Add rules-aware lookup dice rolling
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@@ -7,6 +7,8 @@ public sealed class AttackTable
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public string DisplayName { get; set; } = string.Empty;
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public string AttackKind { get; set; } = string.Empty;
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public string? Notes { get; set; }
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public int? FumbleMinRoll { get; set; }
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public int? FumbleMaxRoll { get; set; }
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public List<AttackRollBand> RollBands { get; set; } = [];
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public List<AttackResult> Results { get; set; } = [];
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}
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