# CriticalResults

RawAffixText: 2∑∏ – 4(-25)
ParseStatus: partial
RawCellText:
Pull foe's legs together. He goes down,
hitting hard and dropping his weapon.
He feebly attempts to crawl for it.
2∑∏ – 4(-25)

DescriptionText:
Pull foe's legs together. He goes down, hitting hard and dropping his weapon. He feebly attempts to crawl for it.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


DescriptionText: Painfully immobilize weapon arm. Foe cannot surrender quickly enough to avoid the damage and pain.
RawAffixText: +15H – 4∑∏ – 8(-95)
ParseStatus: partial
RawCellText:
Painfully immobilize weapon arm. Foe
cannot surrender quickly enough to
avoid the damage and pain.
+15H – 4∑∏ – 8(-95)

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -95,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-95)"
    }
  ]
}


RawAffixText: +10H – 30∑∏
ParseStatus: partial
RawCellText:
Grapple foe's legs and send him over.
He hits his head in the fall. You get little
resistance after that.
+10H – 30∑∏

DescriptionText:
Grapple foe's legs and send him over. He hits his head in the fall. You get little resistance after that.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 30,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "30\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 30,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "30\u2211\u220F"
    }
  ]
}


RawAffixText: +20H – (-95)
ParseStatus: partial
RawCellText:
Wrap up foe's legs. Foe tumbles to the
ground like a ragdoll breaking both arms
and an ankle. Foe is knocked out.
+20H – (-95)

DescriptionText:
Wrap up foe's legs. Foe tumbles to the ground like a ragdoll breaking both arms and an ankle. Foe is knocked out.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -95,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-95)"
    }
  ]
}


ParsedJson: {}
ParseStatus: raw
RawCellText:
Ride foe down and immobilize him.
He can do nothing for 12 rounds.
You are prone also, while holding
him down.

DescriptionText:
Ride foe down and immobilize him. He can do nothing for 12 rounds. You are prone also, while holding him down.


RawAffixText: (-40)
ParseStatus: partial
RawCellText:
Entangle foe's arm and flip him to
ground, fracturing his leg. You
immobilize him completely. He is prone,
face down and still conscious.
(-40)

DescriptionText:
Entangle foe's arm and flip him to ground, fracturing his leg. You immobilize him completely. He is prone, face down and still conscious.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -40,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-40)"
    }
  ]
}


RawAffixText: +20H – 10∑∏ – (-30)
ParseStatus: partial
RawCellText:
Entangle foe's legs. Grapple weapon arm
and break it on an available surface. You
send foe to the ground. He falls very
hard and is knocked out.
+20H – 10∑∏ – (-30)

DescriptionText:
Entangle foe's legs. Grapple weapon arm and break it on an available surface. You send foe to the ground. He falls very hard and is knocked out.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 10,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "10\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 10,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "10\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-30)"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Crushing grip around foe's neck. If no
neck armor, foe dies in 6 rounds from
your mortal grip. Foe is disarmed.

DescriptionText:
Crushing grip around foe's neck. If no neck armor, foe dies in 6 rounds from your mortal grip. Foe is disarmed.


RawAffixText: +3H – ∑
ParseStatus: partial
RawCellText:
Attack results in strangling hold. Foe flails
legs in desperation. Foe is unable to break
free and dies after 9 rounds of helpless
struggling. Grim.
+3H – ∑

DescriptionText:
Attack results in strangling hold. Foe flails legs in desperation. Foe is unable to break free and dies after 9 rounds of helpless struggling. Grim.


DescriptionText: Foe's legs are entangled long enough to make him fall. He is knocked out for 5 rounds.
RawAffixText: +9H – (+20)
ParseStatus: partial
RawCellText:
Foe's legs are entangled long
enough to make him fall. He is
knocked out for 5 rounds.
+9H – (+20)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B20)"
    }
  ]
}


RawAffixText: +10H – ∑ – (-40)
ParseStatus: partial
RawCellText:
Grip foe's neck in a vicious hold. If foe
cannot break your grip in 4 rounds, he
will begin to pass out from suffocation.
+10H – ∑ – (-40)

DescriptionText:
Grip foe's neck in a vicious hold. If foe cannot break your grip in 4 rounds, he will begin to pass out from suffocation.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -40,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-40)"
    }
  ]
}


DescriptionText: Grip foe's head and jerk it around. If foe has no neck armor, he dies.
RawAffixText: no neck armor: +5H – 5∑∏ – (-75)
ParseStatus: partial
RawCellText:
Grip foe's head and jerk it around. If foe
has no neck armor, he dies.
no neck armor: +5H – 5∑∏ – (-75)

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 5,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 5,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -75,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-75)"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Grapple foe's head. His skull is fractured
during this assault. If he has no helm, he
is in a coma for 30 days.

DescriptionText:
Grapple foe's head. His skull is fractured during this assault. If he has no helm, he is in a coma for 30 days.


RawAffixText: +4H – ∑
ParseStatus: partial
RawCellText:
Foe's chest and side heat up and
garments smolder from assault. He will
be easily kindled if you strike again.
+4H – ∑

DescriptionText:
Foe's chest and side heat up and garments smolder from assault. He will be easily kindled if you strike again.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 4,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B4H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    }
  ]
}


RawAffixText: +6H
ParseStatus: partial
RawCellText:
Fire laden blast forces foe back. Any
containers of water boil and burst
open. You have 2 rounds of initiative.
+6H

DescriptionText:
Fire laden blast forces foe back. Any containers of water boil and burst open. You have 2 rounds of initiative.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 6,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B6H"
    }
  ]
}


RawAffixText: +7H – π – ∫
ParseStatus: partial
RawCellText:
Disorient foe with a tricky shot.
Garments smolder suspiciously. He
checks them carefully; guard is still up.
+7H – π – ∫

DescriptionText:
Disorient foe with a tricky shot. Garments smolder suspiciously. He checks them carefully; guard is still up.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 7,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 1,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
    }
  ]
}


RawAffixText: +8H – 2π – ∫
ParseStatus: partial
RawCellText:
With a burst of flame, you cover foe
with heated air. Foe jumps back to
avoid any additional wounds.
+8H – 2π – ∫

DescriptionText:
With a burst of flame, you cover foe with heated air. Foe jumps back to avoid any additional wounds.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u03C0"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 1,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
    }
  ]
}


RawAffixText: +9H – 2π – 2∫
ParseStatus: partial
RawCellText:
Blister foe's weapon arm. He gives
ground to escape the heat. His footing
is better than you had hoped.
+9H – 2π – 2∫

DescriptionText:
Blister foe's weapon arm. He gives ground to escape the heat. His footing is better than you had hoped.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u03C0"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Foe's shield side is swathed in fire. He Foe's shield side is swathed in fire. He
may use a shield to avoid the attack, may use a shield to avoid the attack,
but it combust. Shield hand is burned. but it combusts. Shield hand is burned. s. Shield hand is burned.

DescriptionText:
Foe's shield side is swathed in fire. He Foe's shield side is swathed in fire. He may use a shield to avoid the attack, may use a shield to avoid the attack, but it combust. Shield hand is burned. but it combusts. Shield hand is burned. s. Shield hand is burned.


RawAffixText: +8H – 2π – ∫
ParseStatus: partial
RawCellText:
Heat catchs foe in lower leg. You gain
initiative while foe regains his balance.
The pain stays with him.
+8H – 2π – ∫

DescriptionText:
Heat catchs foe in lower leg. You gain initiative while foe regains his balance. The pain stays with him.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u03C0"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 1,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
    }
  ]
}


RawAffixText: +7H – π – ∫
ParseStatus: partial
RawCellText:
Clothes smoke, then burn. Foe flails his
arms trying to put them out. The pain
edures longer than the flames.
+7H – π – ∫

DescriptionText:
Clothes smoke, then burn. Foe flails his arms trying to put them out. The pain edures longer than the flames.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 7,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 1,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
    }
  ]
}


DescriptionText: Foe evades most of the damage with some grace. The remainder scorches his side lightly.
RawAffixText: +8H – 2π – ∫
ParseStatus: partial
RawCellText:
Foe evades most of the damage with
some grace. The remainder scorches
his side lightly.
+8H – 2π – ∫

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u03C0"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 1,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
    }
  ]
}


DescriptionText: Flame spreads up foe's side and snaps at his arm and face. Exposed areas are lightly burned.
RawAffixText: +9H – ∑ – 2∫
ParseStatus: partial
RawCellText:
Flame spreads up foe's side and snaps
at his arm and face. Exposed areas are
lightly burned.
+9H – ∑ – 2∫

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: +10H – ∑ – 3∫
ParseStatus: partial
RawCellText:
Assault lands on foe's weapon arm. He
makes a supreme effort to pull his arm
away. Foe is unable to protect himself.
+10H – ∑ – 3∫

DescriptionText:
Assault lands on foe's weapon arm. He makes a supreme effort to pull his arm away. Foe is unable to protect himself.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    }
  ]
}


RawAffixText: +12H – 2∑ – 3∫
ParseStatus: partial
RawCellText:
Foe blocks flames with his weapon. A
wooden weapon is destroyed. A metal
weapon becomes too hot to hold.
+12H – 2∑ – 3∫

DescriptionText:
Foe blocks flames with his weapon. A wooden weapon is destroyed. A metal weapon becomes too hot to hold.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    }
  ]
}


RawCellText: Foe ducks; attack torches back and the ground behind him. He is shaken. +8H – ∑ – 2∫
DescriptionText: Foe ducks; attack torches back and the ground behind him. He is shaken.
RawAffixText: +8H – ∑ – 2∫
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawCellText: Hard strike to side, armor does not help. Blow leaves a blistering mark. +9H – 2∑ – 3∫
DescriptionText: Hard strike to side, armor does not help. Blow leaves a blistering mark.
RawAffixText: +9H – 2∑ – 3∫
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    }
  ]
}


RawCellText: Your flames reach out. Foe frantically leaps back . His chest is burned. +13H – ∑∏ – 3∫
DescriptionText: Your flames reach out. Foe frantically leaps back . His chest is burned.
RawAffixText: +13H – ∑∏ – 3∫
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 13,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B13H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    }
  ]
}


RawCellText: Engulf foe in flame and smoke. The flames die down; foe escapes death. +10H – 2∑ – 2∫
DescriptionText: Engulf foe in flame and smoke. The flames die down; foe escapes death.
RawAffixText: +10H – 2∑ – 2∫
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: +9H – ∑∏ – (-5) – 2∫
ParseStatus: partial
RawCellText:
Concentrated strike burns through
foe's leg. The flames do not last but
foe's skin is exposed. Skin blisters.
+9H – ∑∏ – (-5) – 2∫

DescriptionText:
Concentrated strike burns through foe's leg. The flames do not last but foe's skin is exposed. Skin blisters.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-5)"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: +10H – ∑∏ – (-10) – 3∫
ParseStatus: partial
RawCellText:
Flames burst against foe's side. He
stumbles but does not fall. He tries to
smother the fire with his garments.
+10H – ∑∏ – (-10) – 3∫

DescriptionText:
Flames burst against foe's side. He stumbles but does not fall. He tries to smother the fire with his garments.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Foe's shield arm and shield are on fire.
Dropping the shield only helps a little.
The flames cling to his garements.

DescriptionText:
Foe's shield arm and shield are on fire. Dropping the shield only helps a little. The flames cling to his garements.


RawAffixText: +15H – 2∑∏ – 4∫ – (-10)
ParseStatus: partial
RawCellText:
Searing strike to foe's legs. Exposed
skin and muscle is burned. Infection
will follow. Foe struggles to stay up.
+15H – 2∑∏ – 4∫ – (-10)

DescriptionText:
Searing strike to foe's legs. Exposed skin and muscle is burned. Infection will follow. Foe struggles to stay up.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 4,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


DescriptionText: Flame grapples foe's shield and chest. The wound is grave and infection will follow.
RawAffixText: +9H – 2∑∏ – (-15)
ParseStatus: partial
RawCellText:
Flame grapples foe's shield and chest.
The wound is grave and infection will
follow.
+9H – 2∑∏ – (-15)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    }
  ]
}


RawAffixText: +10 – 2∑ – 4∫
ParseStatus: partial
RawCellText:
Fire lands along side foe's face. His
hair, cheek, and ear are engulfed. Foe
throws himself to the ground.
+10 – 2∑ – 4∫

DescriptionText:
Fire lands along side foe's face. His hair, cheek, and ear are engulfed. Foe throws himself to the ground.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 4,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u222B"
    }
  ]
}


DescriptionText: Blaze consumes garments on weapon arm. Any metal covering heats up. Foe falls from the blast.
RawAffixText: +12H – 3∫
ParseStatus: partial
RawCellText:
Blaze consumes garments on weapon
arm. Any metal covering heats up. Foe
falls from the blast.
+12H – 3∫

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    }
  ]
}


DescriptionText: Foe's face and weapon hand are scalded. Foe is having trouble opening his eyes.
RawAffixText: +10∑ – (-10) – 6∫
ParseStatus: partial
RawCellText:
Foe's face and weapon hand are
scalded. Foe is having trouble opening
his eyes.
+10∑ – (-10) – 6∫

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 10,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "10\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 6,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u222B"
    }
  ]
}


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Foe's combustible garments turn him
into a torch. He runs a short distance,
drops and dies in 6 rounds.
+25H

DescriptionText:
Foe's combustible garments turn him into a torch. He runs a short distance, drops and dies in 6 rounds.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 25,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B25H"
    }
  ]
}


RawAffixText: +8H – 2∑ – 2∫ – (-5)
ParseStatus: partial
RawCellText:
Toast foe's side and send him
stumbling back 5 feet away from you.
He blocks his face against any renewed
assault.
+8H – 2∑ – 2∫ – (-5)

DescriptionText:
Toast foe's side and send him stumbling back 5 feet away from you. He blocks his face against any renewed assault.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-5)"
    }
  ]
}


RawAffixText: +7H – 2∑ – ∏ – (-10) – 2∫
ParseStatus: partial
RawCellText:
Flames seek out foe with a predator's
lust. He throws garments and
equipment off franticly to satisfy the
blaze. Foe is busy staying alive.
+7H – 2∑ – ∏ – (-10) – 2∫

DescriptionText:
Flames seek out foe with a predator's lust. He throws garments and equipment off franticly to satisfy the blaze. Foe is busy staying alive.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 7,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: 2∑ – ∏ – (-15) – 2∫
ParseStatus: partial
RawCellText:
Back blast. Foe drops to one knee and
then rises again with some difficulty.
Some of his garments still smoke from
the assault. Skin is blistered badly.
2∑ – ∏ – (-15) – 2∫

DescriptionText:
Back blast. Foe drops to one knee and then rises again with some difficulty. Some of his garments still smoke from the assault. Skin is blistered badly.

ParsedJson:
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
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      "SourceType": "symbol",
      "SourceText": "\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: +15H – ∑ – 3∫
ParseStatus: partial
RawCellText:
Foe leaps back from your deadly
inferno. He escapes death but falls on
his back. He is prone for 1 round.
Minor arm burns.
+15H – ∑ – 3∫

DescriptionText:
Foe leaps back from your deadly inferno. He escapes death but falls on his back. He is prone for 1 round. Minor arm burns.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    }
  ]
}


RawAffixText: 5∫– (-15)
ParseStatus: partial
RawCellText:
Blast leaps onto foe's shield arm. Any
shield foe has and his arm are on fire.
The heat penetrates deep and foe's
face shows it.
5∫– (-15)

DescriptionText:
Blast leaps onto foe's shield arm. Any shield foe has and his arm are on fire. The heat penetrates deep and foe's face shows it.

ParsedJson:
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    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    }
  ]
}


RawCellText: Fire consumes garments and hair. Blinding smoke keeps foe's defenses poorly aligned. +12H – ∑∏
DescriptionText: Fire consumes garments and hair. Blinding smoke keeps foe's defenses poorly aligned.
RawAffixText: +12H – ∑∏
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    }
  ]
}


RawAffixText: +9H – 2∑ – ∏ – (-15) – (+10)
ParseStatus: partial
RawCellText:
Chest and arm blast damages organic
armor and engulfs any wood on foe.
Metal armor heats up painfully.
+9H – 2∑ – ∏ – (-15) – (+10)

DescriptionText:
Chest and arm blast damages organic armor and engulfs any wood on foe. Metal armor heats up painfully.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawCellText: Chest blast. Organic armor is destroyed. Metal armor should be removed quickly. 3∑ – (-15) – 6∫
DescriptionText: Chest blast. Organic armor is destroyed. Metal armor should be removed quickly.
RawAffixText: 3∑ – (-15) – 6∫
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 6,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u222B"
    }
  ]
}


DescriptionText: Foe's weapon arm is a conflagration. Hand and arm are useless. Muscles and nerves are damaged.
RawAffixText: 6∑ – (-50)
ParseStatus: partial
RawCellText:
Foe's weapon arm is a conflagration.
Hand and arm are useless. Muscles
and nerves are damaged.
6∑ – (-50)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
    }
  ]
}


RawAffixText: +15H – 6∫ – (-60)
ParseStatus: partial
RawCellText:
Strike center of foe's chest. Flame
spills in all directions. Foe is knocked
down. Chest armor is destroyed.
+15H – 6∫ – (-60)

DescriptionText:
Strike center of foe's chest. Flame spills in all directions. Foe is knocked down. Chest armor is destroyed.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 6,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -60,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-60)"
    }
  ]
}


RawAffixText: +10H – 2∑ – ∏ – 2∫
ParseStatus: partial
RawCellText:
Foe's shield side engulfed in flame. Foe's shield side is engulfed in flame.
Foe's shield but it will be kindled if Foe's shield is kindled if wooden. is kindled if wooden.
wooden.
+10H – 2∑ – ∏ – 2∫

DescriptionText:
Foe's shield side engulfed in flame. Foe's shield side is engulfed in flame. Foe's shield but it will be kindled if Foe's shield is kindled if wooden. is kindled if wooden. wooden.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: 20 – 2∫
ParseStatus: partial
RawCellText:
Abdomen entangled in flames. The
flames will spread upward next turn if
not extinguished. Foe sees the danger.
20 – 2∫

DescriptionText:
Abdomen entangled in flames. The flames will spread upward next turn if not extinguished. Foe sees the danger.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: 6∑ – (-40)
ParseStatus: partial
RawCellText:
Strike engulfs foe's most exposed
hand and burns it without mercy. Hand
is useless. Arm clothing is destroyed.
6∑ – (-40)

DescriptionText:
Strike engulfs foe's most exposed hand and burns it without mercy. Hand is useless. Arm clothing is destroyed.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -40,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-40)"
    }
  ]
}


RawAffixText: 3∑∏ – 5∫
ParseStatus: partial
RawCellText:
Foe's side is ignited by your strike and
the wounds are deep. He smothers the
fire but the damage is done.
3∑∏ – 5∫

DescriptionText:
Foe's side is ignited by your strike and the wounds are deep. He smothers the fire but the damage is done.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 5,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u222B"
    }
  ]
}


RawAffixText: +20H – 12∑
ParseStatus: partial
RawCellText:
Blast lands on foe's side but spreads to
arms and legs. A shield prevents arm
damage but his hands are burned off.
+20H – 12∑

DescriptionText:
Blast lands on foe's side but spreads to arms and legs. A shield prevents arm damage but his hands are burned off.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 12,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "12\u2211"
    }
  ]
}


DescriptionText: Foe exposes his back while evading the strike. Blast scorches a small wound in his shoulder blade.
RawAffixText: +8H – 2∑ – 2∫ – (-20)
ParseStatus: partial
RawCellText:
Foe exposes his back while evading the
strike. Blast scorches a small wound in
his shoulder blade.
+8H – 2∑ – 2∫ – (-20)

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


RawAffixText: ∑ – 2∫
ParseStatus: partial
RawCellText:
Strike knocks foe down on his back.
The flames do not endure but much
equipment is burned or crushed.
∑ – 2∫

DescriptionText:
Strike knocks foe down on his back. The flames do not endure but much equipment is burned or crushed.

