Files
GameList/Endpoints/AdminWorkflowService.cs

281 lines
13 KiB
C#

using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using GameList.Infrastructure;
using Microsoft.EntityFrameworkCore;
namespace GameList.Endpoints;
internal sealed class AdminWorkflowService(AppDbContext db)
{
public async Task<ServiceResult<AdminResultsStateResponse>> SetResultsOpenAsync(bool resultsOpen)
{
var state = await db.AppState.SingleAsync();
state.ResultsOpen = resultsOpen;
state.UpdatedAt = DateTimeOffset.UtcNow;
await using var tx = await db.Database.BeginTransactionAsync();
if (resultsOpen)
{
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Results));
}
else
{
await db.Players.Where(p => p.Suggestions.Any()).ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Vote).SetProperty(x => x.VotesFinal, false));
await db.Players.Where(p => !p.Suggestions.Any()).ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Suggest).SetProperty(x => x.VotesFinal, false));
}
await db.SaveChangesAsync();
await tx.CommitAsync();
var currentState = await db.AppState.AsNoTracking().SingleAsync();
return ServiceResult<AdminResultsStateResponse>.Success(new AdminResultsStateResponse(currentState.ResultsOpen, currentState.UpdatedAt));
}
public async Task<ServiceResult<VoteStatusResponse>> GetVoteStatusAsync()
{
var voters = await db.Players.AsNoTracking().Include(p => p.Suggestions).OrderBy(p => p.DisplayName ?? p.Username).Select(p => new VoteStatusDto(p.Id, p.DisplayName ?? p.Username, p.Username, p.CurrentPhase, p.VotesFinal, p.HasJoker, p.IsAdmin, p.IsOwner, p.Suggestions.Count, p.Suggestions.Select(s => s.Name).ToList())).ToListAsync();
var waiting = voters.Where(v => !v.Finalized).Select(v => v.Name).ToList();
var ready = waiting.Count == 0;
return ServiceResult<VoteStatusResponse>.Success(new VoteStatusResponse(voters, ready, waiting));
}
public async Task<ServiceResult<AdminGrantJokerResponse>> GrantJokerAsync(Guid playerId)
{
var player = await db.Players.FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return ServiceResult<AdminGrantJokerResponse>.Failure(ServiceError.NotFound("Player not found."));
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return ServiceResult<AdminGrantJokerResponse>.Failure(ServiceError.BadRequest("Player must be in the Vote phase to receive a joker."));
player.HasJoker = true;
player.VotesFinal = false;
await db.SaveChangesAsync();
return ServiceResult<AdminGrantJokerResponse>.Success(new AdminGrantJokerResponse(player.Id, player.HasJoker));
}
public async Task<ServiceResult<AdminSetPlayerPhaseResponse>> SetPlayerPhaseAsync(Guid playerId, Phase phase)
{
if (phase != Phase.Suggest)
return ServiceResult<AdminSetPlayerPhaseResponse>.Failure(ServiceError.BadRequest("Only transition to Suggest is supported."));
var player = await db.Players.FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return ServiceResult<AdminSetPlayerPhaseResponse>.Failure(ServiceError.NotFound("Player not found."));
var currentPhase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (currentPhase != Phase.Vote)
return ServiceResult<AdminSetPlayerPhaseResponse>.Failure(ServiceError.BadRequest("Player must currently be in the Vote phase."));
player.CurrentPhase = Phase.Suggest;
player.VotesFinal = false;
await db.SaveChangesAsync();
return ServiceResult<AdminSetPlayerPhaseResponse>.Success(new AdminSetPlayerPhaseResponse(player.Id, player.CurrentPhase, player.VotesFinal));
}
public async Task<ServiceResult<AdminSetPlayerAdminResponse>> SetPlayerAdminAsync(Guid playerId, bool isAdmin)
{
var player = await db.Players.FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return ServiceResult<AdminSetPlayerAdminResponse>.Failure(ServiceError.NotFound("Player not found."));
if (player.IsOwner)
