export class VisProjectile {
    _positions;
    _simProjectile;
    constructor(simProjectile) {
        this._simProjectile = simProjectile;
        this._positions = [simProjectile.position, simProjectile.position];
    }
    get positions() {
        return this._positions;
    }
    advanceStep() {
        this._positions = [this._positions[1], this._simProjectile.position];
    }
}
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