using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace GameList.Data.Migrations
{
///
public partial class DeterministicAppStateSeed : Migration
{
///
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.UpdateData(
table: "AppState",
keyColumn: "Id",
keyValue: 1,
column: "UpdatedAt",
value: new DateTimeOffset(new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Unspecified), new TimeSpan(0, 0, 0, 0, 0)));
}
///
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.UpdateData(
table: "AppState",
keyColumn: "Id",
keyValue: 1,
column: "UpdatedAt",
value: new DateTimeOffset(new DateTime(2026, 1, 28, 13, 46, 23, 267, DateTimeKind.Unspecified).AddTicks(1749), new TimeSpan(0, 0, 0, 0, 0)));
}
}
}