get; set; }
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public Guid? ExpandedCampaignLogRollId { get; set; }
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public Guid? FreshCampaignLogRollId { get; set; }
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public Dictionary<Guid, CampaignRollDetail> CampaignLogDetails { get; } = [];
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public HashSet<Guid> CampaignLogDetailsLoading { get; } = [];
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public Dictionary<Guid, string> CampaignLogDetailErrors { get; } = [];
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public string? SelectedCampaignName => SelectedCampaign?.Name ?? Campaigns.FirstOrDefault(campaign => campaign.Id == SelectedCampaignId)?.Name;
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public CharacterSummary? SelectedCharacter =>
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SelectedCampaign?.Characters.FirstOrDefault(character => character.Id == SelectedCharacterId);
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public CampaignRoster? PlaySelectedCampaign
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{
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get
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{
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if (SelectedCampaign is null)
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return null;
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if (User is null)
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return new CampaignRoster(SelectedCampaign.Id, SelectedCampaign.Name, SelectedCampaign.RulesetId, SelectedCampaign.Gm, []);
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var ownedCharacters = SelectedCampaign.Characters
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.Where(character => character.OwnerUserId == User.Id)
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.ToArray();
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return new CampaignRoster(
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SelectedCampaign.Id,
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SelectedCampaign.Name,
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SelectedCampaign.RulesetId,
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SelectedCampaign.Gm,
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ownedCharacters);
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}
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}
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public CharacterSummary? PlaySelectedCharacter
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{
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get
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{
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var playSelectedCampaign = PlaySelectedCampaign;
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if (playSelectedCampaign is null || playSelectedCampaign.Characters.Length == 0)
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return null;
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if (SelectedCharacterId.HasValue)
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{
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var selectedCharacter = playSelectedCampaign.Characters.FirstOrDefault(character => character.Id == SelectedCharacterId.Value);
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if (selectedCharacter is not null)
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return selectedCharacter;
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}
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if (ActiveCharacterId.HasValue)
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{
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var activeCharacter = playSelectedCampaign.Characters.FirstOrDefault(character => character.Id == ActiveCharacterId.Value);
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if (activeCharacter is not null)
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return activeCharacter;
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}
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return playSelectedCampaign.Characters[0];
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}
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}
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public Guid? PlaySelectedCharacterId => PlaySelectedCharacter?.Id;
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public List<CharacterSheetSkill> PlaySelectedCharacterSkills =>
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PlaySelectedCampaign is null || !PlaySelectedCharacterId.HasValue ? [] : SelectedCharacterSkills;
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public List<CharacterSheetSkillGroup> PlaySelectedCharacterSkillGroups =>
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PlaySelectedCampaign is null || !PlaySelectedCharacterId.HasValue ? [] : SelectedCharacterSkillGroups;
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public List<CampaignLogListEntry> PlayVisibleCampaignLog => CampaignLog;
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public bool IsCurrentUserGm =>
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SelectedCampaign is not null && User is not null && SelectedCampaign.Gm.Id == User.Id;
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public bool IsCurrentUserAdmin =>
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User is not null && User.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase);
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public bool CanDeleteSelectedCampaign =>
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SelectedCampaign is not null && User is not null && (SelectedCampaign.Gm.Id == User.Id || IsCurrentUserAdmin);
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public bool IsSelectedCampaignD6 =>
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string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase);
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public bool IsPlayScreen => string.Equals(CurrentScreen, "play", StringComparison.OrdinalIgnoreCase);
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public bool IsManagementScreen => string.Equals(CurrentScreen, "management", StringComparison.OrdinalIgnoreCase);
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public bool IsAdminScreen => string.Equals(CurrentScreen, "admin", StringComparison.OrdinalIgnoreCase);
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public string ConnectionStateLabel => ConnectionState switch
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{
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"connected" => "Connected",
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"reconnecting" => "Reconnecting",
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_ => "Offline fallback"
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};
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public string ConnectionStateCssClass => ConnectionState switch
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{
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"connected" => "ok",
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"reconnecting" => "warn",
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_ => "offline"
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};
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public string AppCssClass => IsPlayScreen ? "rr-app app-play" : "rr-app";
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}
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3
RpgRoller/Components/Pages/WorkspaceToast.cs
Normal file
3
RpgRoller/Components/Pages/WorkspaceToast.cs
Normal file
@@ -0,0 +1,3 @@
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namespace RpgRoller.Components.Pages;
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public sealed record WorkspaceToast(Guid Id, string Message, bool IsError);
|
||||
Reference in New Issue
Block a user