ParsedJson:
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u2211"
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    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
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RawAffixText: (-20) – 2∫
ParseStatus: partial
RawCellText:
Violent inferno destroys organic armor
and ruins metal armor on leg. Much of
the blast tumbles clear after impact. the blast rumbles clear after impact. the blast rumbles clear after impact.
(-20) – 2∫

DescriptionText:
Violent inferno destroys organic armor and ruins metal armor on leg. Much of the blast tumbles clear after impact. the blast rumbles clear after impact. the blast rumbles clear after impact.

ParsedJson:
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      "EffectCode": "foe_penalty",
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      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
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      "SourceType": "symbol",
      "SourceText": "(-20)"
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      "EffectCode": "bleed_per_round",
      "Target": "foe",
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      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "2\u222B"
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}


RawAffixText: +15H – 9∑
ParseStatus: partial
RawCellText:
Foe's arms and chest embrace your
infernal strike. Arms are useless and
foe's skin is open to the air.
+15H – 9∑

DescriptionText:
Foe's arms and chest embrace your infernal strike. Arms are useless and foe's skin is open to the air.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
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      "ValueExpression": null,
      "DurationRounds": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 9,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "9\u2211"
    }
  ]
}


DescriptionText: Foe inhales flames scalding lungs and throat Foe is active for 12 rnds (while he burns), then dies.
RawAffixText: +20H
ParseStatus: partial
RawCellText:
Foe inhales flames scalding lungs and
throat Foe is active for 12 rnds (while
he burns), then dies.
+20H


RawCellText: Assault to foe's lower leg consumes covering. Foe falls down. One leg is on fire. +10H – 2(-10)
DescriptionText: Assault to foe's lower leg consumes covering. Foe falls down. One leg is on fire.
RawAffixText: +10H – 2(-10)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
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  ]
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RawAffixText: +16H – 3∑
ParseStatus: partial
RawCellText:
Leg covering is set on fire by blast.
It spreads quickly and foe is in trouble.
The flames will grow if not put out.
+16H – 3∑

DescriptionText:
Leg covering is set on fire by blast. It spreads quickly and foe is in trouble. The flames will grow if not put out.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 16,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B16H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


RawAffixText: +15H – 6∑∏ – (-85) – 3∫
ParseStatus: partial
RawCellText:
Foe's shield side is devoured by
flames. Head, arm, side, and leg have
critical burns. If foe has a shield, it is
destroyed in place of his arm.
+15H – 6∑∏ – (-85) – 3∫

DescriptionText:
Foe's shield side is devoured by flames. Head, arm, side, and leg have critical burns. If foe has a shield, it is destroyed in place of his arm.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -85,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-85)"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
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ParsedJson: {}
ParseStatus: partial
RawCellText:
Blast engulfs lower half of foe's body.
If foe has abdominal armor, he is
knocked out. If not, he dies in 12
inactive rounds from organ damage.

DescriptionText:
Blast engulfs lower half of foe's body. If foe has abdominal armor, he is knocked out. If not, he dies in 12 inactive rounds from organ damage.


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Foe's lower body is badly burned.
Nerves, organs and tissue destroyed.
Foe is paralyzed and will die in 9
rounds from shock and dehydration.
+20H

DescriptionText:
Foe's lower body is badly burned. Nerves, organs and tissue destroyed. Foe is paralyzed and will die in 9 rounds from shock and dehydration.


ParsedJson: {}
ParseStatus: partial
RawCellText:
Blow to foe's head. If he has helmet it
heats up like a furnace and must be
painfully removed. Foe ears and cheeks
are burned.

DescriptionText:
Blow to foe's head. If he has helmet it heats up like a furnace and must be painfully removed. Foe ears and cheeks are burned.


ParsedJson: {}
ParseStatus: partial
RawCellText:
Head strike. Force of blast removes
any helmet worn. Hair, scalp and skin
burn. Smoke and flame blind foe for 3
rnds.

DescriptionText:
Head strike. Force of blast removes any helmet worn. Hair, scalp and skin burn. Smoke and flame blind foe for 3 rnds.


RawAffixText: +18H – 6∑∏ – (–90) – 4∫
ParseStatus: partial
RawCellText:
Trapped in the furnace of your blast,
foe is overcome and falls down. He is
unconsious and still burning.
+18H – 6∑∏ – (–90) – 4∫

DescriptionText:
Trapped in the furnace of your blast, foe is overcome and falls down. He is unconsious and still burning.

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 18,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B18H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 4,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u222B"
    }
  ]
}


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Flames assault upper body. If foe has a
full helm, he is blinded and in a coma
for 2 days. If not, he dies in 6 rounds
due to shock and brain damage.
–

DescriptionText:
Flames assault upper body. If foe has a full helm, he is blinded and in a coma for 2 days. If not, he dies in 6 rounds due to shock and brain damage.


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Foe is cremated before your very eyes.
He remains standing for 6 rounds and
then drops and dies. A small fire
lingers over the remains. A horrible
end.
+25H

DescriptionText:
Foe is cremated before your very eyes. He remains standing for 6 rounds and then drops and dies. A small fire lingers over the remains. A horrible end.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 25,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B25H"
    }
  ]
}


RawAffixText: 4∑∏ –8∫
ParseStatus: partial
RawCellText:
Blast lands on the weapon arm and
climbs up to foe's neck. It burns all it
touches. If foe has any organic neck
covering it is destroyed.
4∑∏ –8∫

DescriptionText:
Blast lands on the weapon arm and climbs up to foe's neck. It burns all it touches. If foe has any organic neck covering it is destroyed.

ParsedJson:
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 8,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "8\u222B"
    }
  ]
}


RawAffixText: +20H – 12∫ – (+10)
ParseStatus: partial
RawCellText:
Flames burn into foe's throat. The
damage is frightening. Foe's neck
collapses in the flames. He drops and
dies in 9 inactive rnds. He smells bad.
+20H – 12∫ – (+10)

DescriptionText:
Flames burn into foe's throat. The damage is frightening. Foe's neck collapses in the flames. He drops and dies in 9 inactive rnds. He smells bad.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 12,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "12\u222B"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Intense heat fuses metal, cloth and
skin. Foe is unrecognizable. If no chest
armor he is dead instantly. Otherwise
he dies after 9 rounds of burning.
–

DescriptionText:
Intense heat fuses metal, cloth and skin. Foe is unrecognizable. If no chest armor he is dead instantly. Otherwise he dies after 9 rounds of burning.


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Foe is trapped in the furnace made by
your attack. Organs are destroyed and
foe's blood boils. He has no hope of
survival and dies in 6 inactive rounds.
+20H

DescriptionText:
Foe is trapped in the furnace made by your attack. Organs are destroyed and foe's blood boils. He has no hope of survival and dies in 6 inactive rounds.


RawAffixText: (+10)
ParseStatus: partial
RawCellText:
Your foe is devoured by a hellfire of
which even you are frightened. All
combustibles within 10 ft ignite. Little
will remain when the fire dies.
(+10)

DescriptionText:
Your foe is devoured by a hellfire of which even you are frightened. All combustibles within 10 ft ignite. Little will remain when the fire dies.


RawAffixText: +20H – 5∫
ParseStatus: partial
RawCellText:
Brutally scar the side of foe's face. Foe
is knocked out. He loses 50 from his
Appearance and 25 from his Presence.
+20H – 5∫

DescriptionText:
Brutally scar the side of foe's face. Foe is knocked out. He loses 50 from his Appearance and 25 from his Presence.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 5,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u222B"
    }
  ]
}


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Assault consumes clothing and tissue.
Foe's arms and chest are without skin.
Foe is paralyzed. Infection will follow.
+25H

DescriptionText:
Assault consumes clothing and tissue. Foe's arms and chest are without skin. Foe is paralyzed. Infection will follow.


RawAffixText: (+10)
ParseStatus: partial
RawCellText:
Strike to foe's head. If he has a helmet,
his head is broiled and he dies in 2
rnds. If no helmet he dies instantly.
(+10)

DescriptionText:
Strike to foe's head. If he has a helmet, his head is broiled and he dies in 2 rnds. If no helmet he dies instantly.


RawAffixText: (+15)
ParseStatus: partial
RawCellText:
Every part of foe is ablaze. He dies in 2
rounds, making terrifying noises. He
continues to burn for 12 rounds.
(+15)

DescriptionText:
Every part of foe is ablaze. He dies in 2 rounds, making terrifying noises. He continues to burn for 12 rounds.

ParsedJson:
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    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B15)"
    }
  ]
}


RawAffixText: (+20)
ParseStatus: partial
RawCellText:
Fire devours every part of foe in an
instant. Bits of metal, teeth and a few
bones shower to the ground.
(+20)

DescriptionText:
Fire devours every part of foe in an instant. Bits of metal, teeth and a few bones shower to the ground.


RawCellText: Foe is unbalanced and gives ground to regain his footing. +3H – 2(-15)
DescriptionText: Foe is unbalanced and gives ground to regain his footing.
RawAffixText: +3H – 2(-15)
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 3,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    }
  ]
}


RawCellText: Foe fails to avoid some of the attack and almost falls down. +9H – ∑
DescriptionText: Foe fails to avoid some of the attack and almost falls down.
RawAffixText: +9H – ∑
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    }
  ]
}


RawAffixText: +5H
ParseStatus: partial
RawCellText:
Your strike has some effect. Foe loses
his balance and cannot regain a good
stance. You have 2 rounds of initiative.
+5H

DescriptionText:
Your strike has some effect. Foe loses his balance and cannot regain a good stance. You have 2 rounds of initiative.


RawAffixText: +5H – π
ParseStatus: partial
RawCellText:
Strike seeks foe's head. He blocks with
his weapon and evades with shameless
grace. He keeps his guard up.
+5H – π

DescriptionText:
Strike seeks foe's head. He blocks with his weapon and evades with shameless grace. He keeps his guard up.


DescriptionText: Foe is unbalanced and can only manage some wild swings to protect himself for the moment.
RawAffixText: +8H – π
ParseStatus: partial
RawCellText:
Foe is unbalanced and can only
manage some wild swings to protect
himself for the moment.
+8H – π

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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    }
  ]
}


RawAffixText: +10H – π
ParseStatus: partial
RawCellText:
Blow almost sends foe down. He
strikes the ground with his weapon
while trying to regain his balance.
+10H – π

DescriptionText:
Blow almost sends foe down. He strikes the ground with his weapon while trying to regain his balance.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    }
  ]
}


DescriptionText: Foe reels from this deadly strike. He avoids death but not damage. His side is badly bruised.
RawAffixText: +15H – ∑
ParseStatus: partial
RawCellText:
Foe reels from this deadly strike. He
avoids death but not damage. His side
is badly bruised.
+15H – ∑

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    }
  ]
}


RawAffixText: +8H
ParseStatus: partial
RawCellText:
Foe must give ground or fall. He steps
back 5 ft and goes low to avoid falling.
He loses 2 rnds of initiative.
+8H

DescriptionText:
Foe must give ground or fall. He steps back 5 ft and goes low to avoid falling. He loses 2 rnds of initiative.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    }
  ]
}


RawAffixText: +9H – π
ParseStatus: partial
RawCellText:
Violent blow to shield side. Any shield
is destroyed. Foe's side is bruised. He
is still on his feet.
+9H – π

DescriptionText:
Violent blow to shield side. Any shield is destroyed. Foe's side is bruised. He is still on his feet.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    }
  ]
}


DescriptionText: Pitiless blow to foe's lower leg. Foe is desperate to defend himself while he regains his balance.
RawAffixText: +10H – ∑
ParseStatus: partial
RawCellText:
Pitiless blow to foe's lower leg. Foe is
desperate to defend himself while he
regains his balance.
+10H – ∑

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    }
  ]
}


DescriptionText: Boom! Foe is hammered by an effective strike to his back. He looks to be recovering. Minor bruises.
RawAffixText: +12H – 2∑
ParseStatus: partial
RawCellText:
Boom! Foe is hammered by an
effective strike to his back. He looks to
be recovering. Minor bruises.
+12H – 2∑

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    }
  ]
}


RawAffixText: +15H –2∑ – 2(-15)
ParseStatus: partial
RawCellText:
Hammer foe in shoulder. He falls 10
feet and spuins around. He stumbles
another 5 ft before regaining control.
+15H –2∑ – 2(-15)

DescriptionText:
Hammer foe in shoulder. He falls 10 feet and spuins around. He stumbles another 5 ft before regaining control.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    }
  ]
}


RawAffixText: +10H
ParseStatus: partial
RawCellText:
A solid shot unnerves foe and knocks
him to the side. His recovery is slow.
You have 3 rounds of initiative.
+10H

DescriptionText:
A solid shot unnerves foe and knocks him to the side. His recovery is slow. You have 3 rounds of initiative.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    }
  ]
}


RawAffixText: +10H – ∑
ParseStatus: partial
RawCellText:
Foe loses footing before being struck,
but still avoids most of assault. A piece
of equipment is knocked loose.
+10H – ∑

DescriptionText:
Foe loses footing before being struck, but still avoids most of assault. A piece of equipment is knocked loose.


RawAffixText: +12H – 2π – (+5)
ParseStatus: partial
RawCellText:
Foe's weapon arm is slammed into his
chest. Foe almost falls. He steps back
5 feet and regains some footing.
+12H – 2π – (+5)

DescriptionText:
Foe's weapon arm is slammed into his chest. Foe almost falls. He steps back 5 feet and regains some footing.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u03C0"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B5)"
    }
  ]
}


DescriptionText: Foe is shaken and steps back 5 feet for the next 2 rounds. If he cannot step back he falls down.
RawAffixText: +5H – 2π
ParseStatus: partial
RawCellText:
Foe is shaken and steps back 5 feet for
the next 2 rounds. If he cannot step
back he falls down.
+5H – 2π

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u03C0"
    }
  ]
}


RawAffixText: +20H – ∑∏
ParseStatus: partial
RawCellText:
Foe is lifted off the ground and thrown
back five feet. Amazingly he does not
fall. His guard is down.
+20H – ∑∏

DescriptionText:
Foe is lifted off the ground and thrown back five feet. Amazingly he does not fall. His guard is down.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    }
  ]
}


RawCellText: Smash foe to side. Foe still fights but footing is unfirm and armor is loose. +12H – ∑
DescriptionText: Smash foe to side. Foe still fights but footing is unfirm and armor is loose.
RawAffixText: +12H – ∑
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    }
  ]
}


RawCellText: Hard strike to side, armor does not help. The bruise is deep and effective. +15H – 2π
DescriptionText: Hard strike to side, armor does not help. The bruise is deep and effective.
RawAffixText: +15H – 2π
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u03C0"
    }
  ]
}


RawCellText: Batter foe. He fumbles his weapon grip. He notices little else right now. ∑∏ – (+5)
DescriptionText: Batter foe. He fumbles his weapon grip. He notices little else right now.
RawAffixText: ∑∏ – (+5)
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B5)"
    }
  ]
}


DescriptionText: Foe's shield arm is roughed up. Foe puts his guard up and steps back. It is clear he is dazed.
RawAffixText: +10H – ∑
ParseStatus: partial
RawCellText:
Foe's shield arm is roughed up. Foe
puts his guard up and steps back. It is
clear he is dazed.
+10H – ∑


RawAffixText: +10H – 2∑
ParseStatus: partial
RawCellText:
Foe's response is ungraceful. The
strike slams his weapon arm into his
side and pins it for the moment.
+10H – 2∑

DescriptionText:
Foe's response is ungraceful. The strike slams his weapon arm into his side and pins it for the moment.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    }
  ]
}


RawAffixText: +12H – 2∑
ParseStatus: partial
RawCellText:
Strong bash hits foe low. His legs
almost give with the pain. Foe recoils
5 feet away from your assault.
+12H – 2∑

DescriptionText:
Strong bash hits foe low. His legs almost give with the pain. Foe recoils 5 feet away from your assault.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    }
  ]
}


RawAffixText: 2∑∏ – (-10)
ParseStatus: partial
RawCellText:
Concussion bruises skin and batters
ribs. Foe is numb, unable to feel the
damage. He thinks wound is mortal.
2∑∏ – (-10)

DescriptionText:
Concussion bruises skin and batters ribs. Foe is numb, unable to feel the damage. He thinks wound is mortal.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawAffixText: +20H – 2∑∏
ParseStatus: partial
RawCellText:
Impact scatters unattached equipment.
Shield, helmet, and any weapons go
flying. Foe then falls down.
+20H – 2∑∏

DescriptionText:
Impact scatters unattached equipment. Shield, helmet, and any weapons go flying. Foe then falls down.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Blow crashes into foe's chest. If he has
chest armor, it is damaged. If not, he
has terrible bruises and cracked ribs.

DescriptionText:
Blow crashes into foe's chest. If he has chest armor, it is damaged. If not, he has terrible bruises and cracked ribs.


RawAffixText: +10H – ∑∏ – (+5)
ParseStatus: partial
RawCellText:
Crashing blow to foe's shoulder sends
him over. He uses weapon arm to stay
standing and cannot defend himself.
+10H – ∑∏ – (+5)

DescriptionText:
Crashing blow to foe's shoulder sends him over. He uses weapon arm to stay standing and cannot defend himself.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B5)"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Lay waste to foe's shield arm. Any
shield in use takes some of the
damage, but is destroyed by impact.

