Implement d6 wild dice/fumble skills and die-state rolls
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@@ -88,8 +88,8 @@ public sealed class ServiceCampaignTests
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var ownerCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Owner Character", campaign.Id));
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var otherCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(otherSession, "Other Character", campaign.Id));
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var ownerSkill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1"));
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_ = ServiceTestSupport.GetValue(service.CreateSkill(otherSession, otherCharacter.Id, "Perception", "1D+2"));
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var ownerSkill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true));
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_ = ServiceTestSupport.GetValue(service.CreateSkill(otherSession, otherCharacter.Id, "Perception", "1D+2", 1, true));
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var ownerView = ServiceTestSupport.GetValue(service.GetCampaign(ownerSession, campaign.Id));
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Assert.Single(ownerView.Characters);
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80
RpgRoller.Tests/Services/ServiceD6RollTests.cs
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80
RpgRoller.Tests/Services/ServiceD6RollTests.cs
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@@ -0,0 +1,80 @@
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namespace RpgRoller.Tests;
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public sealed class ServiceD6RollTests
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{
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[Fact]
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public void RollSkill_D6WildCritical_AddsExtraDieAndTracksFlags()
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{
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using var harness = ServiceTestSupport.CreateHarness(6, 4, 2);
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var service = harness.Service;
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service.Register("gm", "Password123", "GM");
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var session = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
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var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Main", "d6"));
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var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Blaster", "2D+1", 1, true));
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var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
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Assert.Equal(13, roll.Result);
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Assert.Equal("6+4+2+1=13", roll.Breakdown);
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Assert.Equal(3, roll.Dice.Count);
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Assert.True(roll.Dice[0].Wild);
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Assert.True(roll.Dice[0].Crit);
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Assert.True(roll.Dice[2].Added);
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}
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[Fact]
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public void RollSkill_D6Fumble_RemovesHighestDieAndPreservesFumbleDie()
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{
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using var harness = ServiceTestSupport.CreateHarness(1, 3, 6, 1);
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var service = harness.Service;
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service.Register("gm", "Password123", "GM");
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var session = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
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var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Main", "d6"));
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var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Brawl", "3D", 1, true));
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var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
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Assert.Equal(4, roll.Result);
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Assert.Equal("1+3=4", roll.Breakdown);
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Assert.Equal(3, roll.Dice.Count);
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Assert.True(roll.Dice[0].Fumble);
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Assert.True(roll.Dice[0].Wild);
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Assert.True(roll.Dice[2].Removed);
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Assert.False(roll.Dice[2].Crit);
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Assert.False(roll.Dice[2].Fumble);
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var noFumbleSkill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Calm", "1D", 1, false));
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var noFumbleRoll = ServiceTestSupport.GetValue(service.RollSkill(session, noFumbleSkill.Id, "public"));
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Assert.False(noFumbleRoll.Dice[0].Fumble);
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}
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[Fact]
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public void SkillOptions_AreValidatedForD6AndIgnoredForDnd5e()
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{
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using var harness = ServiceTestSupport.CreateHarness(2, 2);
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var service = harness.Service;
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service.Register("gm", "Password123", "GM");
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var session = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
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var d6Campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "D6", "d6"));
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var d6Character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "D6 Hero", d6Campaign.Id));
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var missingWildDice = service.CreateSkill(session, d6Character.Id, "Broken", "2D+1", 0, true);