return ServiceResult<AdminSetPlayerAdminResponse>.Failure(ServiceError.BadRequest("Owner permissions cannot be changed."));
player.IsAdmin = isAdmin;
await db.SaveChangesAsync();
return ServiceResult<AdminSetPlayerAdminResponse>.Success(new AdminSetPlayerAdminResponse(player.Id, player.IsAdmin));
}
public async Task<ServiceResult<AdminDeletePlayerResponse>> DeletePlayerAsync(Guid playerId, Guid adminPlayerId, string password, HttpContext ctx)
{
var passwordError = await ValidateAdminPasswordAsync(adminPlayerId, password, ctx);
if (passwordError is not null)
return ServiceResult<AdminDeletePlayerResponse>.Failure(passwordError);
var player = await db.Players.Include(p => p.Suggestions).FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return ServiceResult<AdminDeletePlayerResponse>.Failure(ServiceError.NotFound("Player not found."));
if (player.IsOwner)
return ServiceResult<AdminDeletePlayerResponse>.Failure(ServiceError.BadRequest("Owner account cannot be deleted."));
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.Where(v => v.PlayerId == playerId).ExecuteDeleteAsync();
var suggestionIds = player.Suggestions.Select(s => s.Id).ToList();
if (suggestionIds.Count > 0)
{
await db.Suggestions.Where(s => s.ParentSuggestionId != null && suggestionIds.Contains(s.ParentSuggestionId.Value)).ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
await db.Votes.Where(v => suggestionIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
}
db.Players.Remove(player);
await db.SaveChangesAsync();
await tx.CommitAsync();
return ServiceResult<AdminDeletePlayerResponse>.Success(new AdminDeletePlayerResponse(playerId));
}
public async Task<ServiceResult<AdminLinkSuggestionsResponse>> LinkSuggestionsAsync(Guid adminPlayerId, int sourceSuggestionId, int targetSuggestionId)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayerId);
if (phase != Phase.Vote)
return ServiceResult<AdminLinkSuggestionsResponse>.Failure(ServiceError.PhaseMismatch(Phase.Vote, phase));
if (sourceSuggestionId == targetSuggestionId)
return ServiceResult<AdminLinkSuggestionsResponse>.Failure(ServiceError.BadRequest("Pick two different games to link."));
var suggestions = await db.Suggestions.ToListAsync();
var source = suggestions.FirstOrDefault(s => s.Id == sourceSuggestionId);
var target = suggestions.FirstOrDefault(s => s.Id == targetSuggestionId);
if (source is null || target is null)
return ServiceResult<AdminLinkSuggestionsResponse>.Failure(ServiceError.NotFound("Suggestion not found."));
var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.TryGetValue(source.Id, out var sourceRoot) || !rootIndex.TryGetValue(target.Id, out var targetRoot))
return ServiceResult<AdminLinkSuggestionsResponse>.Failure(ServiceError.NotFound("Suggestion not found."));
if (sourceRoot == targetRoot)
return ServiceResult<AdminLinkSuggestionsResponse>.Failure(ServiceError.BadRequest("These games are already linked."));
var affectedRootIds = new HashSet<int>
{
sourceRoot,
targetRoot
};
var affectedIds = rootIndex.Where(kv => affectedRootIds.Contains(kv.Value)).Select(kv => kv.Key).ToList();
await using var tx = await db.Database.BeginTransactionAsync();
foreach (var suggestion in suggestions)
{
var root = rootIndex.GetValueOrDefault(suggestion.Id);
if (root == targetRoot)
{
suggestion.ParentSuggestionId = suggestion.Id == targetRoot ? null : targetRoot;
}
else if (root == sourceRoot)
{
suggestion.ParentSuggestionId = targetRoot;
}
}
await db.SaveChangesAsync();
await db.Votes.Where(v => affectedIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
await tx.CommitAsync();
return ServiceResult<AdminLinkSuggestionsResponse>.Success(new AdminLinkSuggestionsResponse(targetRoot, affectedIds, await db.Players.CountAsync()));
}