DescriptionText:
Lay waste to foe's shield arm. Any shield in use takes some of the damage, but is destroyed by impact.


RawAffixText: +20H – 3∑∏
ParseStatus: partial
RawCellText:
Your strike vandalizes foe's sense of
balance and he crashes to the ground.
His legs and pride are bruised.
+20H – 3∑∏

DescriptionText:
Your strike vandalizes foe's sense of balance and he crashes to the ground. His legs and pride are bruised.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    }
  ]
}


DescriptionText: Foe braced poorly for the impact. His knee is pressed backwards damaging muscles and tendons.
RawAffixText: +20H – π
ParseStatus: partial
RawCellText:
Foe braced poorly for the impact. His
knee is pressed backwards damaging
muscles and tendons.
+20H – π

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    }
  ]
}


RawAffixText: +15H – ∑∏
ParseStatus: partial
RawCellText:
Fingers are entangled in the impact and
broken. Foe's shield hand is useless.
The swelling might go away in a day.
+15H – ∑∏

DescriptionText:
Fingers are entangled in the impact and broken. Foe's shield hand is useless. The swelling might go away in a day.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    }
  ]
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RawAffixText: 3∑ – (-90)
ParseStatus: partial
RawCellText:
Blast breaks shield arm. He falls on his
weapon arm and breaks his wrist. Both
arms are useless. Talk about bad luck.
3∑ – (-90)

DescriptionText:
Blast breaks shield arm. He falls on his weapon arm and breaks his wrist. Both arms are useless. Talk about bad luck.

ParsedJson:
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
      "Modifier": -90,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-90)"
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  ]
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RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Snap foe's head back. Foe falls
unconscious onto ground breaking a
leg and hand. Without helm he dies .
–

DescriptionText:
Snap foe's head back. Foe falls unconscious onto ground breaking a leg and hand. Without helm he dies .


RawAffixText: +7H – ∑∏
ParseStatus: partial
RawCellText:
Foe's evasion attempt exposes back
and side. Impact causes foe to drop his
guard and stumble to the side.
+7H – ∑∏

DescriptionText:
Foe's evasion attempt exposes back and side. Impact causes foe to drop his guard and stumble to the side.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 7,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    }
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RawAffixText: +12H – ∑∏
ParseStatus: partial
RawCellText:
Blow to back flings foe to knees. He
drops his weapon. He stands but his
guard is down as he rearms himself.
+12H – ∑∏

DescriptionText:
Blow to back flings foe to knees. He drops his weapon. He stands but his guard is down as he rearms himself.

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
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RawAffixText: 2∑ – ∏
ParseStatus: partial
RawCellText:
A piece of solid equipment is jammed
into foe's chest. The pain is sharp. It
leaves a permanent bruise.
2∑ – ∏

DescriptionText:
A piece of solid equipment is jammed into foe's chest. The pain is sharp. It leaves a permanent bruise.

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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    }
  ]
}


RawAffixText: +15H – (+5)
ParseStatus: partial
RawCellText:
Foe is knocked down. He lands on his
equipment, and drops his weapon. He
cannot get up for 2 rounds.
+15H – (+5)

DescriptionText:
Foe is knocked down. He lands on his equipment, and drops his weapon. He cannot get up for 2 rounds.

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
      "Modifier": 5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B5)"
    }
  ]
}


RawAffixText: +15H – ∑ – (-10)
ParseStatus: partial
RawCellText:
Strike impacts along thigh. Leg is
twisted and muscles pulled. Foe jams a
finger during the struggle.
+15H – ∑ – (-10)

DescriptionText:
Strike impacts along thigh. Leg is twisted and muscles pulled. Foe jams a finger during the struggle.

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    {
      "EffectCode": "direct_hits",
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      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B15H"
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawAffixText: +10H – 2∑
ParseStatus: partial
RawCellText:
Modest strike provides some excellent
openings. If foe has a shield, it is out
of position for 1 round.
+10H – 2∑

DescriptionText:
Modest strike provides some excellent openings. If foe has a shield, it is out of position for 1 round.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    }
  ]
}


DescriptionText: Solid strike to shoulder numbs foe's senses and bruises muscles. Foe's sense of direction is off.
RawAffixText: +20H – 2∑ – ∏
ParseStatus: partial
RawCellText:
Solid strike to shoulder numbs foe's
senses and bruises muscles. Foe's
sense of direction is off.
+20H – 2∑ – ∏

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    }
  ]
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DescriptionText: Violent strike to foe's midsection. He falls, drops equipment, and is vulnerable while standing up.
RawAffixText: +10H – 2∑∏ –2(+5)
ParseStatus: partial
RawCellText:
Violent strike to foe's midsection. He
falls, drops equipment, and is
vulnerable while standing up.
+10H – 2∑∏ –2(+5)


ParsedJson: {}
ParseStatus: partial
RawCellText:
Strike at foe's legs. Foe wisely leaps
back from the strike. Both shins and
knees are bruised his ankle is broken.

DescriptionText:
Strike at foe's legs. Foe wisely leaps back from the strike. Both shins and knees are bruised his ankle is broken.


ParsedJson: {}
ParseStatus: partial
RawCellText:
Strike lands in center of foe's chest.
Foe is knocked down. Chest armor is
destroyed. Ribs are broken.

DescriptionText:
Strike lands in center of foe's chest. Foe is knocked down. Chest armor is destroyed. Ribs are broken.


ParsedJson: {}
ParseStatus: partial
RawCellText:
Strke lands hard against foe's shield
side. He almost loses his footing. Foe
will fall against any nearby object.

DescriptionText:
Strke lands hard against foe's shield side. He almost loses his footing. Foe will fall against any nearby object.


DescriptionText: Your irresistible blow sends foe onto his back. He drops his weapon. Foe has a variety of bruises.
ParsedJson: {}
ParseStatus: partial
RawCellText:
Your irresistible blow sends foe onto
his back. He drops his weapon. Foe
has a variety of bruises.


ParsedJson: {}
ParseStatus: partial
RawCellText:
Sweep foe onto his back. Foe must roll
over to get up. Leg armor will slow him
down. Minor fracture on lower leg.

DescriptionText:
Sweep foe onto his back. Foe must roll over to get up. Leg armor will slow him down. Minor fracture on lower leg.


RawAffixText: +10H - ∑
ParseStatus: partial
RawCellText:
Fold up foe's weapon arm and snap it
against his body like a twig. His arm is
useless. Boy that must hurt!
+10H - ∑

DescriptionText:
Fold up foe's weapon arm and snap it against his body like a twig. His arm is useless. Boy that must hurt!


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Strike crashes into foe's side, breaking
his shoulder and collar bone. One arm
is useless; the other isn't much better.
+25H

DescriptionText:
Strike crashes into foe's side, breaking his shoulder and collar bone. One arm is useless; the other isn't much better.


RawAffixText: +10H – (-25)
ParseStatus: partial
RawCellText:
Solid shot to foe's chest drives home a
deep bruise. The wound is unforgiving.
Ribs are cracked and cartilage is torn.
+10H – (-25)

DescriptionText:
Solid shot to foe's chest drives home a deep bruise. The wound is unforgiving. Ribs are cracked and cartilage is torn.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


RawAffixText: +10H – 2∑ – (-25)
ParseStatus: partial
RawCellText:
Brutal strike lands between foe's
shoulder blades. Tendons and muscles
sprain. Little is not painful for foe.
+10H – 2∑ – (-25)

DescriptionText:
Brutal strike lands between foe's shoulder blades. Tendons and muscles sprain. Little is not painful for foe.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


RawAffixText: +15H – ∑ – (-25)
ParseStatus: partial
RawCellText:
Strike looks harmless. However, foe's
collarbone is broken. He is furious with
his fortune. The pain is real.
+15H – ∑ – (-25)

DescriptionText:
Strike looks harmless. However, foe's collarbone is broken. He is furious with his fortune. The pain is real.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Impact to face and chest knocks out
teeth and breaks ribs. Foe is dazed and
stands immobile for 3 rounds.
+20H

DescriptionText:
Impact to face and chest knocks out teeth and breaks ribs. Foe is dazed and stands immobile for 3 rounds.


RawAffixText: +30H
ParseStatus: partial
RawCellText:
Violent onslaught ruptures organs and
causes massive internal bleeding. Foe
will die in 6 inactive rounds.
+30H

DescriptionText:
Violent onslaught ruptures organs and causes massive internal bleeding. Foe will die in 6 inactive rounds.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 30,
      "ValueExpression": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B30H"
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  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Assault to legs. Foe's balance is stolen.
He falls to the ground. Foe's shin and
knee are bashed against the ground.

DescriptionText:
Assault to legs. Foe's balance is stolen. He falls to the ground. Foe's shin and knee are bashed against the ground.


ParsedJson: {}
ParseStatus: partial
RawCellText:
Strike flings its strength into foe's legs.
Muscles are bruised and tendons are
torn. Foe remains standing. One of
foe's greaves comes off.

DescriptionText:
Strike flings its strength into foe's legs. Muscles are bruised and tendons are torn. Foe remains standing. One of foe's greaves comes off.


RawAffixText: +20H – 2∑∏ – (-60)
ParseStatus: partial
RawCellText:
Blow fractures foe's thigh. Foe does
not fall down, but he cannot walk until
the leg has a splint. This is a good
opportunity to practice your first aid.
+20H – 2∑∏ – (-60)

DescriptionText:
Blow fractures foe's thigh. Foe does not fall down, but he cannot walk until the leg has a splint. This is a good opportunity to practice your first aid.

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -60,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-60)"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Onslaught to foe's midsection. Organs
are damaged and foe throws up blood.
Foe's abdomen is seriously damaged.
He falls and should not be moved.

DescriptionText:
Onslaught to foe's midsection. Organs are damaged and foe throws up blood. Foe's abdomen is seriously damaged. He falls and should not be moved.


RawAffixText: +50H
ParseStatus: partial
RawCellText:
Foe is thrown down. Two ribs protrude
from his chest. Organs are destroyed.
Foe's eyes glaze when death comes in
3 rnds.
+50H

DescriptionText:
Foe is thrown down. Two ribs protrude from his chest. Organs are destroyed. Foe's eyes glaze when death comes in 3 rnds.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 50,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B50H"
    }
  ]
}


RawAffixText: +20H – 3∑∏ – (-50)
ParseStatus: partial
RawCellText:
Blow to foe's head. If he has a helmet,
it is unseated and covers foe's eyes. If
no helmet, foe is knocked out.
+20H – 3∑∏ – (-50)

DescriptionText:
Blow to foe's head. If he has a helmet, it is unseated and covers foe's eyes. If no helmet, foe is knocked out.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
    }
  ]
}


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Strike hammers side of head. With
helmet, foe is in coma for 2 weeks. If
no helm, foe diesin 1-10 rnds.
+25H

DescriptionText:
Strike hammers side of head. With helmet, foe is in coma for 2 weeks. If no helm, foe diesin 1-10 rnds.


RawAffixText: +20H – 9∑∏ – (-75)
ParseStatus: partial
RawCellText:
Force of attack breaks foe's knee and
sends him down. He can't get up
unassisted. He considers surrendering.
+20H – 9∑∏ – (-75)

DescriptionText:
Force of attack breaks foe's knee and sends him down. He can't get up unassisted. He considers surrendering.

ParsedJson:
{
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 9,
      "PerRound": null,
      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "9\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "SourceType": "symbol",
      "SourceText": "9\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -75,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-75)"
    }
  ]
}


RawAffixText: +50H
ParseStatus: partial
RawCellText:
Foe's face, jaw and neck shatter. He
stumbles back a few steps. He falls and
dies after 3 rounds of inactivity. Sad.
+50H

DescriptionText:
Foe's face, jaw and neck shatter. He stumbles back a few steps. He falls and dies after 3 rounds of inactivity. Sad.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 50,
      "ValueExpression": null,
      "DurationRounds": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B50H"
    }
  ]
}


RawAffixText: +30H
ParseStatus: partial
RawCellText:
Foe's lower body is crushed. Massive
blood loss and shock will cause foe to
die after 6 rounds. He can still speak.
+30H

DescriptionText:
Foe's lower body is crushed. Massive blood loss and shock will cause foe to die after 6 rounds. He can still speak.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 30,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B30H"
    }
  ]
}


RawAffixText: +20H - 3∑∏ – (-50)
ParseStatus: partial
RawCellText:
Blow lands hardest against foe's hip.
The bone is fractured and foe falls
down. Foe sprains wrist in the fall.
When it rains, it pours.
+20H - 3∑∏ – (-50)

DescriptionText:
Blow lands hardest against foe's hip. The bone is fractured and foe falls down. Foe sprains wrist in the fall. When it rains, it pours.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
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      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
    }
  ]
}


RawAffixText: +25H
ParseStatus: partial
RawCellText:
This sudden tempest breaks foe's
neck. He cannot breath. He drops and
dies after a futile 12 round struggle.
Close his eyes.
+25H

DescriptionText:
This sudden tempest breaks foe's neck. He cannot breath. He drops and dies after a futile 12 round struggle. Close his eyes.


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Bash in foe's side. Bones are broken
by the concussion. One of them is
driven into a kidney. Foe goes into
shock, drops, and dies in 8 rounds.
+25H

DescriptionText:
Bash in foe's side. Bones are broken by the concussion. One of them is driven into a kidney. Foe goes into shock, drops, and dies in 8 rounds.


RawAffixText: (+20)
ParseStatus: partial
RawCellText:
Strike brings foe down. His spine is
broken with liitle effort. Foe is still.
Blood pours from his mouth heralding
his death. He dies in 3 rounds.
(+20)

DescriptionText:
Strike brings foe down. His spine is broken with liitle effort. Foe is still. Blood pours from his mouth heralding his death. He dies in 3 rounds.


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Foe slams to ground from brutal strike.
His rib cage is fractured. With armor,
he is only knocked out; if no armor, foe
dies in 3 rnds from internal bleeding.
+25H

DescriptionText:
Foe slams to ground from brutal strike. His rib cage is fractured. With armor, he is only knocked out; if no armor, foe dies in 3 rnds from internal bleeding.


RawAffixText: +30H
ParseStatus: partial
RawCellText:
Bash in foe's side and a shoulder. The
shoulder blade violently contacts foe's
spine. Foe is paralyzed from the
shoulder down. Foe is unhappy.
+30H

DescriptionText:
Bash in foe's side and a shoulder. The shoulder blade violently contacts foe's spine. Foe is paralyzed from the shoulder down. Foe is unhappy.


RawAffixText: (+10)
ParseStatus: partial
RawCellText:
Foe's head is in the middle of this
tumult. Foe dies instantly. His skull is
crushed and a few other bones are also
broken in his fall.
(+10)

DescriptionText:
Foe's head is in the middle of this tumult. Foe dies instantly. His skull is crushed and a few other bones are also broken in his fall.


RawAffixText: (+25)
ParseStatus: partial
RawCellText:
Crush foe's lungs and heart with an
irresistible onslaught. The impact
slams foe to the ground and he dies a
moment later.
(+25)

DescriptionText:
Crush foe's lungs and heart with an irresistible onslaught. The impact slams foe to the ground and he dies a moment later.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B25)"
    }
  ]
}


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Blast breaks close to thirty bones in
foe's skeleton. He is dead a moment
later. His body is difficult to gather up.
Very little of his equipment in intact.
–

DescriptionText:
Blast breaks close to thirty bones in foe's skeleton. He is dead a moment later. His body is difficult to gather up. Very little of his equipment in intact.


RawCellText: Foe throws off the magic that threatens his very existance. +9H
DescriptionText: Foe throws off the magic that threatens his very existance.
RawAffixText: +9H
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    }
  ]
}


RawAffixText: +7H
ParseStatus: partial
RawCellText:
The attack lands well but seems only to .The attack lands well but seems only to scuff
scuff your foe's skin. your foe's skin.
+7H

DescriptionText:
The attack lands well but seems only to .The attack lands well but seems only to scuff scuff your foe's skin. your foe's skin.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 7,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    }
  ]
}


RawAffixText: +18H
ParseStatus: partial
RawCellText:
Strike tears down foe's back. Strike tears down foe's back. He ducts down in
He ducks down in pain. pain.
+18H

DescriptionText:
Strike tears down foe's back. Strike tears down foe's back. He ducts down in He ducks down in pain. pain.


DescriptionText: Blast drives into foe's mouth. The concussion knocks him down and puts him into a coma for a month.
RawAffixText: +30H
ParseStatus: partial
RawCellText:
Blast drives into foe's mouth. The concussion
knocks him down and puts him into a coma for
a month.
+30H


RawAffixText: (+10)
ParseStatus: partial
RawCellText:
Assaulting foe's very living essence, your strike
lands upon his head. His life is stripped from
him. He dies instantly.
(+10)

DescriptionText:
Assaulting foe's very living essence, your strike lands upon his head. His life is stripped from him. He dies instantly.


RawAffixText: +25H – (-75)
ParseStatus: partial
RawCellText:
You find a weak point. Unexpectedly, foe reels
and falls down. His shoulder is shattered. He
gets up slowly.
+25H – (-75)

DescriptionText:
You find a weak point. Unexpectedly, foe reels and falls down. His shoulder is shattered. He gets up slowly.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 25,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B25H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -75,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-75)"
    }
  ]
}


RawAffixText: +30H
ParseStatus: partial
RawCellText:
Collapse foe's chest with perfect placement.
His lungs are destroyed and his heart stops. He
dies after 6 rounds of wheezing.
+30H

DescriptionText:
Collapse foe's chest with perfect placement. His lungs are destroyed and his heart stops. He dies after 6 rounds of wheezing.


RawCellText: Solid strike on foe's leg. Foe feels the assault. +15H +15H
DescriptionText: Solid strike on foe's leg. Foe feels the assault.
RawAffixText: +15H +15H
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    }
  ]
}


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Solid strike to foe's head hurts him, but he is
still coming. If foe has head gear it is knocked
off.
+20H

DescriptionText:
Solid strike to foe's head hurts him, but he is still coming. If foe has head gear it is knocked off.


