Files
GameList/wwwroot/js/api.js

45 lines
1.5 KiB
JavaScript

const defaultHeaders = { "Content-Type": "application/json" };
async function request(path, { method = "GET", body, adminKey } = {}) {
const res = await fetch(path, {
method,
headers: {
...defaultHeaders,
...(adminKey ? { "X-Admin-Key": adminKey } : {})
},
body: body ? JSON.stringify(body) : undefined,
});
if (!res.ok) {
let msg = `${res.status}`;
try {
const data = await res.json();
msg = data.error || JSON.stringify(data);
} catch { /* ignore */ }
throw new Error(msg);
}
return res.status === 204 ? null : res.json();
}
export const api = {
state: () => request("/api/state"),
me: () => request("/api/me"),
setName: (name) => request("/api/me/name", { method: "POST", body: { name } }),
mySuggestions: () => request("/api/suggestions/mine"),
createSuggestion: (payload) => request("/api/suggestions", { method: "POST", body: payload }),
deleteSuggestion: (id) => request(`/api/suggestions/${id}`, { method: "DELETE" }),
allSuggestions: () => request("/api/suggestions/all"),
myVotes: () => request("/api/votes/mine"),
vote: (suggestionId, score) => request("/api/votes", { method: "POST", body: { suggestionId, score } }),
results: () => request("/api/results"),
};
export const adminApi = {
setPhase: (phase, adminKey) => request("/api/admin/phase", { method: "POST", body: { phase }, adminKey }),
reset: (adminKey) => request("/api/admin/reset", { method: "POST", adminKey }),
factoryReset: (adminKey) => request("/api/admin/factory-reset", { method: "POST", adminKey }),
};