Remove technical noise from lookup UX
This commit is contained in:
@@ -7,31 +7,22 @@
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@if (referenceData is null)
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{
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<section class="hero-panel">
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<h1 class="page-title">Summoning tables...</h1>
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<p class="lede">Loading the starter attack and critical data from SQLite.</p>
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<h1 class="page-title">Preparing the lookup desk...</h1>
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<p class="lede">Loading the tables and options for play.</p>
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</section>
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}
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else
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{
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<section class="hero-panel">
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<span class="eyebrow">Rolemaster Lookup Desk</span>
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<h1 class="page-title">Resolve the attack roll, then the critical, from one place.</h1>
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<p class="lede">
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Attack tables still come from the starter dataset, while critical lookups now read the importer-managed tables loaded into the same SQLite file.
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The page surfaces both the gameplay result and the import metadata behind each critical entry.
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</p>
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<div class="tag-row">
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<span class="tag">@referenceData.AttackTables.Count attack tables</span>
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<span class="tag">@referenceData.CriticalTables.Count critical tables</span>
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<span class="tag">@referenceData.ArmorTypes.Count armor types</span>
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<span class="tag">SQLite file: <code>rolemaster.db</code></span>
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</div>
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<span class="eyebrow">Session Lookup</span>
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<h1 class="page-title">Resolve attacks and criticals fast.</h1>
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<p class="lede">Choose the table, enter the roll, and read the outcome without digging through extra metadata.</p>
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</section>
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<div class="dashboard-grid">
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<section class="panel">
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<h2 class="panel-title">Automatic Attack Lookup</h2>
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<p class="panel-copy">Choose an attack table, armor type, and attack roll. If the attack produces a critical and you provide the critical roll, the app resolves that follow-up automatically.</p>
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<h2 class="panel-title">Attack Lookup</h2>
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<p class="panel-copy">Choose an attack, armor type, and attack roll. If it produces a critical and you enter the follow-up roll, the app resolves that too.</p>
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<div class="lookup-form">
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<div class="form-grid">
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@@ -68,7 +59,7 @@ else
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<div class="action-row">
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<button class="btn-ritual" @onclick="RunAttackLookupAsync">Resolve attack</button>
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<span class="muted">Leave critical roll blank to stop after the attack table result.</span>
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<span class="muted">Leave critical roll blank if you only need the hit result.</span>
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</div>
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</div>
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@@ -83,7 +74,7 @@ else
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<div class="result-card">
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<h3>@attackResult.AttackTableName vs @attackResult.ArmorTypeLabel</h3>
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<div class="result-stats">
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<span class="stat-pill">Roll band: @attackResult.RollBand</span>
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<span class="stat-pill">Attack roll: @attackResult.Roll</span>
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<span class="stat-pill">Hits: @attackResult.Hits</span>
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@if (!string.IsNullOrWhiteSpace(attackResult.CriticalSeverity))
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{
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@@ -94,7 +85,6 @@ else
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<span class="stat-pill">No critical</span>
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}
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</div>
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<p><strong>Table notation:</strong> @attackResult.RawNotation</p>
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@if (!string.IsNullOrWhiteSpace(attackResult.Notes))
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{
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<p class="muted">@attackResult.Notes</p>
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@@ -103,7 +93,7 @@ else
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@if (attackResult.AutoCritical is not null)
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{
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<div class="callout">
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<h4>Automatic critical resolution</h4>
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<h4>Resolved critical</h4>
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<CriticalLookupResultCard Result="attackResult.AutoCritical" />
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</div>
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}
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@@ -118,7 +108,7 @@ else
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<section class="panel">
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<h2 class="panel-title">Direct Critical Lookup</h2>
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<p class="panel-copy">Use this when you already know the critical table, column, roll, and group if the selected table has variants.</p>
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<p class="panel-copy">Use this when you already know the critical table, severity, roll, and variant if the table uses one.</p>
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<div class="lookup-form">
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<div class="form-grid">
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@@ -133,11 +123,11 @@ else
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</div>
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<div class="field-shell">
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<label for="critical-column">Column</label>
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<label for="critical-column">Severity</label>
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<select id="critical-column" class="input-shell" @bind="criticalInput.Column">
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@foreach (var column in SelectedCriticalTable?.Columns ?? [])
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{
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<option value="@column.Key">@column.Label (@column.Role)</option>
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<option value="@column.Key">@column.Label</option>
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}
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</select>
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</div>
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@@ -145,7 +135,7 @@ else
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@if (SelectedCriticalTable?.Groups.Count > 0)
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{
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<div class="field-shell">
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<label for="critical-group">Group</label>
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<label for="critical-group">Variant</label>
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<select id="critical-group" class="input-shell" @bind="criticalInput.Group">
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@foreach (var group in SelectedCriticalTable.Groups)
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{
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@@ -178,26 +168,6 @@ else
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</div>
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}
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</section>
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<section class="panel">
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<h2 class="panel-title">Loaded Reference Data</h2>
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<p class="panel-copy">Attack tables remain starter content. Critical tables below are whatever importer-managed entries are currently loaded into the app database.</p>
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<div class="table-list">
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@foreach (var attackTable in referenceData.AttackTables)
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{
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<div class="table-list-item">
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<span class="table-list-title">@attackTable.Label</span>
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<span class="muted">Attack table key: <code>@attackTable.Key</code></span>
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</div>
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}
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@foreach (var criticalTable in referenceData.CriticalTables)
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{
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<CriticalTableReferenceCard Table="criticalTable" />
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}
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</div>
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</section>
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</div>
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}
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@@ -245,7 +215,7 @@ else
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if (response is null)
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{
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attackError = "No seeded attack result matched that table, armor type, and roll.";
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attackError = "No attack result matched that table, armor type, and roll.";
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return;
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}
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@@ -265,7 +235,7 @@ else
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if (response is null)
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{
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criticalError = "No loaded critical result matched that table, group, column, and roll.";
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criticalError = "No critical result matched that selection and roll.";
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return;
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}
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@@ -10,8 +10,8 @@
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<section class="hero-panel">
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<span class="eyebrow">Critical Tables</span>
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<h1 class="page-title">Browse every imported table</h1>
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<p class="lede">The authority on this page is the SQLite data that the importer maintains. Switch tables to see the full roll matrix, grouped columns, and affix legend for each import.</p>
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<h1 class="page-title">Browse critical results by table</h1>
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<p class="lede">Switch tables to read the full roll matrix, compare outcomes, and use the affix legend as quick play help.</p>
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</section>
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<section class="panel tables-page">
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@@ -43,7 +43,7 @@
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}
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else if (!referenceData.CriticalTables.Any())
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{
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<p class="muted">No critical tables have been imported yet.</p>
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<p class="muted">No critical tables are available yet.</p>
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}
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else if (isDetailLoading)
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{
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@@ -61,12 +61,7 @@
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{
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<div class="table-shell">
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<header>
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<span class="eyebrow">@detail.SourceDocument</span>
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<h2 class="panel-title">@detail.DisplayName</h2>
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@if (!string.IsNullOrWhiteSpace(detail.Notes))
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{
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<p class="muted">@detail.Notes</p>
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}
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</header>
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<div class="table-scroll">
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