RawAffixText: +12H – 3∑
ParseStatus: partial
RawCellText:
Etch a nasty wound in foe's chest over his
vitals. He is upset greatly. You have initiative
for 6 rounds.
+12H – 3∑

DescriptionText:
Etch a nasty wound in foe's chest over his vitals. He is upset greatly. You have initiative for 6 rounds.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


RawAffixText: +15H – 3∑
ParseStatus: partial
RawCellText:
Strong blast staggers your terrible foe. He is as
surprised as you are at this success. He loses
6 rounds of initiative.
+15H – 3∑

DescriptionText:
Strong blast staggers your terrible foe. He is as surprised as you are at this success. He loses 6 rounds of initiative.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


DescriptionText: Blow to foe's arm joint lands poorly. Foe will have a bruise. You think you know what went wrong.
RawAffixText: +25H – 3∑
ParseStatus: partial
RawCellText:
Blow to foe's arm joint lands poorly. Foe will
have a bruise. You think you know what went
wrong.
+25H – 3∑

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 25,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B25H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Your strike hit no vitals, but you can hear the
ribs in foe's side crackle. Foe fights on in some
pain.
+20H

DescriptionText:
Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain.


DescriptionText: Hard and effective, your strike almost brings foe down. He stumbles, but does not fall.
RawAffixText: +20H – 2∑∏
ParseStatus: partial
RawCellText:
Hard and effective, your strike almost brings
foe down. He stumbles, but does not fall.
+20H – 2∑∏

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    }
  ]
}


RawCellText: You concentrate the energy of the strike and fracture foe's leg bone. 2∑π – (-30)
DescriptionText: You concentrate the energy of the strike and fracture foe's leg bone.
RawAffixText: 2∑π – (-30)
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u03C0"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u03C0"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-30)"
    }
  ]
}


RawCellText: Heavy and hard. Your strike is effective. Foe's abdomen is damaged. +30H +30H
DescriptionText: Heavy and hard. Your strike is effective. Foe's abdomen is damaged.
RawAffixText: +30H +30H
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 30,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B30H"
    },
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 30,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B30H"
    }
  ]
}


RawAffixText: +25H – 2∑∏
ParseStatus: partial
RawCellText:
Your attack lands with a beautiful crash. Foe's
leg is heavily damaged.
He struggles to keeps his defense up.
+25H – 2∑∏

DescriptionText:
Your attack lands with a beautiful crash. Foe's leg is heavily damaged. He struggles to keeps his defense up.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 25,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B25H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    }
  ]
}


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Strike lands and tears down into foe's neck.
This vicious blast crushes foe's neck and
shatters his spine. He falls unmoving and dies
in 3 rounds.
–

DescriptionText:
Strike lands and tears down into foe's neck. This vicious blast crushes foe's neck and shatters his spine. He falls unmoving and dies in 3 rounds.


RawAffixText: (+15)
ParseStatus: partial
RawCellText:
You are a mighty enchanter. Your strike hits
foe's chest and neck. His neck is broken. Foe
drops and dies.
(+15)

DescriptionText:
You are a mighty enchanter. Your strike hits foe's chest and neck. His neck is broken. Foe drops and dies.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B15)"
    }
  ]
}


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Your onslaught lands against foe's skull. Brain
is damaged. Swelling fractures his skull. Foe
drops and dies in 6 rounds.
–

DescriptionText:
Your onslaught lands against foe's skull. Brain is damaged. Swelling fractures his skull. Foe drops and dies in 6 rounds.


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Shot lands against foe's chest. Strike infests
foe with terminal poison. The full burden of the
enchantment ends his life instantly.
–

DescriptionText:
Shot lands against foe's chest. Strike infests foe with terminal poison. The full burden of the enchantment ends his life instantly.


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
You step into the right spot and rip open foe's
side. Your blow shatters some ribs. Foe dies in
6 painful rounds.
–

DescriptionText:
You step into the right spot and rip open foe's side. Your blow shatters some ribs. Foe dies in 6 painful rounds.


DescriptionText: Perfect aim. Foe's carotid artery and jugular vein are torn open. Foe drops and dies in 3 rounds.
RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Perfect aim. Foe's carotid artery and jugular
vein are torn open. Foe drops and dies in 3
rounds.
–


RawAffixText: 12∑∏ – (-95)
ParseStatus: partial
RawCellText:
Violent strike to foe's face. His eyes are badly
damaged. He is blinded.
He falls over. You have him now.
12∑∏ – (-95)

DescriptionText:
Violent strike to foe's face. His eyes are badly damaged. He is blinded. He falls over. You have him now.

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RawCellText: Glancing strike to foe's abdomen loses much of the impact on foe's hide. +30H – 3∑∏
DescriptionText: Glancing strike to foe's abdomen loses much of the impact on foe's hide.
RawAffixText: +30H – 3∑∏
ParseStatus: partial
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      "SourceText": "\u002B30H"
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      "EffectCode": "stunned_rounds",
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      "DurationRounds": 3,
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      "SourceText": "3\u2211\u220F"
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      "EffectCode": "no_parry_rounds",
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      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
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DescriptionText: Side strike. Attack careens down foe's chest and leg. Skin is torn away. Foe roars his defiance.
RawAffixText: +35H – 5∑∏
ParseStatus: partial
RawCellText:
Side strike. Attack careens down foe's chest
and leg. Skin is torn away. Foe roars his
defiance.
+35H – 5∑∏

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      "SourceText": "5\u2211\u220F"
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DescriptionText: Titanic blast sends foe stumbling despite his bulk. He is unable to defend himself for a moment.
RawAffixText: +30H – 2∑∏
ParseStatus: partial
RawCellText:
Titanic blast sends foe stumbling despite his
bulk. He is unable to defend himself for a
moment.
+30H – 2∑∏

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      "SourceText": "2\u2211\u220F"
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RawCellText: Foe stumbles 10 feet to his right with the impact of your attack. He is vulnerable. +35H – 3∑∏
DescriptionText: Foe stumbles 10 feet to his right with the impact of your attack. He is vulnerable.
RawAffixText: +35H – 3∑∏
ParseStatus: partial
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      "SourceText": "\u002B35H"
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    {
      "EffectCode": "stunned_rounds",
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      "DurationRounds": 3,
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      "SourceText": "3\u2211\u220F"
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      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
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RawCellText: Your weapon wounds deep and cuts muscles and tendons. 5∑∏ – (-20)
DescriptionText: Your weapon wounds deep and cuts muscles and tendons.
RawAffixText: 5∑∏ – (-20)
ParseStatus: partial
ParsedJson:
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      "SourceType": "symbol",
      "SourceText": "5\u2211\u220F"
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      "EffectCode": "no_parry_rounds",
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      "SourceType": "symbol",
      "SourceText": "5\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
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      "Modifier": -20,
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      "SourceType": "symbol",
      "SourceText": "(-20)"
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DescriptionText: Fracture a bone in foe's forearm. It twists in a painful direction. His guard is down.
RawAffixText: +40H – 6∑∏ – (-25)
ParseStatus: partial
RawCellText:
Fracture a bone in foe's forearm. It twists in a
painful direction. His guard is down.
+40H – 6∑∏ – (-25)

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      "SourceText": "\u002B40H"
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      "EffectCode": "stunned_rounds",
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      "SourceText": "6\u2211\u220F"
    },
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DescriptionText: Side strike. Foe steps to the side and takes the damage in his ribs. Bones are broken.
RawAffixText: 4∑∏ – (-20)
ParseStatus: partial
RawCellText:
Side strike. Foe steps to the side and takes the
damage in his ribs. Bones are broken.
4∑∏ – (-20)

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      "EffectCode": "no_parry_rounds",
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      "EffectCode": "foe_penalty",
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      "Modifier": -20,
      "BodyPart": null,
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      "SourceType": "symbol",
      "SourceText": "(-20)"
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RawCellText: Blast breaks bones and causes bleeding in foe's leg. He can still operate. 5∫ – (-20)
DescriptionText: Blast breaks bones and causes bleeding in foe's leg. He can still operate.
RawAffixText: 5∫ – (-20)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "bleed_per_round",
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      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": 5,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u222B"
    },
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      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
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  ]
}


DescriptionText: Foe presents a weak spot and you strike. Blow lands at the base of the neck. Tendons are damaged.
RawAffixText: +35H – (-35) – 10∫
ParseStatus: partial
RawCellText:
Foe presents a weak spot and you strike. Blow
lands at the base of the neck. Tendons are
damaged.
+35H – (-35) – 10∫

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      "SourceText": "\u002B35H"
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      "SourceType": "symbol",
      "SourceText": "(-35)"
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      "SourceType": "symbol",
      "SourceText": "10\u222B"
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  ]
}


DescriptionText: He is knocked down and out. Ribs are shattered. The concussion causes internal bleeding.
RawAffixText: 10∫ – (-50)
ParseStatus: partial
RawCellText:
He is knocked down and out. Ribs are
shattered. The concussion causes internal
bleeding.
10∫ – (-50)

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      "SourceType": "symbol",
      "SourceText": "(-50)"
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RawAffixText: +30H – 5∫ – (-30)
ParseStatus: partial
RawCellText:
Mighty is your strike. Its your turn to give.
Foe's chest tears open and blood sprays on all
bystanders.
+30H – 5∫ – (-30)

DescriptionText:
Mighty is your strike. Its your turn to give. Foe's chest tears open and blood sprays on all bystanders.

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      "ValueInteger": 30,
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      "SourceType": "symbol",
      "SourceText": "\u002B30H"
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    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
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      "SourceType": "symbol",
      "SourceText": "5\u222B"
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      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-30)"
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  ]
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RawAffixText: +40H – 10∫ – (-50)
ParseStatus: partial
RawCellText:
Epic assault to foe's side sends foe onto his
back. Wounds are severe.
Internal bleeding. He is in trouble.
+40H – 10∫ – (-50)

DescriptionText:
Epic assault to foe's side sends foe onto his back. Wounds are severe. Internal bleeding. He is in trouble.

ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 40,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B40H"
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    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
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      "SourceType": "symbol",
      "SourceText": "10\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
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RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
When your strike lands on foe's back, bones
crackle and pop. Foe is paralyzed and in a 3
month coma +50H. .
–

DescriptionText:
When your strike lands on foe's back, bones crackle and pop. Foe is paralyzed and in a 3 month coma +50H. .


RawCellText: Snap foe's head back and fracture his spine. Foe is paralyzed from the neck down. +40H
DescriptionText: Snap foe's head back and fracture his spine. Foe is paralyzed from the neck down.
RawAffixText: +40H
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 40,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B40H"
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RawAffixText: +50H
ParseStatus: partial
RawCellText:
Hammer foe's neck and face. The energy
engulfs his throat. Nerves are destroyed. Foe
dies after 9 inactive rounds.
+50H

DescriptionText:
Hammer foe's neck and face. The energy engulfs his throat. Nerves are destroyed. Foe dies after 9 inactive rounds.


DescriptionText: Foe lowers his eyes within your reach and you strike with great skill and fury. Foe dies instantly.
RawAffixText: +20H
ParseStatus: partial
RawCellText:
Foe lowers his eyes within your reach and you
strike with great skill and fury. Foe dies
instantly.
+20H


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Impact of blast drives content of skull in all
directions. Foe falls and flails around violently.
He dies instantly.
–

DescriptionText:
Impact of blast drives content of skull in all directions. Foe falls and flails around violently. He dies instantly.


RawAffixText: –
ParsedJson: {}
ParseStatus: raw
RawCellText:
Shatter parts of foe's skeleton. Heart and lungs
are damaged. Foe falls dead.
His blood pours out onto the floor.
–

DescriptionText:
Shatter parts of foe's skeleton. Heart and lungs are damaged. Foe falls dead. His blood pours out onto the floor.


RawAffixText: (+20)
ParseStatus: partial
RawCellText:
Blast goes in through foe's eye and comes out
ugly. Foe dies instantly. His terrible bulk comes
crashing down.
(+20)

DescriptionText:
Blast goes in through foe's eye and comes out ugly. Foe dies instantly. His terrible bulk comes crashing down.


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Your strike lands in a critical spot on
foe's abdomen. You are unable to
mortally wound him, for the moment.
+20H

DescriptionText:
Your strike lands in a critical spot on foe's abdomen. You are unable to mortally wound him, for the moment.


RawAffixText: +18H
ParseStatus: partial
RawCellText:
Your blade bites into foe's skin with a
hiss. Foe roars out at you. You ready
yourself for what comes next.
+18H

DescriptionText:
Your blade bites into foe's skin with a hiss. Foe roars out at you. You ready yourself for what comes next.


RawAffixText: +12H – ∏ – 5∫
ParseStatus: partial
RawCellText:
Your weapon drives deep into foe's
abdomen. Blood pours out of foe. He
looks looks like a statue in a fountain.
+12H – ∏ – 5∫

DescriptionText:
Your weapon drives deep into foe's abdomen. Blood pours out of foe. He looks looks like a statue in a fountain.

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      "ValueInteger": 12,
      "ValueExpression": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 5,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u222B"
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  ]
}


RawAffixText: +10H – π – 2∫
ParseStatus: partial
RawCellText:
Strike lands lightly against foe's
shoulder. You have the initiative for 3
rounds. Foe's blood gets all over you.
+10H – π – 2∫

DescriptionText:
Strike lands lightly against foe's shoulder. You have the initiative for 3 rounds. Foe's blood gets all over you.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Cave in the side of foe's head. Foe is
down and dies in 2 rounds. Your foot is
pinned under him for a round.
—

DescriptionText:
Cave in the side of foe's head. Foe is down and dies in 2 rounds. Your foot is pinned under him for a round.


RawAffixText: +30H
ParseStatus: partial
RawCellText:
Vicious strike to abdomenal region
destroys a variety of organs. Foe falls
over with a crash. He dies in 3 rounds.
+30H

DescriptionText:
Vicious strike to abdomenal region destroys a variety of organs. Foe falls over with a crash. He dies in 3 rounds.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Strike to foe's heart. He dies instantly.
You hit him one more time to make sure
he is dead. Very clean kill.
—

DescriptionText:
Strike to foe's heart. He dies instantly. You hit him one more time to make sure he is dead. Very clean kill.


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Drive home your attack right between
your foe's eyes. He dies instantly. You
have half the round left.
+20H

DescriptionText:
Drive home your attack right between your foe's eyes. He dies instantly. You have half the round left.


RawAffixText: +15H – 2∑ – (-20) – (+10)
ParseStatus: partial
RawCellText:
Strike to foe's thigh. Despite his size, it
sends him back. Your Mithril bites deep
and leaves a painful wound.
+15H – 2∑ – (-20) – (+10)

DescriptionText:
Strike to foe's thigh. Despite his size, it sends him back. Your Mithril bites deep and leaves a painful wound.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B15H"
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
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      "EffectCode": "foe_penalty",
      "Target": "foe",
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      "SourceType": "symbol",
      "SourceText": "(-20)"
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      "EffectCode": "attacker_bonus_next_round",
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
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RawAffixText: +20H – 2∑∏ – (+10)
ParseStatus: partial
RawCellText:
Foe loses his footing with your solid
strike. He takes time to gain his balance.
You are in good position.
+20H – 2∑∏ – (+10)

DescriptionText:
Foe loses his footing with your solid strike. He takes time to gain his balance. You are in good position.

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      "SourceType": "symbol",
      "SourceText": "\u002B20H"
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "SourceText": "2\u2211\u220F"
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      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
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      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
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RawAffixText: +20H – (+10)
ParseStatus: partial
RawCellText:
Plunge weapon into foe's heart. Your
weapon seems to know the way. The
wound is instantly mortal. He dies.
+20H – (+10)

DescriptionText:
Plunge weapon into foe's heart. Your weapon seems to know the way. The wound is instantly mortal. He dies.

ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 20,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B20H"
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    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
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  ]
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RawAffixText: +20H – 2∑∏ – 3∫
ParseStatus: partial
RawCellText:
Tear him up! Your strike lands along
foe's arm. The wound is bleeding
everywhere. It's all over you, as well.
+20H – 2∑∏ – 3∫

DescriptionText:
Tear him up! Your strike lands along foe's arm. The wound is bleeding everywhere. It's all over you, as well.

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      "EffectCode": "direct_hits",
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
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      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
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DescriptionText: Tear open foe's leg with a brutal side swing. Foe is unbalanced and bleeding. His guard goes down.
RawAffixText: +9H – ∑∏ – 3∫ – (-10)
ParseStatus: partial
RawCellText:
Tear open foe's leg with a brutal side
swing. Foe is unbalanced and bleeding.
His guard goes down.
+9H – ∑∏ – 3∫ – (-10)

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      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
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DescriptionText: Strike comes up under foe's arm. Blow breaks bones in upper arm. Arm is useless. Foe stumbles back.
RawAffixText: +15H – 3∑
ParseStatus: partial
RawCellText:
Strike comes up under foe's arm. Blow
breaks bones in upper arm. Arm is
useless. Foe stumbles back.
+15H – 3∑

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B15H"
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
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DescriptionText: Strong blast to foe's stomach staggers foe. His guard drops for a moment. You have a chance.
RawAffixText: +20H – 2∑∏ – (+10)
ParseStatus: partial
RawCellText:
Strong blast to foe's stomach
staggers foe. His guard drops for a
moment. You have a chance.
+20H – 2∑∏ – (+10)

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      "SourceType": "symbol",
      "SourceText": "\u002B20H"
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      "EffectCode": "stunned_rounds",
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      "ValueInteger": null,
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      "DurationRounds": 2,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 2,
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      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
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      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
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  ]
}


DescriptionText: Hard blow to foe's back. If foe has wings they are damaged. If not, foe has broken ribs.
RawAffixText: +22H – 3∑ – ∏
ParseStatus: partial
RawCellText:
Hard blow to foe's back. If foe has
wings they are damaged. If not, foe has
broken ribs.
+22H – 3∑ – ∏

ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 22,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B22H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "SourceType": "symbol",
      "SourceText": "\u220F"
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  ]
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DescriptionText: Reverse your strike to catch foe in his lower leg. He stumbles back out of reach.
RawAffixText: +15H – 2∑ – 2∫ – (-20)
ParseStatus: partial
RawCellText:
Reverse your strike to catch foe in his
lower leg. He stumbles back out of
reach.
+15H – 2∑ – 2∫ – (-20)

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      "EffectCode": "direct_hits",
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      "ValueInteger": 15,
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      "SourceType": "symbol",
      "SourceText": "\u002B15H"
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
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  ]
}


RawAffixText: +30H
ParseStatus: partial
RawCellText:
With a mighty cross swing you strike
foe's head. If he has a helm (or hard
head) you knock him out. If he has no
helm, you behead him and he dies.
+30H

DescriptionText:
With a mighty cross swing you strike foe's head. If he has a helm (or hard head) you knock him out. If he has no helm, you behead him and he dies.


RawAffixText: +25H – (+15)
ParseStatus: partial
RawCellText:
You see the opportunity you have needed.
A legendary strike to foe's chest destroys
heart and other vital organs. He drops
and dies instantly.
+25H – (+15)

DescriptionText:
You see the opportunity you have needed. A legendary strike to foe's chest destroys heart and other vital organs. He drops and dies instantly.

