Implement d6 wild dice/fumble skills and die-state rolls
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@@ -34,9 +34,9 @@ public sealed class ServicePersistenceTests
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Assert.False(service.ActivateCharacter(string.Empty, ownerCharacter.Id).Succeeded);
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Assert.False(service.ActivateCharacter(gmSession, ownerCharacter.Id).Succeeded);
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Assert.False(service.GetCurrentCampaignCharacters(string.Empty).Succeeded);
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Assert.False(service.CreateSkill(string.Empty, ownerCharacter.Id, "Stealth", "2D+1").Succeeded);
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Assert.False(service.CreateSkill(ownerSession, Guid.NewGuid(), "Stealth", "2D+1").Succeeded);
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Assert.False(service.CreateSkill(otherSession, ownerCharacter.Id, "Stealth", "2D+1").Succeeded);
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Assert.False(service.CreateSkill(string.Empty, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
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Assert.False(service.CreateSkill(ownerSession, Guid.NewGuid(), "Stealth", "2D+1", 1, true).Succeeded);
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Assert.False(service.CreateSkill(otherSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
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using (var db = harness.CreateDbContext())
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{
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@@ -74,10 +74,10 @@ public sealed class ServicePersistenceTests
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Assert.Null(db.Users.Single(u => u.UsernameNormalized == "OWNER").ActiveCharacterId);
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}
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1"));
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "", "2D+1").Succeeded);
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Assert.False(service.UpdateSkill(string.Empty, skill.Id, "Stealth", "2D+1").Succeeded);
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Stealth", "bad").Succeeded);
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true));
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "", "2D+1", 1, true).Succeeded);
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Assert.False(service.UpdateSkill(string.Empty, skill.Id, "Stealth", "2D+1", 1, true).Succeeded);
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Stealth", "bad", 1, true).Succeeded);
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Assert.False(service.RollSkill(string.Empty, skill.Id, "public").Succeeded);
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using (var db = harness.CreateDbContext())
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