Add phase requirement filter for vote/results endpoints

This commit is contained in:
2026-02-05 17:13:09 +01:00
parent 8176940d18
commit ffbf4aa05a
3 changed files with 39 additions and 2 deletions

View File

@@ -0,0 +1,31 @@
using GameList.Data;
using GameList.Domain;
using GameList.Endpoints;
namespace GameList.Infrastructure;
public class PhaseRequirementFilter : IEndpointFilter
{
private readonly Phase _required;
public PhaseRequirementFilter(Phase required)
{
_required = required;
}
public async ValueTask<object?> InvokeAsync(EndpointFilterInvocationContext context, EndpointFilterDelegate next)
{
var httpContext = context.HttpContext;
var db = httpContext.RequestServices.GetRequiredService<AppDbContext>();
var player = await EndpointHelpers.GetAuthenticatedPlayer(httpContext, db);
if (player is null) return Results.Unauthorized();
var phase = await EndpointHelpers.GetPhase(db, player.Id);
if (phase != _required)
{
return EndpointHelpers.PhaseMismatch(_required, phase);
}
return await next(context);
}
}