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 25,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B25H"
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      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
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      "PerRound": null,
      "Modifier": 15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B15)"
    }
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}


DescriptionText: Strong blow to foe's leg yields a gaping wound. If foe has blood, you see a lot of it.
RawAffixText: +18H – 3∑ – 5∫ –(-10)
ParseStatus: partial
RawCellText:
Strong blow to foe's leg yields a
gaping wound. If foe has blood,
you see a lot of it.
+18H – 3∑ – 5∫ –(-10)

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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 18,
      "ValueExpression": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B18H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": null,
      "PerRound": 5,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawCellText: You strike at foe's face. It hits and causes him some difficulty. +5H – 3∫ – (-25) – (+20)
DescriptionText: You strike at foe's face. It hits and causes him some difficulty.
RawAffixText: +5H – 3∫ – (-25) – (+20)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B20)"
    }
  ]
}


DescriptionText: Weapon impacts upon foe's head with unmatched force. Foe comes over and is knocked out.
RawAffixText: +30H – (+10)
ParseStatus: partial
RawCellText:
Weapon impacts upon foe's head with
unmatched force. Foe comes over and is
knocked out.
+30H – (+10)

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 30,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B30H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Your victory strike. Your weapon
crashes into foe's chest and downs him
for 2 rounds. He dies in 6 rounds.
—

DescriptionText:
Your victory strike. Your weapon crashes into foe's chest and downs him for 2 rounds. He dies in 6 rounds.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Blow to foe's leg slashes an artery open.
Foe falls gripping his leg. He is inactive
for 12 sad rounds and then dies.
—

DescriptionText:
Blow to foe's leg slashes an artery open. Foe falls gripping his leg. He is inactive for 12 sad rounds and then dies.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Plunge your weapon into foe's
heart. Foe dies instantly, and falls
on you. You are pinned for 6
rounds and +20H!
—

DescriptionText:
Plunge your weapon into foe's heart. Foe dies instantly, and falls on you. You are pinned for 6 rounds and +20H!


RawAffixText: +25H
ParseStatus: partial
RawCellText:
Your weapon plunges into foe's chest.
He drops and dies in 3 rounds. Your
weapon is stuck in him for 12 rounds.
+25H

DescriptionText:
Your weapon plunges into foe's chest. He drops and dies in 3 rounds. Your weapon is stuck in him for 12 rounds.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Strike foe in his head and destroy his
brain. If that's not power, what is?
You have half the round left to act.
—

DescriptionText:
Strike foe in his head and destroy his brain. If that's not power, what is? You have half the round left to act.


DescriptionText: Strike foe in his ear. He dies next round. You are very confident in your combat skills.
RawAffixText: +15H – (+25)
ParseStatus: partial
RawCellText:
Strike foe in his ear. He dies next round.
You are very confident in your combat
skills.
+15H – (+25)

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B25)"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
True to its name, your weapon slays foe
by crushing his skull. Parts of bone fly in
all directions. Not a pretty sight. Foe
drops instantly to the ground.
—

DescriptionText:
True to its name, your weapon slays foe by crushing his skull. Parts of bone fly in all directions. Not a pretty sight. Foe drops instantly to the ground.


DescriptionText: Strike through foe's lungs. Foe falls down and dies after 6 rounds. Allies get a bonus!
RawAffixText: +24H – (+20)
ParseStatus: partial
RawCellText:
Strike through foe's lungs. Foe falls
down and dies after 6 rounds.
Allies get a bonus!
+24H – (+20)

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 24,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B24H"
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    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B20)"
    }
  ]
}


RawAffixText: +35H – ∑∏
ParseStatus: partial
RawCellText:
Hard but flat strike. Your weapon takes
much of the impact. In addition to his
wound, your weapon is broken.
+35H – ∑∏

DescriptionText:
Hard but flat strike. Your weapon takes much of the impact. In addition to his wound, your weapon is broken.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 35,
      "ValueExpression": null,
      "DurationRounds": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B35H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    }
  ]
}


RawAffixText: +20H – 6∑∏
ParseStatus: partial
RawCellText:
You find a weak point and hammer foe's
neck. Your weapon sticks in foe for 2
rounds, while he struggles to breathe.
He dies in 6 rounds.
+20H – 6∑∏

DescriptionText:
You find a weak point and hammer foe's neck. Your weapon sticks in foe for 2 rounds, while he struggles to breathe. He dies in 6 rounds.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    }
  ]
}


DescriptionText: Your precision surgery blinds foe. He quickly loses his direction and is in trouble.
RawAffixText: +5H – 2∑∏ – (-100)
ParseStatus: partial
RawCellText:
Your precision surgery blinds foe. He
quickly loses his direction and is in
trouble.
+5H – 2∑∏ – (-100)

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -100,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-100)"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Strike foe in his face. His cheek bones
collapse. His neck is a bloody pulp. He
dies a round later. Your weapon is lodged
in foe.
—

DescriptionText:
Strike foe in his face. His cheek bones collapse. His neck is a bloody pulp. He dies a round later. Your weapon is lodged in foe.


DescriptionText: Awesome strike to shoulder sends foe stumbling. He has trouble getting his balance back.
RawAffixText: +50H – 3∑∏ – (-35)
ParseStatus: partial
RawCellText:
Awesome strike to shoulder sends
foe stumbling. He has trouble
getting his balance back.
+50H – 3∑∏ – (-35)

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 50,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B50H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -35,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-35)"
    }
  ]
}


RawAffixText: +20H – (+10)
ParseStatus: partial
RawCellText:
Strike foe in the side of his head. Foe
stumbles back a few feet before he falls
to the ground. He is out for 3 hours.
+20H – (+10)

DescriptionText:
Strike foe in the side of his head. Foe stumbles back a few feet before he falls to the ground. He is out for 3 hours.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawAffixText: +60H
ParseStatus: partial
RawCellText:
Catch foe in chin with all your weight
behind the weapon. Head snaps back
and chin shatters. Foe is knocked out for
30 days.
+60H

DescriptionText:
Catch foe in chin with all your weight behind the weapon. Head snaps back and chin shatters. Foe is knocked out for 30 days.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 60,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B60H"
    }
  ]
}


DescriptionText: You miss foe's weapon arm, but the strike lands on foe's knee. The results are acceptable.
RawAffixText: +3H – 2∑ – 2∫ – (-30)
ParseStatus: partial
RawCellText:
You miss foe's weapon arm, but the
strike lands on foe's knee. The results
are acceptable.
+3H – 2∑ – 2∫ – (-30)

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 3,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-30)"
    }
  ]
}


DescriptionText: Sever a vein in foe's forelimb. He falls to his knees. Blood is everywhere. He dies in 6 rounds.
RawAffixText: +20H – 6∑∏ – 12∫
ParseStatus: partial
RawCellText:
Sever a vein in foe's forelimb. He falls to
his knees. Blood is everywhere. He dies in
6 rounds.
+20H – 6∑∏ – 12∫

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 12,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "12\u222B"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Strike shatters foe's jaw and sends it up
into his brain. Foe is dead before he hits
the ground. Half round left to act.
—

DescriptionText:
Strike shatters foe's jaw and sends it up into his brain. Foe is dead before he hits the ground. Half round left to act.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Strike foe in the abdomen. The wound is
mortal. A variety of important organs are
destroyed on impact. Foe drops and
dies after 6 rounds.
—

DescriptionText:
Strike foe in the abdomen. The wound is mortal. A variety of important organs are destroyed on impact. Foe drops and dies after 6 rounds.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Smooth strike to foe's cheek. Just as he
was about to deal you a deadly blow,
you crush the side of his head. He dies.
You have half the round left.
—

DescriptionText:
Smooth strike to foe's cheek. Just as he was about to deal you a deadly blow, you crush the side of his head. He dies. You have half the round left.


DescriptionText: You almost sever foe's head, with a mighty blow to his neck. Foe is inactive and dies in 5 rounds.
RawAffixText: (+20)
ParseStatus: partial
RawCellText:
You almost sever foe's head, with a
mighty blow to his neck. Foe is inactive
and dies in 5 rounds.
(+20)


RawAffixText: +35H – (+15)
ParseStatus: partial
RawCellText:
Strike to bowels destroys foe's
abdomenal areas. Foe's blood is all
over you. Foe dies in 12 rounds.
+35H – (+15)

DescriptionText:
Strike to bowels destroys foe's abdomenal areas. Foe's blood is all over you. Foe dies in 12 rounds.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 35,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B35H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B15)"
    }
  ]
}


DescriptionText: Shot along side foe's head penetrates his ear and he dies in 3 rounds. You are mighty in battle.
RawAffixText: +10H – (+20)
ParseStatus: partial
RawCellText:
Shot along side foe's head penetrates
his ear and he dies in 3 rounds.
You are mighty in battle.
+10H – (+20)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B20)"
    }
  ]
}


RawAffixText: +5H – 2(-20)
ParseStatus: partial
RawCellText:
Death comes swiftly! Your strike severs
an artery in foe's leg. Foe fights for 2
rounds, then drops and dies in 6
rounds.
+5H – 2(-20)

DescriptionText:
Death comes swiftly! Your strike severs an artery in foe's leg. Foe fights for 2 rounds, then drops and dies in 6 rounds.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


RawAffixText: +20H
ParseStatus: partial
RawCellText:
Strike penetrates to foe's spine. Spine is
broken and foe is paralyzed from the
waist down. You will not have trouble
killing him.
+20H

DescriptionText:
Strike penetrates to foe's spine. Spine is broken and foe is paralyzed from the waist down. You will not have trouble killing him.


RawAffixText: (+20)
ParseStatus: partial
RawCellText:
Strike to abdomen damages a variety of
organs. Internal bleeding will kill foe in 4
rounds. You have half the round to act.
(+20)

DescriptionText:
Strike to abdomen damages a variety of organs. Internal bleeding will kill foe in 4 rounds. You have half the round to act.


RawAffixText: +15H – 6∑ – (-30)
ParseStatus: partial
RawCellText:
Blow to foe's forearm severs a vein.
Foe dies in 7 rounds from shock
and blood loss. He is still standing.
+15H – 6∑ – (-30)

DescriptionText:
Blow to foe's forearm severs a vein. Foe dies in 7 rounds from shock and blood loss. He is still standing.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-30)"
    }
  ]
}


RawAffixText: +15H
ParseStatus: partial
RawCellText:
Strike to foe's back. Hit severs spine.
Foe is paralyzed from the neck down.
Sadly, your weapon is broken.
+15H

DescriptionText:
Strike to foe's back. Hit severs spine. Foe is paralyzed from the neck down. Sadly, your weapon is broken.


RawAffixText: +20H – 2(+15)
ParseStatus: partial
RawCellText:
Heart strike. Your foe dies in true epic
form. He tumbles backwards and lands
with a thunderous sound. Your strike
knocks you to your knees. Foe is dead.
+20H – 2(+15)

DescriptionText:
Heart strike. Your foe dies in true epic form. He tumbles backwards and lands with a thunderous sound. Your strike knocks you to your knees. Foe is dead.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 20,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B20H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B15)"
    }
  ]
}


RawAffixText: +25H – 3(+20)
ParseStatus: partial
RawCellText:
Your weapon swings out and hammers
foe's evil heart. He expires and your
sword sings a joyful note. All who see
your mighty deed are inspired by it.
+25H – 3(+20)

DescriptionText:
Your weapon swings out and hammers foe's evil heart. He expires and your sword sings a joyful note. All who see your mighty deed are inspired by it.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 25,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B25H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B20)"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Snap foe's head and break his neck. Foe
drops and dies. You may direct another
attack at anything you can reach.
—

DescriptionText:
Snap foe's head and break his neck. Foe drops and dies. You may direct another attack at anything you can reach.


DescriptionText: You grapple your foe and deal him a mighty blow. You are knocked out. Foe is also impaired.
RawAffixText: +35H – 3∑∏
ParseStatus: partial
RawCellText:
You grapple your foe and deal him
a mighty blow. You are knocked
out. Foe is also impaired.
+35H – 3∑∏

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RawCellText: Strike through foe's eye proves fatal. He dies immediately. You avoid his fall. +20H – (+25)
DescriptionText: Strike through foe's eye proves fatal. He dies immediately. You avoid his fall.
RawAffixText: +20H – (+25)
ParseStatus: partial
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      "SourceText": "\u002B20H"
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      "SourceText": "(\u002B25)"
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DescriptionText: You blind foe with a vicious crossing strike to the eyes. He grips his face and falls to his kness.
RawAffixText: +10H – 6∑ – (-100)
ParseStatus: partial
RawCellText:
You blind foe with a vicious crossing
strike to the eyes. He grips his face and
falls to his kness.
+10H – 6∑ – (-100)

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      "SourceText": "\u002B10H"
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      "SourceText": "6\u2211"
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      "SourceText": "(-100)"
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RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Strike to foe's ribs puntures a lung. Foe
is knocked out. Your weapon is stuck in
foe for 6 rounds. Good luck.
—

DescriptionText:
Strike to foe's ribs puntures a lung. Foe is knocked out. Your weapon is stuck in foe for 6 rounds. Good luck.


RawAffixText: +6H – 24∑∏
ParseStatus: partial
RawCellText:
Drive foe's eyes back into his skull, with
a cross strike. Foe is blind and prone. Foe
is in pain. He does not even try to get up.
+6H – 24∑∏

DescriptionText:
Drive foe's eyes back into his skull, with a cross strike. Foe is blind and prone. Foe is in pain. He does not even try to get up.

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      "SourceText": "\u002B6H"
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      "SourceText": "24\u2211\u220F"
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      "SourceText": "24\u2211\u220F"
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RawAffixText: +3H
ParseStatus: partial
RawCellText:
You maneauver for a better You maneuver for a better
position. You have initiative. position. You have initiative.
+3H

DescriptionText:
You maneauver for a better You maneuver for a better position. You have initiative. position. You have initiative.


RawCellText: Foe blocks your attack. He falls back to recover from your onslaught. +8H – (π-10)
DescriptionText: Foe blocks your attack. He falls back to recover from your onslaught.
RawAffixText: +8H – (π-10)
ParseStatus: partial
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      "ValueInteger": 8,
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      "SourceType": "symbol",
      "SourceText": "\u002B8H"
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      "EffectCode": "foe_penalty",
      "Target": "foe",
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-10)"
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RawCellText: Snappy double shot to ribs. Crack! Ribs are fractured. +5H – ∑ – (-10)
DescriptionText: Snappy double shot to ribs. Crack! Ribs are fractured.
RawAffixText: +5H – ∑ – (-10)
ParseStatus: partial
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      "SourceType": "symbol",
      "SourceText": "\u002B5H"
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      "EffectCode": "stunned_rounds",
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      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
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      "SourceType": "symbol",
      "SourceText": "(-10)"
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DescriptionText: Grab foe and bring your knee into his ribs. The force of the strike throws him from your grasp.
RawAffixText: +6H – ∑
ParseStatus: partial
RawCellText:
Grab foe and bring your knee into his
ribs. The force of the strike throws him
from your grasp.
+6H – ∑


DescriptionText: Blow to chest. Use your forehead in a brutal way to subdue foe. You have initiative for 3 rounds.
RawAffixText: +3H – ∑
ParseStatus: partial
RawCellText:
Blow to chest. Use your forehead in a
brutal way to subdue foe. You have
initiative for 3 rounds.
+3H – ∑


RawAffixText: (-20)
ParseStatus: partial
RawCellText:
Side strike jars foe's kidneys. Heavy
bruise to muscles. Foe steps right into
that one. He is in pain.
(-20)

DescriptionText:
Side strike jars foe's kidneys. Heavy bruise to muscles. Foe steps right into that one. He is in pain.

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DescriptionText: Mild strike to foe's chest. He can see your next strike coming and he attempts to block it.
RawAffixText: +6H – (π-10)
ParseStatus: partial
RawCellText:
Mild strike to foe's chest. He can
see your next strike coming and he
attempts to block it.
+6H – (π-10)

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      "SourceText": "\u002B6H"
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      "SourceType": "symbol",
      "SourceText": "(\u03C0-10)"
    }
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RawCellText: Chest strike. Foe makes a strange noise on impact. He blocks and recovers. +7H – (π-20)
DescriptionText: Chest strike. Foe makes a strange noise on impact. He blocks and recovers.
RawAffixText: +7H – (π-20)
ParseStatus: partial
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      "SourceText": "\u002B7H"
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      "EffectCode": "foe_penalty",
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      "SourceType": "symbol",
      "SourceText": "(\u03C0-20)"
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DescriptionText: Clever feint finds an opening in foe's guard. Your strike is light and fast. Bruise foe's chest.
RawAffixText: +8H – ∑
ParseStatus: partial
RawCellText:
Clever feint finds an opening in foe's
guard. Your strike is light and fast.
Bruise foe's chest.
+8H – ∑

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      "SourceType": "symbol",
      "SourceText": "\u002B8H"
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      "EffectCode": "stunned_rounds",
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      "SourceText": "\u2211"
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DescriptionText: Chest strike. Foe falls forward onto one knee in front of you. His guard is down for a moment.
RawAffixText: +5H – ∑∏
ParseStatus: partial
RawCellText:
Chest strike. Foe falls forward onto one
knee in front of you. His guard is down
for a moment.
+5H – ∑∏

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      "SourceText": "\u002B5H"
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      "EffectCode": "stunned_rounds",
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
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      "EffectCode": "no_parry_rounds",
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      "SourceText": "\u2211\u220F"
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DescriptionText: Strike is solid. It turns foe around. You have a clean shot at foe's back next round, if you hurry.
RawAffixText: ∑
ParseStatus: partial
RawCellText:
Strike is solid. It turns foe around. You
have a clean shot at foe's back next
round, if you hurry.
∑

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      "SourceText": "\u2211"
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DescriptionText: Solid chest strike. The impact confuses foe greatly. His ribs are fractured. He hates you.
RawAffixText: +3H – 2∑ – (-10)
ParseStatus: partial
RawCellText:
Solid chest strike. The impact confuses
foe greatly. His ribs are fractured. He
hates you.
+3H – 2∑ – (-10)

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      "EffectCode": "direct_hits",
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      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
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      "EffectCode": "stunned_rounds",
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
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      "EffectCode": "foe_penalty",
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      "Modifier": -10,
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      "SourceType": "symbol",
      "SourceText": "(-10)"
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DescriptionText: Draw down foe's defenses with a feint and then hammer him in chest. Your tactics are acceptable.
RawAffixText: +5H – 2∑ – ∏
ParseStatus: partial
RawCellText:
Draw down foe's defenses with a feint
and then hammer him in chest. Your
tactics are acceptable.
+5H – 2∑ – ∏

