using GameList.Contracts; namespace GameList.Endpoints; internal static class SuggestionValidator { public static async Task ValidateAsync(SuggestionRequest request, IHttpClientFactory httpFactory) { if (string.IsNullOrWhiteSpace(request.Name) || request.Name.Length > 100) return "Name is required and must be <= 100 characters."; if (!EndpointHelpers.IsValidImageUrl(request.ScreenshotUrl)) return "Screenshot URL must be http(s) and end with an image file extension."; if (!await EndpointHelpers.IsReachableImageAsync(request.ScreenshotUrl, httpFactory)) return "Screenshot URL could not be validated as an image. Use a public image link (http/https, no redirects, max 5 MB)."; if (!EndpointHelpers.IsValidHttpUrl(request.GameUrl)) return "Game URL must be http or https."; if (!EndpointHelpers.IsValidHttpUrl(request.YoutubeUrl)) return "YouTube URL must be http or https."; return ValidatePlayers(request.MinPlayers, request.MaxPlayers); } private static string? ValidatePlayers(int? minPlayers, int? maxPlayers) { if (minPlayers is null && maxPlayers is null) return null; if (minPlayers is < 1 or > 32) return "Min players must be between 1 and 32."; if (maxPlayers is < 1 or > 32) return "Max players must be between 1 and 32."; if (minPlayers is null || maxPlayers is null) return "Provide both min and max players."; if (minPlayers > maxPlayers) return "Min players cannot exceed max players."; return null; } }