Add skill-group prototypes, delete flows, and per-group skill creation UX
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@@ -51,6 +51,9 @@ public sealed class SkillFormModel
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public sealed class SkillGroupFormModel
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{
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public string Name { get; set; } = string.Empty;
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public string DiceRollDefinition { get; set; } = string.Empty;
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public int WildDice { get; set; }
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public bool AllowFumble { get; set; }
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}
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public enum HomeViewMode
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