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      "SourceType": "symbol",
      "SourceText": "\u002B5H"
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      "EffectCode": "stunned_rounds",
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
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      "DurationRounds": 1,
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      "SourceType": "symbol",
      "SourceText": "\u220F"
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RawCellText: With a circular block and a focused central strike you break foe's defenses. ∑∏ – (+20)
DescriptionText: With a circular block and a focused central strike you break foe's defenses.
RawAffixText: ∑∏ – (+20)
ParseStatus: partial
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      "EffectCode": "stunned_rounds",
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
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      "Modifier": 20,
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      "SourceType": "symbol",
      "SourceText": "(\u002B20)"
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}


RawCellText: Textbook shot to foe's upper leg. The bruise is deep. Foe does not fall down. +6H – (-25)
DescriptionText: Textbook shot to foe's upper leg. The bruise is deep. Foe does not fall down.
RawAffixText: +6H – (-25)
ParseStatus: partial
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      "EffectCode": "direct_hits",
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      "ValueInteger": 6,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B6H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


RawCellText: Hip strike spins foe. He is suspicious of gravity and struggles to stay standing. +5H – 3∑
DescriptionText: Hip strike spins foe. He is suspicious of gravity and struggles to stay standing.
RawAffixText: +5H – 3∑
ParseStatus: partial
ParsedJson:
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      "ValueInteger": 5,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


RawCellText: Back strike. Foe attempts to flee and then changes his mind. +4H – 3∑
DescriptionText: Back strike. Foe attempts to flee and then changes his mind.
RawAffixText: +4H – 3∑
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 4,
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      "SourceType": "symbol",
      "SourceText": "\u002B4H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


RawCellText: Shoulder strike. Foe is badly unbalances and unable to defend himself. 2∑ – ∏ – (-10)
DescriptionText: Shoulder strike. Foe is badly unbalances and unable to defend himself.
RawAffixText: 2∑ – ∏ – (-10)
ParseStatus: partial
ParsedJson:
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      "DurationRounds": 2,
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
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      "EffectCode": "no_parry_rounds",
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      "DurationRounds": 1,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


DescriptionText: Blow on top of foe's foot is slightly misplaced, but quick. Bruise toe and mash toe nails.
RawAffixText: +5H – 5(-20)
ParseStatus: partial
RawCellText:
Blow on top of foe's foot is slightly
misplaced, but quick. Bruise toe
and mash toe nails.
+5H – 5(-20)

ParsedJson:
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      "ValueInteger": 5,
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      "SourceType": "symbol",
      "SourceText": "\u002B5H"
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    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -20,
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      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


DescriptionText: Brutal strike to upper leg. The bruise is deep. The pain makes it hard for foe to stand on the leg.
RawAffixText: +5H – (-25)
ParseStatus: partial
RawCellText:
Brutal strike to upper leg. The bruise is
deep. The pain makes it hard for foe to
stand on the leg.
+5H – (-25)

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B5H"
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      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
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  ]
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DescriptionText: Strike Achilles tendon. Foe almost falls. He recovers his balance, but the pain is strong.
RawAffixText: +7H – 2∑ –(-50)
ParseStatus: partial
RawCellText:
Strike Achilles tendon. Foe almost
falls. He recovers his balance, but
the pain is strong.
+7H – 2∑ –(-50)

ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 7,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
    }
  ]
}


RawAffixText: +4H – 9∑ – (-50)
ParseStatus: partial
RawCellText:
Strike foe in his forehead. The shock
sprains neck and fractures foe's jaw.
He cannot seem to close his jaw.
+4H – 9∑ – (-50)

DescriptionText:
Strike foe in his forehead. The shock sprains neck and fractures foe's jaw. He cannot seem to close his jaw.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 4,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B4H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 9,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "9\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
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  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Knife hand strike breaks foe's weapon
arm, leaving it useless. Follow-up punch
to solar plexus knocks foe out.
—

DescriptionText:
Knife hand strike breaks foe's weapon arm, leaving it useless. Follow-up punch to solar plexus knocks foe out.


RawAffixText: (+20)
ParseStatus: partial
RawCellText:
Grip foe's weapon arm. Dislocate the
arm and then break it. Use your
advantage to pull foe over and kick him in
the face. Foe is knocked out.
(+20)

DescriptionText:
Grip foe's weapon arm. Dislocate the arm and then break it. Use your advantage to pull foe over and kick him in the face. Foe is knocked out.


RawCellText: Simultaneous palm strike to both of foe's ears. Destroy foe's hearing and balance. 24∑ – (-95)
DescriptionText: Simultaneous palm strike to both of foe's ears. Destroy foe's hearing and balance.
RawAffixText: 24∑ – (-95)
ParseStatus: partial
ParsedJson:
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      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 24,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "24\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -95,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-95)"
    }
  ]
}


RawCellText: Weak spearhand to foe's side. It yields an excellent effect. +2H – 2∑
DescriptionText: Weak spearhand to foe's side. It yields an excellent effect.
RawAffixText: +2H – 2∑
ParseStatus: partial
ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 2,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    }
  ]
}


RawCellText: Elbow to solar plexus and back of fist to foe's face. Foe drops. +5H - 3∑ – 2∏
DescriptionText: Elbow to solar plexus and back of fist to foe's face. Foe drops.
RawAffixText: +5H - 3∑ – 2∏
ParseStatus: partial
ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u220F"
    }
  ]
}


DescriptionText: Hammer foe's weapon arm as it passes near you. The bruise is deep. Foe holds tight to his weapon.
RawAffixText: +6H – 2∑ – (-20)
ParseStatus: partial
RawCellText:
Hammer foe's weapon arm as it passes
near you. The bruise is deep. Foe holds
tight to his weapon.
+6H – 2∑ – (-20)

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 6,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B6H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


RawAffixText: 2∑∏ – (-25)
ParseStatus: partial
RawCellText:
Firm flat palm strike to foe's collarbone.
Bone is broken. Foe guard is down. It
hurts him to raise his arm.
2∑∏ – (-25)

DescriptionText:
Firm flat palm strike to foe's collarbone. Bone is broken. Foe guard is down. It hurts him to raise his arm.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


DescriptionText: Kick foe's knee in backwards. Tendons and muscles are torn. Foe yells out frightfully in response.
RawAffixText: +5H – 3∑ – (-50)
ParseStatus: partial
RawCellText:
Kick foe's knee in backwards. Tendons
and muscles are torn. Foe yells out
frightfully in response.
+5H – 3∑ – (-50)

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
    }
  ]
}


RawAffixText: +6H – ∑
ParseStatus: partial
RawCellText:
Blow to foe's shield arm. If foe has a
shield, it is broken. If foe has no
shield, his arm is broken.
+6H – ∑

DescriptionText:
Blow to foe's shield arm. If foe has a shield, it is broken. If foe has no shield, his arm is broken.


RawAffixText: 2∑ – (-25)
ParseStatus: partial
RawCellText:
You find an opening and strike the back
of foe's knee. The impact damages
tendons and unbalances foe.
2∑ – (-25)

DescriptionText:
You find an opening and strike the back of foe's knee. The impact damages tendons and unbalances foe.

ParsedJson:
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


DescriptionText: You turn a block into a strike to foe's weapon arm. Foe is disarmed. Strike damages cartilage.
RawAffixText: ∑ – (-10)
ParseStatus: partial
RawCellText:
You turn a block into a strike to foe's
weapon arm. Foe is disarmed. Strike
damages cartilage.
∑ – (-10)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Front kick to midsection doubles foe over.
You follow with a knee strike which
breaks foe's nose and knocks foe out.
—

DescriptionText:
Front kick to midsection doubles foe over. You follow with a knee strike which breaks foe's nose and knocks foe out.


DescriptionText: Kick foe's weapon arm and send weapon flying 5 feet away. You break 2 of foe's weapons.
RawAffixText: +3H – 2∑ – (-20)
ParseStatus: partial
RawCellText:
Kick foe's weapon arm and send
weapon flying 5 feet away. You break 2
of foe's weapons.
+3H – 2∑ – (-20)

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 3,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


DescriptionText: Kick to foe's leg is clean and mean. Leg is broken above the knee. Foe falls over slowly.
RawAffixText: +5H – 5∑∏ – (-75)
ParseStatus: partial
RawCellText:
Kick to foe's leg is clean and mean. Leg
is broken above the knee. Foe falls over
slowly.
+5H – 5∑∏ – (-75)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 5,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 5,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "5\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -75,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-75)"
    }
  ]
}


DescriptionText: Powerful strike shatters knee and then disjoints it. Foe drops. Oh that hurts!
RawAffixText: +15H – 12∑∏ – (-80)
ParseStatus: partial
RawCellText:
Powerful strike shatters knee and then
disjoints it. Foe drops. Oh that hurts!
+15H – 12∑∏ – (-80)

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 12,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "12\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 12,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "12\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -80,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-80)"
    }
  ]
}


RawAffixText: 3∑
ParseStatus: partial
RawCellText:
Fluid move followed by a leaping
kick to foe's back knocks foe down.
He is shaken and tries to stand.
3∑

DescriptionText:
Fluid move followed by a leaping kick to foe's back knocks foe down. He is shaken and tries to stand.

ParsedJson:
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


DescriptionText: Wheel kick knocks foe flat. Smash tendons and tear muscle. You spin clear with too much energy.
RawAffixText: 9∑ – (-30)
ParseStatus: partial
RawCellText:
Wheel kick knocks foe flat. Smash
tendons and tear muscle. You spin clear
with too much energy.
9∑ – (-30)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 9,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "9\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-30)"
    }
  ]
}


RawCellText: Clean strike to lower leg rips Achilles tendon and drops foe. +10H – 9∑ – (-80)
DescriptionText: Clean strike to lower leg rips Achilles tendon and drops foe.
RawAffixText: +10H – 9∑ – (-80)
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 9,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "9\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -80,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-80)"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Open-handed blow to foe's adam's apple
crushes foe's windpipe. Foe dies in 18
rounds of shock and asphyxiation.
—

DescriptionText:
Open-handed blow to foe's adam's apple crushes foe's windpipe. Foe dies in 18 rounds of shock and asphyxiation.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Round house kick to kidneys drops foe to
his knees. You grip foe's neck and snap
it very effectively. Foe dies in 9 rounds.
—

DescriptionText:
Round house kick to kidneys drops foe to his knees. You grip foe's neck and snap it very effectively. Foe dies in 9 rounds.


DescriptionText: Strike to nerve in foe's leg. Foe's leg buckles. He does not fall, he crouches down in pain.
RawAffixText: +8H – 2∑∏ – 6(-40)
ParseStatus: partial
RawCellText:
Strike to nerve in foe's leg. Foe's leg
buckles. He does not fall, he
crouches down in pain.
+8H – 2∑∏ – 6(-40)

ParsedJson:
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      "SourceText": "\u002B8H"
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      "EffectCode": "stunned_rounds",
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      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "SourceText": "2\u2211\u220F"
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      "EffectCode": "no_parry_rounds",
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DescriptionText: Strike to foe's knee shatters joint. Foe drops down hard. He grips his knee and spits out an oath.
RawAffixText: 4∑∏ – (-85)
ParseStatus: partial
RawCellText:
Strike to foe's knee shatters joint.
Foe drops down hard. He grips his
knee and spits out an oath.
4∑∏ – (-85)

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RawCellText: Flying kick to foe's back. You knock foe down, disarm him, and leave him in trouble. 12∑∏
DescriptionText: Flying kick to foe's back. You knock foe down, disarm him, and leave him in trouble.
RawAffixText: 12∑∏
ParseStatus: partial
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DescriptionText: Jab to foe's eyes blinds him. Crescent kick sends foe 10 feet in the direction you select.
RawAffixText: 10∑ – (-100)
ParseStatus: partial
RawCellText:
Jab to foe's eyes blinds him. Crescent
kick sends foe 10 feet in the direction
you select.
10∑ – (-100)

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DescriptionText: Strike to abdomen ruptures spleen. Foe spits out blood instantly. He drops and dies in 12 rounds.
RawAffixText: (+10)
ParseStatus: partial
RawCellText:
Strike to abdomen ruptures spleen. Foe
spits out blood instantly. He drops and
dies in 12 rounds.
(+10)


RawAffixText: 3∑∏
ParseStatus: partial
RawCellText:
You block foe's attack. You then
follow-up with a side strike that
knocks foe down. Foe hits hard and
loses his direction.
3∑∏

DescriptionText:
You block foe's attack. You then follow-up with a side strike that knocks foe down. Foe hits hard and loses his direction.

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      "SourceText": "3\u2211\u220F"
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RawAffixText: 20∑∏ –20(-100)
ParseStatus: partial
RawCellText:
Roundhouse kick knocks foe out and
fractures collarbone. Neck is sprained
and shoulder muscles are bruised.
20∑∏ –20(-100)

DescriptionText:
Roundhouse kick knocks foe out and fractures collarbone. Neck is sprained and shoulder muscles are bruised.

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      "EffectCode": "no_parry_rounds",
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      "EffectCode": "foe_penalty",
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      "Modifier": -100,
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      "SourceText": "(-100)"
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RawCellText: Kick to foe's solar plexus. He stumbles back 10 feet. He falls very hard. +30H – 30∑∏
DescriptionText: Kick to foe's solar plexus. He stumbles back 10 feet. He falls very hard.
RawAffixText: +30H – 30∑∏
ParseStatus: partial
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      "SourceType": "symbol",
      "SourceText": "\u002B30H"
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      "SourceText": "30\u2211\u220F"
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      "EffectCode": "no_parry_rounds",
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      "SourceType": "symbol",
      "SourceText": "30\u2211\u220F"
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RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Round house kick catches foe in back of
head. You slam foe's head into the
ground. Severe concussion. Foe dies of
hemorrhage in 9 rounds.
—

DescriptionText:
Round house kick catches foe in back of head. You slam foe's head into the ground. Severe concussion. Foe dies of hemorrhage in 9 rounds.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Double palmstrike to foe's nose breaks
cartilage and drives bone into brain.
The effects are rapid. Foe dies after 6
rounds prone and immobile.
—

DescriptionText:
Double palmstrike to foe's nose breaks cartilage and drives bone into brain. The effects are rapid. Foe dies after 6 rounds prone and immobile.


RawAffixText: (-75)
ParseStatus: partial
RawCellText:
Gooseneck strike. Foe's inner ear
ruptured. Foe stands there while
your follow-up strike knocks him
down and out!
(-75)

DescriptionText:
Gooseneck strike. Foe's inner ear ruptured. Foe stands there while your follow-up strike knocks him down and out!

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      "Modifier": -75,
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RawAffixText: +5H
ParseStatus: partial
RawCellText:
Knife hand strike to foe's weapon arm
breaks bone. Kick to lower back breaks
foe's backbone, leaving foe paralyzed
from the waist down.
+5H

DescriptionText:
Knife hand strike to foe's weapon arm breaks bone. Kick to lower back breaks foe's backbone, leaving foe paralyzed from the waist down.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Sweep lays foe out and heel strike to
foe's sternum collapses the ribcage.
Foe is helpless and dies in 4 rounds.
—

DescriptionText:
Sweep lays foe out and heel strike to foe's sternum collapses the ribcage. Foe is helpless and dies in 4 rounds.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Gooosh! Awesome spear hand strike
finds seam, penetrates solar plexus and
ruptures the heart. Foe dies instantly.
—

DescriptionText:
Gooosh! Awesome spear hand strike finds seam, penetrates solar plexus and ruptures the heart. Foe dies instantly.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Disarm foe and use his weapon to kill him.
A follow-up strike breaks his neck and
you send him 5 feet in any direction.
He is dead twice.
—

DescriptionText:
Disarm foe and use his weapon to kill him. A follow-up strike breaks his neck and you send him 5 feet in any direction. He is dead twice.


RawCellText: Base your grip on a garment that tears off. You miss a good throw. ∑ – (+10)
DescriptionText: Base your grip on a garment that tears off. You miss a good throw.
RawAffixText: ∑ – (+10)
ParseStatus: partial
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
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    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
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      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
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      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
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RawCellText: Foe is dazzled by your form. He seeks to avoid your onslaught. (π-10)
DescriptionText: Foe is dazzled by your form. He seeks to avoid your onslaught.
RawAffixText: (π-10)
ParseStatus: partial
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      "ValueInteger": null,
      "ValueExpression": null,
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      "Modifier": -10,
      "BodyPart": null,
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      "SourceType": "symbol",
      "SourceText": "(\u03C0-10)"
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  ]
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RawCellText: Foe fights back and pushes you clear. He unbalances himself in the process. +3H – (π-20)
DescriptionText: Foe fights back and pushes you clear. He unbalances himself in the process.
RawAffixText: +3H – (π-20)
ParseStatus: partial
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 3,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
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      "EffectCode": "foe_penalty",
      "Target": "foe",
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      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-20)"
    }
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RawCellText: A soft strike and a hard punch leaves an openning for you to exploit. +2H – ∑∏
DescriptionText: A soft strike and a hard punch leaves an openning for you to exploit.
RawAffixText: +2H – ∑∏
ParseStatus: partial
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      "ValueInteger": 2,
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      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
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}


RawCellText: Foe leaps back from your attempts. He needs some time to recover. +2H – (π-10)
DescriptionText: Foe leaps back from your attempts. He needs some time to recover.
RawAffixText: +2H – (π-10)
ParseStatus: partial
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      "EffectCode": "direct_hits",
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      "ValueInteger": 2,
      "ValueExpression": null,
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      "SourceText": "\u002B2H"
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      "EffectCode": "foe_penalty",
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      "ValueInteger": null,
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      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-10)"
    }
  ]
}


DescriptionText: You almost connect your grapple with the force of a kick. Foe escapes and wards you away.
RawAffixText: +3H – (π-20)
ParseStatus: partial
RawCellText:
You almost connect your grapple with
the force of a kick. Foe escapes and
wards you away.
+3H – (π-20)

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      "ValueInteger": 3,
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      "SourceText": "\u002B3H"
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      "EffectCode": "foe_penalty",
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}


DescriptionText: Sweep almost takes foe off his feet. He drops down on one knee, but struggles back to his feet.
RawAffixText: +4H – ∑∏
ParseStatus: partial
RawCellText:
Sweep almost takes foe off his feet.
He drops down on one knee, but
struggles back to his feet.
+4H – ∑∏

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      "SourceType": "symbol",
      "SourceText": "\u002B4H"
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      "EffectCode": "stunned_rounds",
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
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RawAffixText: 2∑
ParseStatus: partial
RawCellText:
Sweep foe over. He spends some time
trying to recover his balance. You recover
and prepare for an opportunity.
2∑

DescriptionText:
Sweep foe over. He spends some time trying to recover his balance. You recover and prepare for an opportunity.

