export class SimCell {
    _hex;
    _distance;
    _type;
    _blockedType = -1;
    _index;
    _simTower = null;
    _pathsToTarget = [];
    constructor(hex, distance, type, index) {
        this._hex = hex;
        this._distance = distance;
        this._type = type;
        this._index = index;
    }
    ;
    get hex() {
        return this._hex;
    }
    get distance() {
        return this._distance;
    }
    get type() {
        return this._type;
    }
    set type(value) {
        this._type = value;
    }
    get blockedType() {
        return this._blockedType;
    }
    set blockedType(value) {
        this._blockedType = value;
    }
    get index() {
        return this._index;
    }
    get simTower() {
        return this._simTower;
    }
    set simTower(value) {
        this._simTower = value;
    }
    get pathsToTarget() {
        return this._pathsToTarget;
    }
    set pathsToTarget(value) {
        this._pathsToTarget = value;
    }
}
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