Files
GameList/GameList.Tests/AuthTests.cs

51 lines
1.4 KiB
C#

using System.Net;
using System.Net;
using System.Net.Http.Json;
using System.Text.Json;
using GameList.Tests.Support;
namespace GameList.Tests;
public class AuthTests
{
[Fact]
public async Task Register_with_admin_key_sets_admin_flag()
{
using var factory = new TestWebApplicationFactory();
var client = factory.CreateClientWithCookies();
var response = await client.RegisterAsync("adminuser", admin: true);
response.EnsureSuccessStatusCode();
var json = await response.Content.ReadFromJsonAsync<JsonElement>();
Assert.True(json.GetProperty("isAdmin").GetBoolean());
}
[Fact]
public async Task Register_duplicate_username_returns_conflict()
{
using var factory = new TestWebApplicationFactory();
var client = factory.CreateClientWithCookies();
var first = await client.RegisterAsync("duplicate");
first.EnsureSuccessStatusCode();
var second = await client.RegisterAsync("duplicate");
Assert.Equal(HttpStatusCode.Conflict, second.StatusCode);
}
[Fact]
public async Task Login_with_wrong_password_returns_unauthorized()
{
using var factory = new TestWebApplicationFactory();
var client = factory.CreateClientWithCookies();
await client.RegisterAsync("player1");
var login = await client.LoginAsync("player1", "wrongpass");
Assert.Equal(HttpStatusCode.Unauthorized, login.StatusCode);
}
}