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      "SourceType": "symbol",
      "SourceText": "2\u2211"
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RawCellText: Sweep bruises foe's leg. Foe limps clear of your attack. +4H – 3(-25)
DescriptionText: Sweep bruises foe's leg. Foe limps clear of your attack.
RawAffixText: +4H – 3(-25)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 4,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B4H"
    },
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      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


RawAffixText: (-10)
ParseStatus: partial
RawCellText:
Sweep to foe's legs. Foe jumps over
some of your assault, but not all of it.
Leg is bruised. You have initiative.
(-10)

DescriptionText:
Sweep to foe's legs. Foe jumps over some of your assault, but not all of it. Leg is bruised. You have initiative.

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      "Modifier": -10,
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}


DescriptionText: Sweep strikes foe's calf. Foe does not fall, but the bruise is heavy. Foe is in pain.
RawAffixText: +5H – (-20)
ParseStatus: partial
RawCellText:
Sweep strikes foe's calf. Foe does not
fall, but the bruise is heavy. Foe is in
pain.
+5H – (-20)

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      "EffectCode": "direct_hits",
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      "ValueInteger": 5,
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      "SourceText": "\u002B5H"
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      "EffectCode": "foe_penalty",
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      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


RawAffixText: +5H – ∑ – (-20)
ParseStatus: partial
RawCellText:
Sweep takes foe down on one knee. He
breaks free and stands in pain. Try a shot
to that bruise and you have him.
+5H – ∑ – (-20)

DescriptionText:
Sweep takes foe down on one knee. He breaks free and stands in pain. Try a shot to that bruise and you have him.

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      "SourceType": "symbol",
      "SourceText": "\u002B5H"
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
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      "ValueExpression": null,
      "DurationRounds": 1,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
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RawCellText: Foe jumps over your assault. He strikes out at you in defense. +4H – (π-25)
DescriptionText: Foe jumps over your assault. He strikes out at you in defense.
RawAffixText: +4H – (π-25)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 4,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B4H"
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    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-25)"
    }
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RawCellText: Sweep foe over. He does not fall. You look for a good opening, while foe recovers. +4H – 2∑
DescriptionText: Sweep foe over. He does not fall. You look for a good opening, while foe recovers.
RawAffixText: +4H – 2∑
ParseStatus: partial
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    {
      "EffectCode": "stunned_rounds",
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
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  ]
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DescriptionText: Foe's feet come out from under him. He makes a remarkable recovery, but it's not that remarkable.
RawAffixText: +5H – ∑∏
ParseStatus: partial
RawCellText:
Foe's feet come out from under him.
He makes a remarkable recovery, but
it's not that remarkable.
+5H – ∑∏

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      "SourceText": "\u002B5H"
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      "EffectCode": "stunned_rounds",
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
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DescriptionText: You almost disarm foe. He bends down to recover his weapon. You have the advantage. Finish him.
RawAffixText: +7H – 2∑∏
ParseStatus: partial
RawCellText:
You almost disarm foe. He bends down
to recover his weapon. You have the
advantage. Finish him.
+7H – 2∑∏

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      "EffectCode": "stunned_rounds",
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      "SourceText": "2\u2211\u220F"
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      "EffectCode": "no_parry_rounds",
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      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
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}


RawCellText: Foe must step back 3 feet to avoid your sweep. +5H – (π-30)
DescriptionText: Foe must step back 3 feet to avoid your sweep.
RawAffixText: +5H – (π-30)
ParseStatus: partial
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B5H"
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    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-30)"
    }
  ]
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DescriptionText: You step in and grab foe. The impact breaks ribs. You fail to throw him down as planned.
RawAffixText: +6H – ∑ – (-20)
ParseStatus: partial
RawCellText:
You step in and grab foe. The impact
breaks ribs. You fail to throw him down
as planned.
+6H – ∑ – (-20)

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      "EffectCode": "direct_hits",
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      "SourceText": "\u002B6H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -20,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
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  ]
}


DescriptionText: Stumble foe in the direction of your choice 5 feet. Foe does not fall, but he looks like he will.
RawAffixText: 3∑
ParseStatus: partial
RawCellText:
Stumble foe in the direction of your
choice 5 feet. Foe does not fall, but he
looks like he will.
3∑

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      "DurationRounds": 3,
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      "SourceType": "symbol",
      "SourceText": "3\u2211"
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}


RawCellText: Your sweep is effective. Foe is sent reeling. Why he does not fall is a mystery. +9H – 3∑
DescriptionText: Your sweep is effective. Foe is sent reeling. Why he does not fall is a mystery.
RawAffixText: +9H – 3∑
ParseStatus: partial
ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    }
  ]
}


DescriptionText: You grip foe's weapon arm, pulling and twisting it brutally. Foe breaks free, he is bruised badly.
RawAffixText: +3H – ∑ – (-20)
ParseStatus: partial
RawCellText:
You grip foe's weapon arm, pulling and
twisting it brutally. Foe breaks free, he is
bruised badly.
+3H – ∑ – (-20)

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      "EffectCode": "direct_hits",
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      "ValueInteger": 3,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B3H"
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
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RawAffixText: +3H – ∑
ParseStatus: partial
RawCellText:
Your sweep results in an attempt at
throwing foe's arm. He is disarmed.
His arm, however, stays attached.
+3H – ∑

DescriptionText:
Your sweep results in an attempt at throwing foe's arm. He is disarmed. His arm, however, stays attached.


DescriptionText: You attempt a throw. Foe avoids your main attack, but you steal his weapon when he blocks with it.
RawAffixText: 2∑
ParseStatus: partial
RawCellText:
You attempt a throw. Foe avoids your
main attack, but you steal his weapon
when he blocks with it.
2∑

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      "EffectCode": "stunned_rounds",
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      "ValueExpression": null,
      "DurationRounds": 2,
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
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RawAffixText: 3∑
ParseStatus: partial
RawCellText:
Excellent throw sends foe falling on his
weapon arm. He is disarmed. He must
roll over to stand. You should have fun.
3∑

DescriptionText:
Excellent throw sends foe falling on his weapon arm. He is disarmed. He must roll over to stand. You should have fun.

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      "EffectCode": "stunned_rounds",
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      "ValueInteger": null,
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      "DurationRounds": 3,
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      "SourceText": "3\u2211"
    }
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}


DescriptionText: Throw dislocates foe's shield shoulder. Foe does not fall, but his shoulder is in pain.
RawAffixText: 3∑∏ – (-50)
ParseStatus: partial
RawCellText:
Throw dislocates foe's shield
shoulder. Foe does not fall, but his
shoulder is in pain.
3∑∏ – (-50)

ParsedJson:
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      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
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      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -50,
      "BodyPart": null,
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      "SourceType": "symbol",
      "SourceText": "(-50)"
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DescriptionText: Nifty throw. You have foe pinned, on his face, and in an armlock. Foe is disarmed and immobilized.
RawAffixText: +9H
ParseStatus: partial
RawCellText:
Nifty throw. You have foe pinned, on his
face, and in an armlock. Foe is disarmed
and immobilized.
+9H


RawAffixText: +15H – 6∑∏ –(-80)
ParseStatus: partial
RawCellText:
Strike to foe's shins sweeps his legs up
and behind him. Foe comes down on his
knees. Both are broken. Foe falls over
helpless.
+15H – 6∑∏ –(-80)

DescriptionText:
Strike to foe's shins sweeps his legs up and behind him. Foe comes down on his knees. Both are broken. Foe falls over helpless.

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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 15,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B15H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 6,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 6,
      "PerRound": null,
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      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -80,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-80)"
    }
  ]
}


RawAffixText: +10H – 4∑∏ – (-90)
ParseStatus: partial
RawCellText:
You use your body to lift foe up and
throw him into the ground. He hits head
first. If he has a helm, he is knocked out.
If no helm, foe is paralyzed from the
waist down.
+10H – 4∑∏ – (-90)

DescriptionText:
You use your body to lift foe up and throw him into the ground. He hits head first. If he has a helm, he is knocked out. If no helm, foe is paralyzed from the waist down.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 10,
      "ValueExpression": null,
      "DurationRounds": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B10H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -90,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-90)"
    }
  ]
}


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Perfect throw sends foe flying over your
shoulder. He lands how you want him to,
within 10 feet. If you like, he dies on
impact. If not, he is knocked out.
—

DescriptionText:
Perfect throw sends foe flying over your shoulder. He lands how you want him to, within 10 feet. If you like, he dies on impact. If not, he is knocked out.


DescriptionText: Strong throw. Foe is left a second behind you and confused. You have initiative for 6 rounds.
RawAffixText: +8H
ParseStatus: partial
RawCellText:
Strong throw. Foe is left a second
behind you and confused. You have
initiative for 6 rounds.
+8H

ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 8,
      "ValueExpression": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    }
  ]
}


DescriptionText: Glancing kick to foe's face. Your recovery strikes foe in side. Foe steps back 5 feet to recover.
RawAffixText: 2∑ – (-10)
ParseStatus: partial
RawCellText:
Glancing kick to foe's face. Your
recovery strikes foe in side. Foe steps
back 5 feet to recover.
2∑ – (-10)

ParsedJson:
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    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawAffixText: +5H – 2∑ – (-20)
ParseStatus: partial
RawCellText:
You make it look simple. You throw foe
down on his shield shoulder. Break
collar bone and arm. Arm is useless.
+5H – 2∑ – (-20)

DescriptionText:
You make it look simple. You throw foe down on his shield shoulder. Break collar bone and arm. Arm is useless.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


ParsedJson: {}
ParseStatus: partial
RawCellText:
Foe lands on shield arm. If foe has shield,
it is broken. If foe has no shield, arm is
shattered and useless.

DescriptionText:
Foe lands on shield arm. If foe has shield, it is broken. If foe has no shield, arm is shattered and useless.


RawCellText: Fall bruises foe's thigh. He gets back to his feet instantly. +2H – 2∑∏ – (-5)
DescriptionText: Fall bruises foe's thigh. He gets back to his feet instantly.
RawAffixText: +2H – 2∑∏ – (-5)
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 2,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-5)"
    }
  ]
}


RawCellText: Fall from throw tears ligaments in foe's leg. Foe rises with some difficulty. +5H – ∑∏ – (-10)
DescriptionText: Fall from throw tears ligaments in foe's leg. Foe rises with some difficulty.
RawAffixText: +5H – ∑∏ – (-10)
ParseStatus: partial
ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawAffixText: 2∑∏ – (-25)
ParseStatus: partial
RawCellText:
You sweep foe down and grip his leg to
keep it from breaking his fall. He strains
a muscle trying to break free.
2∑∏ – (-25)

DescriptionText:
You sweep foe down and grip his leg to keep it from breaking his fall. He strains a muscle trying to break free.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


RawAffixText: +5H – 2∑∏ – (-30)
ParseStatus: partial
RawCellText:
You assist foe in falling very hard.
Foe's leg is fractured. He rolls away from
you to get off his wounded leg.
+5H – 2∑∏ – (-30)

DescriptionText:
You assist foe in falling very hard. Foe's leg is fractured. He rolls away from you to get off his wounded leg.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-30)"
    }
  ]
}


RawAffixText: 2∑∏ – (-40)
ParseStatus: partial
RawCellText:
You sweep foe over. Foe falls and breaks
his hip. You strike at foe's mild hip
fracture for advantage.
2∑∏ – (-40)

DescriptionText:
You sweep foe over. Foe falls and breaks his hip. You strike at foe's mild hip fracture for advantage.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": -40,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-40)"
    }
  ]
}


DescriptionText: Foe falls on his shield side. If he has a shield, it is broken. If no shield, arm is sprained.
RawAffixText: 2∑ – (-10)
ParseStatus: partial
RawCellText:
Foe falls on his shield side. If he
has a shield, it is broken. If no
shield, arm is sprained.
2∑ – (-10)

ParsedJson:
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  "effects": [
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawAffixText: +6H – 6π – (-40)
ParseStatus: partial
RawCellText:
You knock foe over and ride him down.
He throws you off, but lands on his
shield arm. He dislocates his shoulder.
+6H – 6π – (-40)

DescriptionText:
You knock foe over and ride him down. He throws you off, but lands on his shield arm. He dislocates his shoulder.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 6,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B6H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u03C0"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -40,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-40)"
    }
  ]
}


DescriptionText: You throw foe down hard and deadly. He lands on his back and cracks his shoulder blade.
RawAffixText: +9H – 2∑∏ – (-20)
ParseStatus: partial
RawCellText:
You throw foe down hard and deadly.
He lands on his back and cracks his
shoulder blade.
+9H – 2∑∏ – (-20)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


RawAffixText: 4∑ – ∏
ParseStatus: partial
RawCellText:
You send foe over backwards. He
stumbles 10 feet. He falls on his elbow .
Joint is shattered. Arm is useless.
4∑ – ∏

DescriptionText:
You send foe over backwards. He stumbles 10 feet. He falls on his elbow . Joint is shattered. Arm is useless.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    }
  ]
}


RawCellText: Sweep unbalances foe and puts you in a good position for your next strike. +3H – 3∑ – (+25)
DescriptionText: Sweep unbalances foe and puts you in a good position for your next strike.
RawAffixText: +3H – 3∑ – (+25)
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 3,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B25)"
    }
  ]
}


RawAffixText: +9H – 2∑∏
ParseStatus: partial
RawCellText:
Sweep knocks foe 10 feet to side. If foe
has a cloak or cape, he falls down. If not,
foe is facing the wrong way.
+9H – 2∑∏

DescriptionText:
Sweep knocks foe 10 feet to side. If foe has a cloak or cape, he falls down. If not, foe is facing the wrong way.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    }
  ]
}


DescriptionText: Sweep staggers foe. You step in close for better position. Foe is oblivious to your advantage.
RawAffixText: 2∑∏ – (+30)
ParseStatus: partial
RawCellText:
Sweep staggers foe. You step in close
for better position. Foe is oblivious to
your advantage.
2∑∏ – (+30)

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B30)"
    }
  ]
}


RawAffixText: +10H
ParseStatus: partial
RawCellText:
Your throwing grip lands on foe's
weapon hand. You tear tendons and
muscles in his wrist. He drops his
weapon. Arm is useless.
+10H

DescriptionText:
Your throwing grip lands on foe's weapon hand. You tear tendons and muscles in his wrist. He drops his weapon. Arm is useless.


RawAffixText: +5H – 6∑∏
ParseStatus: partial
RawCellText:
Throw foe with a running assault. You
carry him a good 10 feet to land on his
face. As he yells dirt shovels into his
mouth. You try not to laugh.
+5H – 6∑∏

DescriptionText:
Throw foe with a running assault. You carry him a good 10 feet to land on his face. As he yells dirt shovels into his mouth. You try not to laugh.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    }
  ]
}


DescriptionText: Foe lands on his back. He rolls over and stands up. Bruised muscles. The damage is done.
RawAffixText: 2∑∏ – (-20)
ParseStatus: partial
RawCellText:
Foe lands on his back. He rolls over
and stands up. Bruised muscles.
The damage is done.
2∑∏ – (-20)

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    }
  ]
}


DescriptionText: Foe lands on his back. He realizes that he is in peril. The impact tears tendons and breaks bones.
RawAffixText: 2∑∏ – (-25)
ParseStatus: partial
RawCellText:
Foe lands on his back. He realizes that he
is in peril. The impact tears tendons and
breaks bones.
2∑∏ – (-25)


RawAffixText: 3∑∏ – (-50)
ParseStatus: partial
RawCellText:
Strike to legs. Throw foe to the ground.
He will always remember this one. Foe
has cracked a vertebrae.
3∑∏ – (-50)

DescriptionText:
Strike to legs. Throw foe to the ground. He will always remember this one. Foe has cracked a vertebrae.

ParsedJson:
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  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -50,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-50)"
    }
  ]
}


RawAffixText: 6∑∏
ParseStatus: partial
RawCellText:
Throw foe down. You immobilize him in
an arm lock. It will take a special move
to get out of your grip.
6∑∏

DescriptionText:
Throw foe down. You immobilize him in an arm lock. It will take a special move to get out of your grip.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 6,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "6\u2211\u220F"
    }
  ]
}


DescriptionText: Throw sends foe flying into an available enemy within 10 feet. Both are knocked down and confused.
RawAffixText: +9H – 3∑∏
ParseStatus: partial
RawCellText:
Throw sends foe flying into an available
enemy within 10 feet. Both are knocked
down and confused.
+9H – 3∑∏

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211\u220F"
    }
  ]
}


DescriptionText: Foe breaks his nose on a piece of equipment when you throw him. He is down and confused.
RawAffixText: +7H – 2∑∏ – (-25)
ParseStatus: partial
RawCellText:
Foe breaks his nose on a piece of
equipment when you throw him.
He is down and confused.
+7H – 2∑∏ – (-25)

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 7,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -25,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-25)"
    }
  ]
}


RawAffixText: 12∑∏ – (-30)
ParseStatus: partial
RawCellText:
Fall breaks ribs, and disarms foe. Foe
hits the ground rolling. His attempts to
stand facing in the wrong direction.
12∑∏ – (-30)

DescriptionText:
Fall breaks ribs, and disarms foe. Foe hits the ground rolling. His attempts to stand facing in the wrong direction.

ParsedJson:
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
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      "ValueExpression": null,
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      "EffectCode": "no_parry_rounds",
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      "EffectCode": "foe_penalty",
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      "SourceType": "symbol",
      "SourceText": "(-30)"
    }
  ]
}


RawAffixText: +9H – 15∏
ParseStatus: partial
RawCellText:
Sweep downs foe and you put him in a
leg-breaking hold. You pin foe and may
break his leg at your leasure.
+9H – 15∏

DescriptionText:
Sweep downs foe and you put him in a leg-breaking hold. You pin foe and may break his leg at your leasure.

ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "15\u220F"
    }
  ]
}


RawAffixText: +10H
ParseStatus: partial
RawCellText:
Throw bashes foe against nearby hard
surface. Foe is knocked out. You may kill
him when you like. He is at your mercy.
+10H

DescriptionText:
Throw bashes foe against nearby hard surface. Foe is knocked out. You may kill him when you like. He is at your mercy.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Sly rolling throw sends foe into air. You
guide foe to the ground. He is knocked
unconscious and disarmed.
—

DescriptionText:
Sly rolling throw sends foe into air. You guide foe to the ground. He is knocked unconscious and disarmed.


