using System; using Microsoft.EntityFrameworkCore.Migrations; #nullable disable namespace GameList.Data.Migrations { /// public partial class DeterministicAppStateSeed : Migration { /// protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.UpdateData( table: "AppState", keyColumn: "Id", keyValue: 1, column: "UpdatedAt", value: new DateTimeOffset(new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Unspecified), new TimeSpan(0, 0, 0, 0, 0))); } /// protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.UpdateData( table: "AppState", keyColumn: "Id", keyValue: 1, column: "UpdatedAt", value: new DateTimeOffset(new DateTime(2026, 1, 28, 13, 46, 23, 267, DateTimeKind.Unspecified).AddTicks(1749), new TimeSpan(0, 0, 0, 0, 0))); } } }