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Assert.False(missingWildDice.Succeeded);
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var tooManyWildDice = service.CreateSkill(session, d6Character.Id, "Broken 2", "2D+1", 51, true);
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Assert.False(tooManyWildDice.Succeeded);
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var dndCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "DND", "dnd5e"));
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var dndCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Mage", dndCampaign.Id));
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var dndSkill = ServiceTestSupport.GetValue(service.CreateSkill(session, dndCharacter.Id, "Arcana", "1d20+2", 5, true));
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Assert.Equal(0, dndSkill.WildDice);
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Assert.False(dndSkill.AllowFumble);
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}
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}
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@@ -34,9 +34,9 @@ public sealed class ServicePersistenceTests
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Assert.False(service.ActivateCharacter(string.Empty, ownerCharacter.Id).Succeeded);
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Assert.False(service.ActivateCharacter(gmSession, ownerCharacter.Id).Succeeded);
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Assert.False(service.GetCurrentCampaignCharacters(string.Empty).Succeeded);
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Assert.False(service.CreateSkill(string.Empty, ownerCharacter.Id, "Stealth", "2D+1").Succeeded);
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Assert.False(service.CreateSkill(ownerSession, Guid.NewGuid(), "Stealth", "2D+1").Succeeded);
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Assert.False(service.CreateSkill(otherSession, ownerCharacter.Id, "Stealth", "2D+1").Succeeded);
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Assert.False(service.CreateSkill(string.Empty, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
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Assert.False(service.CreateSkill(ownerSession, Guid.NewGuid(), "Stealth", "2D+1", 1, true).Succeeded);
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Assert.False(service.CreateSkill(otherSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
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using (var db = harness.CreateDbContext())
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{
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@@ -74,10 +74,10 @@ public sealed class ServicePersistenceTests
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Assert.Null(db.Users.Single(u => u.UsernameNormalized == "OWNER").ActiveCharacterId);
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}
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1"));
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "", "2D+1").Succeeded);
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Assert.False(service.UpdateSkill(string.Empty, skill.Id, "Stealth", "2D+1").Succeeded);
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Stealth", "bad").Succeeded);
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true));
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "", "2D+1", 1, true).Succeeded);
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Assert.False(service.UpdateSkill(string.Empty, skill.Id, "Stealth", "2D+1", 1, true).Succeeded);
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Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Stealth", "bad", 1, true).Succeeded);
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Assert.False(service.RollSkill(string.Empty, skill.Id, "public").Succeeded);
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using (var db = harness.CreateDbContext())
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@@ -27,21 +27,21 @@ public sealed class ServiceSkillRollTests
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var missingTargetCampaign = service.UpdateCharacter(ownerSession, character.Id, "Renamed", Guid.NewGuid());
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Assert.False(missingTargetCampaign.Succeeded);
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var noSkillName = service.CreateSkill(ownerSession, character.Id, "", "1d20");
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var noSkillName = service.CreateSkill(ownerSession, character.Id, "", "1d20", 0, false);
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Assert.False(noSkillName.Succeeded);
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var invalidExpression = service.CreateSkill(ownerSession, character.Id, "Skill", "5D+4");
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var invalidExpression = service.CreateSkill(ownerSession, character.Id, "Skill", "5D+4", 0, false);
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Assert.False(invalidExpression.Succeeded);
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Skill", "1d20+2"));
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var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Skill", "1d20+2", 0, false));
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var missingSkillUpdate = service.UpdateSkill(ownerSession, Guid.NewGuid(), "X", "1d20");
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var missingSkillUpdate = service.UpdateSkill(ownerSession, Guid.NewGuid(), "X", "1d20", 0, false);
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Assert.False(missingSkillUpdate.Succeeded);
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var forbiddenSkillUpdate = service.UpdateSkill(otherSession, skill.Id, "X", "1d20");
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var forbiddenSkillUpdate = service.UpdateSkill(otherSession, skill.Id, "X", "1d20", 0, false);
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Assert.False(forbiddenSkillUpdate.Succeeded);
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var gmSkillUpdate = service.UpdateSkill(gmSession, skill.Id, "GM Edit", "2d6+1");
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var gmSkillUpdate = service.UpdateSkill(gmSession, skill.Id, "GM Edit", "2d6+1", 0, false);
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Assert.True(gmSkillUpdate.Succeeded);
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var missingRoll = service.RollSkill(ownerSession, Guid.NewGuid(), "public");
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