Style changes
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@@ -58,7 +58,7 @@
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or CriticalEffectCodes.MustParryRounds
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or CriticalEffectCodes.NoParryRounds => effect.DurationRounds?.ToString() ?? string.Empty,
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CriticalEffectCodes.BleedPerRound => effect.PerRound?.ToString() ?? string.Empty,
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CriticalEffectCodes.DirectHits => effect.ValueInteger?.ToString() ?? string.Empty,
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CriticalEffectCodes.DirectHits => $"+{effect.ValueInteger?.ToString() ?? string.Empty}",
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CriticalEffectCodes.FoePenalty
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or CriticalEffectCodes.AttackerBonusNextRound => effect.Modifier?.ToString() ?? string.Empty,
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CriticalEffectCodes.PowerPointModifier => effect.ValueExpression ?? string.Empty,
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@@ -10,17 +10,17 @@ public static class AffixDisplayMap
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{
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[CriticalEffectCodes.StunnedRounds] = new(
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"Stunned",
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"💫",
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"🗱",
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"Cannot act for the indicated rounds.",
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"Stunned for the displayed duration."),
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[CriticalEffectCodes.MustParryRounds] = new(
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"Must Parry",
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"🛡️",
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"⚔️",
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"Forced parry for the indicated rounds.",
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"Must parry until the duration ends."),
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[CriticalEffectCodes.NoParryRounds] = new(
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"No Parry",
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"🚫🛡️",
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"🚫",
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"Cannot parry for the indicated rounds.",
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"No parry for the displayed duration."),
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[CriticalEffectCodes.BleedPerRound] = new(
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@@ -40,7 +40,7 @@ public static class AffixDisplayMap
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"Foe penalty of the displayed value."),
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[CriticalEffectCodes.AttackerBonusNextRound] = new(
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"Attacker Bonus",
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"✨",
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"➕",
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"Attacker bonus next round.",
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"Adds the shown bonus next round."),
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[CriticalEffectCodes.PowerPointModifier] = new(
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@@ -300,7 +300,7 @@ textarea {
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.critical-cell-description {
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margin: 0;
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color: #2c1a10;
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font-size: 0.92rem;
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font-size: 1.2rem;
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}
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.critical-branch-stack {
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@@ -387,13 +387,13 @@ textarea {
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padding: 0.1rem;
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border: 1px solid rgba(127, 96, 55, 0.18);
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background: rgba(255, 250, 242, 0.9);
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font-size: 0.78rem;
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font-size: 1.2rem;
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text-transform: uppercase;
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color: #5b4327;
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}
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.affix-badge-symbol {
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font-size: 1rem;
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font-size: 1.2rem;
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}
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.affix-badge-value {
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