Files
GameList/Infrastructure/EnsurePlayerExistsMiddleware.cs

35 lines
1.1 KiB
C#

using GameList.Data;
using GameList.Domain;
using Microsoft.AspNetCore.Authentication;
namespace GameList.Infrastructure;
public class EnsurePlayerExistsMiddleware(RequestDelegate next)
{
public async Task InvokeAsync(HttpContext context, AppDbContext db)
{
if (context.User.Identity?.IsAuthenticated == true)
{
var id = context.User.FindFirst(System.Security.Claims.ClaimTypes.NameIdentifier)?.Value;
if (string.IsNullOrWhiteSpace(id) || !Guid.TryParse(id, out var playerId))
{
await context.SignOutAsync();
context.Response.StatusCode = StatusCodes.Status401Unauthorized;
return;
}
var player = await db.Players.FindAsync(playerId);
if (player is null)
{
await context.SignOutAsync();
context.Response.StatusCode = StatusCodes.Status401Unauthorized;
return;
}
context.Items[nameof(Player)] = player;
}
await next(context);
}
}