RawAffixText: +20H
ParseStatus: partial
RawCellText:
With but one strike, you disarm foe ,
knock him out and kick him onto his
back. You're not a dragon yet.
+20H

DescriptionText:
With but one strike, you disarm foe , knock him out and kick him onto his back. You're not a dragon yet.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Throw foe against a hard surface of your
choice. Crack skull. If foe has helm, he is
in a coma. If no helm, he dies in 1 round.
—

DescriptionText:
Throw foe against a hard surface of your choice. Crack skull. If foe has helm, he is in a coma. If no helm, he dies in 1 round.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Your attack breaks foe's ribs. You throw
him down and impale him on his broken
ribs. He dies in 6 rounds.
—

DescriptionText:
Your attack breaks foe's ribs. You throw him down and impale him on his broken ribs. He dies in 6 rounds.


RawAffixText: (+25)
ParseStatus: partial
RawCellText:
You grapple your foe firmly, sweep his
feet out from under him and then throw
him to the ground. The impact breaks his
neck. He dies instantly.
(+25)

DescriptionText:
You grapple your foe firmly, sweep his feet out from under him and then throw him to the ground. The impact breaks his neck. He dies instantly.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Snazzy throw. Foe is knocked down
with a controlled grip. You may
finish him or hold him
immobile and helpless.
—

DescriptionText:
Snazzy throw. Foe is knocked down with a controlled grip. You may finish him or hold him immobile and helpless.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Fabulous throw sends foe flying. Foe's
neck is broken on impact and he dies
after rolling 15 feet. You are a mighty
warrior to all who see your work.
—

DescriptionText:
Fabulous throw sends foe flying. Foe's neck is broken on impact and he dies after rolling 15 feet. You are a mighty warrior to all who see your work.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Bring foe down with your knee under
his back. You break his back and
paralyze him from the shoulders down.
You take a deadly looking stance.
—

DescriptionText:
Bring foe down with your knee under his back. You break his back and paralyze him from the shoulders down. You take a deadly looking stance.


RawAffixText: —
ParsedJson: {}
ParseStatus: raw
RawCellText:
Foe lunges toward you in a threatening
move. A brutal grapple from below
breaks foe's back, as you throw him.
He is paralyzed from the neck down.
—

DescriptionText:
Foe lunges toward you in a threatening move. A brutal grapple from below breaks foe's back, as you throw him. He is paralyzed from the neck down.


RawAffixText: (+25)
ParseStatus: partial
RawCellText:
Using but half the round, you use a
rolling throw to send foe against an
available hard surface of your choice. Foe
dies from many wounds instantly.
(+25)

DescriptionText:
Using but half the round, you use a rolling throw to send foe against an available hard surface of your choice. Foe dies from many wounds instantly.


RawCellText: Strike passes under foe's arm. It fails to bite deep. He recoils. +1H – π
DescriptionText: Strike passes under foe's arm. It fails to bite deep. He recoils.
RawAffixText: +1H – π
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 1,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B1H"
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      "EffectCode": "must_parry_rounds",
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      "ValueInteger": null,
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      "SourceType": "symbol",
      "SourceText": "\u03C0"
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}


RawCellText: Your assault catches foe in side and forces him back 5 feet. +4H – (π-20)
DescriptionText: Your assault catches foe in side and forces him back 5 feet.
RawAffixText: +4H – (π-20)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 4,
      "ValueExpression": null,
      "DurationRounds": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B4H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-20)"
    }
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RawCellText: You lean in and slash foe's side. You receive initiative next round. +2H – (-10)
DescriptionText: You lean in and slash foe's side. You receive initiative next round.
RawAffixText: +2H – (-10)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 2,
      "ValueExpression": null,
      "DurationRounds": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawCellText: Strong blow to foe's ribs. Foe drops his guard and almost his weapon. ∑∏ – (+10)
DescriptionText: Strong blow to foe's ribs. Foe drops his guard and almost his weapon.
RawAffixText: ∑∏ – (+10)
ParseStatus: partial
ParsedJson:
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  "effects": [
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      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawCellText: Foe's evasion puts him out of an aggressive posture. +2H – π – (+10)
DescriptionText: Foe's evasion puts him out of an aggressive posture.
RawAffixText: +2H – π – (+10)
ParseStatus: partial
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      "EffectCode": "direct_hits",
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      "ValueInteger": 2,
      "ValueExpression": null,
      "DurationRounds": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "must_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "PerRound": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u03C0"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
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      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawCellText: Foe is shaken by your blow to his side. His defensive measures look clumsy. +2H – (π-20)
DescriptionText: Foe is shaken by your blow to his side. His defensive measures look clumsy.
RawAffixText: +2H – (π-20)
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 2,
      "ValueExpression": null,
      "DurationRounds": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-20)"
    }
  ]
}


RawAffixText: +3H – ∑
ParseStatus: partial
RawCellText:
You break foe's rib with a lightning
strike to his chest. He recovers quickly.
His shield side still faces you.
+3H – ∑

DescriptionText:
You break foe's rib with a lightning strike to his chest. He recovers quickly. His shield side still faces you.


DescriptionText: Arm and chest strike. Foe cannot defend himself for a moment. You step around his shielded side.
RawAffixText: +3H – ∑∏
ParseStatus: partial
RawCellText:
Arm and chest strike. Foe cannot defend
himself for a moment. You step around
his shielded side.
+3H – ∑∏

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      "EffectCode": "direct_hits",
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      "ValueInteger": 3,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    }
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}


RawAffixText: +3H – ∫ – (-10)
ParseStatus: partial
RawCellText:
Foe avoids your main effort, but you nick
him on your recovery. Foe receives minor
side wound and stumbles back 10 feet.
+3H – ∫ – (-10)

DescriptionText:
Foe avoids your main effort, but you nick him on your recovery. Foe receives minor side wound and stumbles back 10 feet.

ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 3,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 1,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-10)"
    }
  ]
}


RawCellText: Minor thigh wound. Cut foe with the smallest of slashes. ∫
DescriptionText: Minor thigh wound. Cut foe with the smallest of slashes.
RawAffixText: ∫
ParseStatus: partial
ParsedJson:
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  "effects": [
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": 1,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
    }
  ]
}


RawCellText: The blow does nothing more than open a wide cut in foe. +2H – 2∫
DescriptionText: The blow does nothing more than open a wide cut in foe.
RawAffixText: +2H – 2∫
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 2,
      "ValueExpression": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


RawCellText: Foe blocks your attack on his chest. You slash foe's upper area. +3H – 2∫
DescriptionText: Foe blocks your attack on his chest. You slash foe's upper area.
RawAffixText: +3H – 2∫
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
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      "ValueInteger": 3,
      "ValueExpression": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": 2,
      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
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RawCellText: Blow to foe's back. Foe attempts to ward you off with a wild swing. +2H – (π-30)
DescriptionText: Blow to foe's back. Foe attempts to ward you off with a wild swing.
RawAffixText: +2H – (π-30)
ParseStatus: partial
ParsedJson:
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    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 2,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B2H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-30)"
    }
  ]
}


RawCellText: Foe twists oddly to avoid your attack. Blow strikes foe's back. +4H – (π-30)
DescriptionText: Foe twists oddly to avoid your attack. Blow strikes foe's back.
RawAffixText: +4H – (π-30)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 4,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B4H"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
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      "PerRound": null,
      "Modifier": -30,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u03C0-30)"
    }
  ]
}


RawAffixText: +3H – ∑∏ – ∫
ParseStatus: partial
RawCellText:
Blow to foe's back. Foe twists out of it
and you turn your weapon to magnify
the wound. Foe yells out.
+3H – ∑∏ – ∫

DescriptionText:
Blow to foe's back. Foe twists out of it and you turn your weapon to magnify the wound. Foe yells out.

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      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
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      "Modifier": null,
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      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
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      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
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      "Modifier": null,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u222B"
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  ]
}


DescriptionText: Reach long and catch foe in his lower back. He twists out of it, but is unbalanced.
RawAffixText: +3H – ∑∏ – 2∫
ParseStatus: partial
RawCellText:
Reach long and catch foe in his lower
back. He twists out of it, but is
unbalanced.
+3H – ∑∏ – 2∫

ParsedJson:
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      "ValueInteger": 3,
      "ValueExpression": null,
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      "SourceType": "symbol",
      "SourceText": "\u002B3H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
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      "DurationRounds": 1,
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      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u2211\u220F"
    },
    {
      "EffectCode": "no_parry_rounds",
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    {
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DescriptionText: Strike to foe's stomach. He doubles over in pain and you pull your sword clean with one more sweep.
RawAffixText: +4H – ∑∏ – 3∫
ParseStatus: partial
RawCellText:
Strike to foe's stomach. He doubles over
in pain and you pull your sword clean
with one more sweep.
+4H – ∑∏ – 3∫

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RawCellText: Blow to foe's chest. Foe stumbles back and puts up a feeble guard. +2H – (π-25) – ∫
DescriptionText: Blow to foe's chest. Foe stumbles back and puts up a feeble guard.
RawAffixText: +2H – (π-25) – ∫
ParseStatus: partial
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ParsedJson: {}
ParseStatus: partial
RawCellText:
Quality strike. Minor chest wound. If foe
has armor, he only staggers. If not, the
wound is effective.

DescriptionText:
Quality strike. Minor chest wound. If foe has armor, he only staggers. If not, the wound is effective.


DescriptionText: Blow lands solidly upon foe's chest. You get some slashing action, but not a mortal wound.
RawAffixText: +4H – π – 2∫ – (-10)
ParseStatus: partial
RawCellText:
Blow lands solidly upon foe's chest.
You get some slashing action, but not a
mortal wound.
+4H – π – 2∫ – (-10)

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RawAffixText: +5H – π – 3∫ – (-15)
ParseStatus: partial
RawCellText:
Heavy blow to upper torso. Wound falls
open and foe is in pain. His guard is still
up, amazingly enough.
+5H – π – 3∫ – (-15)

DescriptionText:
Heavy blow to upper torso. Wound falls open and foe is in pain. His guard is still up, amazingly enough.

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      "SourceText": "3\u222B"
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RawAffixText: +6H – 2∑ – 4∫ – (-10)
ParseStatus: partial
RawCellText:
Cut foe open with little grace. You are
unsure of your success until you see all
the blood coming out of his chest.
+6H – 2∑ – 4∫ – (-10)

DescriptionText:
Cut foe open with little grace. You are unsure of your success until you see all the blood coming out of his chest.

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      "SourceText": "2\u2211"
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      "SourceText": "4\u222B"
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RawCellText: You recover from your initial swing and bring edge across foe's thigh. +3H – π – 2∫
DescriptionText: You recover from your initial swing and bring edge across foe's thigh.
RawAffixText: +3H – π – 2∫
ParseStatus: partial
ParsedJson:
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RawCellText: Edge makes contact well enough. Minor thigh wound. +4H – 2π – 2∫
DescriptionText: Edge makes contact well enough. Minor thigh wound.
RawAffixText: +4H – 2π – 2∫
ParseStatus: partial
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      "SourceText": "2\u03C0"
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      "SourceText": "2\u222B"
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RawCellText: Strike to side slips down onto foe's thigh. The wound is effective. +5H – ∑ – 2∫
DescriptionText: Strike to side slips down onto foe's thigh. The wound is effective.
RawAffixText: +5H – ∑ – 2∫
ParseStatus: partial
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      "SourceText": "\u002B5H"
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      "EffectCode": "stunned_rounds",
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      "SourceText": "\u2211"
    },
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      "SourceText": "2\u222B"
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}


RawCellText: Tip of your blade gets a hit on foe's thigh. You twist your weapon. +6H – 2∑ – 2∫
DescriptionText: Tip of your blade gets a hit on foe's thigh. You twist your weapon.
RawAffixText: +6H – 2∑ – 2∫
ParseStatus: partial
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      "SourceText": "2\u2211"
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      "SourceText": "2\u222B"
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}


RawCellText: Thigh wound. Your blow cuts deep and severs an important vein. +8H – 2∑ – 5∫
DescriptionText: Thigh wound. Your blow cuts deep and severs an important vein.
RawAffixText: +8H – 2∑ – 5∫
ParseStatus: partial
ParsedJson:
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      "SourceText": "\u002B8H"
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      "SourceText": "2\u2211"
    },
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      "SourceType": "symbol",
      "SourceText": "5\u222B"
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}


RawCellText: You feign high and strike low. Slash foe in back of upper leg. +3H – 2∫ – (-10)
DescriptionText: You feign high and strike low. Slash foe in back of upper leg.
RawAffixText: +3H – 2∫ – (-10)
ParseStatus: partial
ParsedJson:
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      "EffectCode": "foe_penalty",
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      "SourceText": "(-10)"
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}


RawCellText: Nick foe in his forearm. Wound bleeds surprisingly strongly. +4H – ∑ – 2∫ – (-10)
DescriptionText: Nick foe in his forearm. Wound bleeds surprisingly strongly.
RawAffixText: +4H – ∑ – 2∫ – (-10)
ParseStatus: partial
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      "SourceText": "\u002B4H"
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      "SourceText": "\u2211"
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      "EffectCode": "foe_penalty",
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}


RawCellText: Catch part of foe's forearm. You make a long slice in foe's arm. +4H – ∑ – 3∫ – (-10)
DescriptionText: Catch part of foe's forearm. You make a long slice in foe's arm.
RawAffixText: +4H – ∑ – 3∫ – (-10)
ParseStatus: partial
ParsedJson:
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      "SourceText": "3\u222B"
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      "EffectCode": "foe_penalty",
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RawCellText: You are lucky to strike foe's forearm while recovering from a lunge. +4H – 2∑ – 3∫ – (-10)
DescriptionText: You are lucky to strike foe's forearm while recovering from a lunge.
RawAffixText: +4H – 2∑ – 3∫ – (-10)
ParseStatus: partial
ParsedJson:
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      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
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      "SourceText": "3\u222B"
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      "EffectCode": "foe_penalty",
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}


RawCellText: Foe tries to disarm you and pays with a nasty cut to his forearm. +6H – 2∑ – 3∫ – (-15)
DescriptionText: Foe tries to disarm you and pays with a nasty cut to his forearm.
RawAffixText: +6H – 2∑ – 3∫ – (-15)
ParseStatus: partial
ParsedJson:
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      "SourceText": "\u002B6H"
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      "SourceText": "2\u2211"
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      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -15,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-15)"
    }
  ]
}


RawAffixText: +9H – 3∑ – (+10)
ParseStatus: partial
RawCellText:
Foe blocks your attack with his
shield arm. Shoulder is broken and
arm is useless. You have initiative.
+9H – 3∑ – (+10)

DescriptionText:
Foe blocks your attack with his shield arm. Shoulder is broken and arm is useless. You have initiative.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 9,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B9H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
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      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawAffixText: +8H – 4∑ – 2∏
ParseStatus: partial
RawCellText:
Your strike misses torso and breaks
foe's elbow. Foe drops his weapon and
his weapon arm is useless.
+8H – 4∑ – 2∏

DescriptionText:
Your strike misses torso and breaks foe's elbow. Foe drops his weapon and his weapon arm is useless.

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u220F"
    }
  ]
}


DescriptionText: Your swing falls short when foe leaps back. You shatter foe's knee. Foe is knocked down.
RawAffixText: +6H – 3∏ – (-90)
ParseStatus: partial
RawCellText:
Your swing falls short when foe leaps
back. You shatter foe's knee. Foe is
knocked down.
+6H – 3∏ – (-90)

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 6,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B6H"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u220F"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -90,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-90)"
    }
  ]
}


RawAffixText: +15H
ParseStatus: partial
RawCellText:
You knock foe out for 6 hours with a
strike to side of head. If foe has no helm,
you kill him instantly.
+15H

DescriptionText:
You knock foe out for 6 hours with a strike to side of head. If foe has no helm, you kill him instantly.


RawAffixText: +12H – (+10)
ParseStatus: partial
RawCellText:
Block foe's weapon arm away and then
sever it. Foe drops immediately and
expires in 12 rounds. Good shot!
+12H – (+10)

DescriptionText:
Block foe's weapon arm away and then sever it. Foe drops immediately and expires in 12 rounds. Good shot!

ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 12,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B12H"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawCellText: Strike lands close against foe's neck. Foe is horrified. +6H – 3∑ – ∏
DescriptionText: Strike lands close against foe's neck. Foe is horrified.
RawAffixText: +6H – 3∑ – ∏
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 6,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B6H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 1,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u220F"
    }
  ]
}


RawCellText: Your attempt to behead foe almost works. Neck strike. Foe is not happy. +7H – 2∑ – 3∫ – (-5)
DescriptionText: Your attempt to behead foe almost works. Neck strike. Foe is not happy.
RawAffixText: +7H – 2∑ – 3∫ – (-5)
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 7,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B7H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 3,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u222B"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -5,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-5)"
    }
  ]
}


RawCellText: Slash foe's neck. Your weapon cuts neck garments (and armor) free. +8H – 4∑ – 2∏ – (+10)
DescriptionText: Slash foe's neck. Your weapon cuts neck garments (and armor) free.
RawAffixText: +8H – 4∑ – 2∏ – (+10)
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 8,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B8H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211"
    },
    {
      "EffectCode": "no_parry_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 2,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u220F"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawCellText: You strike foe's shoulder and slash muscles. +5H – 3∑ – (-20) – (+10)
DescriptionText: You strike foe's shoulder and slash muscles.
RawAffixText: +5H – 3∑ – (-20) – (+10)
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "direct_hits",
      "Target": "foe",
      "ValueInteger": 5,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "\u002B5H"
    },
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 3,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "3\u2211"
    },
    {
      "EffectCode": "foe_penalty",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": -20,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(-20)"
    },
    {
      "EffectCode": "attacker_bonus_next_round",
      "Target": null,
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": null,
      "Modifier": 10,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "(\u002B10)"
    }
  ]
}


RawCellText: Slash tendons and crush the bones in foe's shield arm shoulder. Arm is useless. 4∑ – 2∫
DescriptionText: Slash tendons and crush the bones in foe's shield arm shoulder. Arm is useless.
RawAffixText: 4∑ – 2∫
ParseStatus: partial
ParsedJson:
{
  "effects": [
    {
      "EffectCode": "stunned_rounds",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": 4,
      "PerRound": null,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "4\u2211"
    },
    {
      "EffectCode": "bleed_per_round",
      "Target": "foe",
      "ValueInteger": null,
      "ValueExpression": null,
      "DurationRounds": null,
      "PerRound": 2,
      "Modifier": null,
      "BodyPart": null,
      "IsPermanent": false,
      "SourceType": "symbol",
      "SourceText": "2\u222B"
    }
  ]
}


