Files
GameList/Endpoints/StateEndpoints.cs

106 lines
4.0 KiB
C#

using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using Microsoft.EntityFrameworkCore;
using Microsoft.AspNetCore.Mvc;
namespace GameList.Endpoints;
public static class StateEndpoints
{
public static void MapStateEndpoints(this IEndpointRouteBuilder app)
{
app.MapGet("/api/state", async (HttpContext ctx, AppDbContext db) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null) return Results.Unauthorized();
var state = await db.AppState.AsNoTracking().FirstAsync();
var summary = new
{
CurrentPhase = player.CurrentPhase,
state.ResultsOpen,
state.UpdatedAt,
Players = await db.Players.CountAsync(),
Suggestions = await db.Suggestions.CountAsync(),
Votes = await db.Votes.CountAsync()
};
return Results.Ok(summary);
});
app.MapGet("/api/me", async (HttpContext ctx, AppDbContext db) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null) return Results.Unauthorized();
return Results.Ok(new { player.Id, player.DisplayName, player.Username, player.IsAdmin, player.CurrentPhase });
});
app.MapPost("/api/me/phase/next", async (HttpContext ctx, AppDbContext db, IConfiguration config) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null) return Results.Unauthorized();
var isAdmin = await EndpointHelpers.IsAdmin(ctx, db, config);
var next = NextPhase(player.CurrentPhase);
var appState = await db.AppState.FirstAsync();
if (next == Phase.Results && !appState.ResultsOpen)
{
return Results.BadRequest(new { error = "Results are locked until the admin enables them." });
}
player.CurrentPhase = next;
await db.SaveChangesAsync();
return Results.Ok(new { player.CurrentPhase, appState.ResultsOpen });
});
app.MapPost("/api/me/phase/prev", async (HttpContext ctx, AppDbContext db, IConfiguration config) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null) return Results.Unauthorized();
var isAdmin = await EndpointHelpers.IsAdmin(ctx, db, config);
if (!isAdmin)
{
return Results.BadRequest(new { error = "Only admins can move backward." });
}
player.CurrentPhase = PrevPhase(player.CurrentPhase);
await db.SaveChangesAsync();
var appState = await db.AppState.AsNoTracking().FirstAsync();
return Results.Ok(new { player.CurrentPhase, appState.ResultsOpen });
});
app.MapPost("/api/me/name", async ([FromBody] SetNameRequest request, HttpContext ctx, AppDbContext db) =>
{
var name = EndpointHelpers.TrimTo(request.Name, 16);
if (string.IsNullOrWhiteSpace(name))
{
return Results.BadRequest(new { error = "Name is required and must be <= 16 characters." });
}
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null) return Results.Unauthorized();
player.DisplayName = name;
await db.SaveChangesAsync();
return Results.Ok(new { player.Id, player.DisplayName });
});
}
private static Phase NextPhase(Phase current) => current switch
{
Phase.Suggest => Phase.Vote,
Phase.Reveal => Phase.Vote, // legacy safety
Phase.Vote => Phase.Results,
_ => Phase.Results
};
private static Phase PrevPhase(Phase current) => current switch
{
Phase.Results => Phase.Vote,
Phase.Vote => Phase.Suggest,
Phase.Reveal => Phase.Suggest, // legacy safety
_ => Phase.Suggest
};
}