public async Task<ServiceResult<AdminUnlinkSuggestionsResponse>> UnlinkSuggestionsAsync(Guid adminPlayerId, int suggestionId)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayerId);
if (phase != Phase.Vote)
return ServiceResult<AdminUnlinkSuggestionsResponse>.Failure(ServiceError.PhaseMismatch(Phase.Vote, phase));
var suggestions = await db.Suggestions.ToListAsync();
var target = suggestions.FirstOrDefault(s => s.Id == suggestionId);
if (target is null)
return ServiceResult<AdminUnlinkSuggestionsResponse>.Success(new AdminUnlinkSuggestionsResponse(Array.Empty<int>(), 0));
var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.TryGetValue(target.Id, out var rootId))
return ServiceResult<AdminUnlinkSuggestionsResponse>.Success(new AdminUnlinkSuggestionsResponse(Array.Empty<int>(), 0));
var groupIds = rootIndex.Where(kv => kv.Value == rootId).Select(kv => kv.Key).ToList();
await using var tx = await db.Database.BeginTransactionAsync();
foreach (var suggestion in suggestions.Where(s => groupIds.Contains(s.Id)))
{
suggestion.ParentSuggestionId = null;
}
await db.SaveChangesAsync();
await db.Votes.Where(v => groupIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
await tx.CommitAsync();
return ServiceResult<AdminUnlinkSuggestionsResponse>.Success(new AdminUnlinkSuggestionsResponse(groupIds, await db.Players.CountAsync()));
}
public async Task<ServiceResult<AdminResetStateResponse>> ResetAsync(Guid adminPlayerId, string password, HttpContext ctx)
{
var passwordError = await ValidateAdminPasswordAsync(adminPlayerId, password, ctx);
if (passwordError is not null)
return ServiceResult<AdminResetStateResponse>.Failure(passwordError);
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.ExecuteDeleteAsync();
await db.Suggestions.ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Suggest).SetProperty(x => x.VotesFinal, false).SetProperty(x => x.HasJoker, false));
var state = await db.AppState.SingleAsync();
state.ResultsOpen = false;
state.UpdatedAt = DateTimeOffset.UtcNow;
await db.SaveChangesAsync();
await tx.CommitAsync();
return ServiceResult<AdminResetStateResponse>.Success(new AdminResetStateResponse(Phase.Suggest, state.ResultsOpen, state.UpdatedAt));
}
public async Task<ServiceResult<AdminResetStateResponse>> FactoryResetAsync(Guid adminPlayerId, string password, HttpContext ctx)
{
var passwordError = await ValidateAdminPasswordAsync(adminPlayerId, password, ctx);
if (passwordError is not null)
return ServiceResult<AdminResetStateResponse>.Failure(passwordError);
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.ExecuteDeleteAsync();
await db.Suggestions.ExecuteDeleteAsync();
await db.Players.ExecuteDeleteAsync();
await db.AppState.ExecuteDeleteAsync();
var fresh = EndpointHelpers.NewAppState();
db.AppState.Add(fresh);
await db.SaveChangesAsync();
await tx.CommitAsync();
return ServiceResult<AdminResetStateResponse>.Success(new AdminResetStateResponse(Phase.Suggest, fresh.ResultsOpen, fresh.UpdatedAt));
}
private async Task<ServiceError?> ValidateAdminPasswordAsync(Guid adminPlayerId, string password, HttpContext ctx)
{
if (string.IsNullOrWhiteSpace(password))
return ServiceError.BadRequest("Admin password is required.");
var admin = await db.Players.AsNoTracking().FirstOrDefaultAsync(p => p.Id == adminPlayerId && p.IsAdmin);
if (admin is null)
return ServiceError.Unauthorized();
var monitor = ctx.RequestServices.GetRequiredService<AuthAttemptMonitor>();
var verified = PasswordHasher.Verify(password, admin.PasswordHash, admin.PasswordSalt);
if (!verified)
{
monitor.RecordFailure(ctx, "admin-password", admin.NormalizedUsername, "invalid-password");
return ServiceError.BadRequest("Invalid admin password.");
}
monitor.RecordSuccess(ctx, "admin-password", admin.NormalizedUsername);
return null;
}
}