Add username/password auth and login UI
This commit is contained in:
206
Data/Migrations/20260128235657_AddAuthToPlayers.Designer.cs
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206
Data/Migrations/20260128235657_AddAuthToPlayers.Designer.cs
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// <auto-generated />
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using System;
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using GameList.Data;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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#nullable disable
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namespace GameList.Data.Migrations
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{
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[DbContext(typeof(AppDbContext))]
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[Migration("20260128235657_AddAuthToPlayers")]
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partial class AddAuthToPlayers
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{
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/// <inheritdoc />
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
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modelBuilder.Entity("GameList.Domain.AppState", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<int>("CurrentPhase")
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.HasColumnType("INTEGER");
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b.Property<DateTimeOffset>("UpdatedAt")
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.HasColumnType("TEXT");
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b.HasKey("Id");
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b.ToTable("AppState");
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b.HasData(
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new
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{
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Id = 1,
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CurrentPhase = 0,
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UpdatedAt = new DateTimeOffset(new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Unspecified), new TimeSpan(0, 0, 0, 0, 0))
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});
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});
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modelBuilder.Entity("GameList.Domain.Player", b =>
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{
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b.Property<Guid>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("TEXT");
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b.Property<DateTimeOffset>("CreatedAt")
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.HasColumnType("TEXT");
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b.Property<string>("DisplayName")
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.HasMaxLength(64)
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.HasColumnType("TEXT");
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b.Property<DateTimeOffset?>("LastLoginAt")
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.HasColumnType("TEXT");
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b.Property<string>("NormalizedUsername")
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.IsRequired()
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.HasMaxLength(64)
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.HasColumnType("TEXT");
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b.Property<byte[]>("PasswordHash")
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.IsRequired()
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.HasColumnType("BLOB");
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b.Property<byte[]>("PasswordSalt")
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.IsRequired()
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.HasColumnType("BLOB");
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b.Property<string>("Username")
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.IsRequired()
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.HasMaxLength(64)
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.HasColumnType("TEXT");
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b.HasKey("Id");
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b.HasIndex("NormalizedUsername")
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.IsUnique();
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b.ToTable("Players");
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});
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modelBuilder.Entity("GameList.Domain.Suggestion", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<DateTimeOffset>("CreatedAt")
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.HasColumnType("TEXT");
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b.Property<string>("Description")
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.HasMaxLength(500)
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.HasColumnType("TEXT");
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b.Property<string>("GameUrl")
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.HasMaxLength(2048)
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.HasColumnType("TEXT");
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b.Property<string>("Genre")
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.HasMaxLength(50)
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.HasColumnType("TEXT");
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b.Property<string>("Name")
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.IsRequired()
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.HasMaxLength(100)
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.HasColumnType("TEXT");
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b.Property<Guid>("PlayerId")
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.HasColumnType("TEXT");
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b.Property<string>("ScreenshotUrl")
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.HasMaxLength(2048)
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.HasColumnType("TEXT");
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b.Property<string>("YoutubeUrl")
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.HasMaxLength(2048)
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.HasColumnType("TEXT");
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b.HasKey("Id");
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b.HasIndex("PlayerId");
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b.ToTable("Suggestions");
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});
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modelBuilder.Entity("GameList.Domain.Vote", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<DateTimeOffset>("CreatedAt")
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.HasColumnType("TEXT");
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b.Property<Guid>("PlayerId")
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.HasColumnType("TEXT");
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b.Property<int>("Score")
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.HasColumnType("INTEGER");
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b.Property<int>("SuggestionId")
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.HasColumnType("INTEGER");
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b.HasKey("Id");
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b.HasIndex("SuggestionId");
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b.HasIndex("PlayerId", "SuggestionId")
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.IsUnique();
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b.ToTable("Votes");
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});
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modelBuilder.Entity("GameList.Domain.Suggestion", b =>
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{
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b.HasOne("GameList.Domain.Player", "Player")
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.WithMany("Suggestions")
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.HasForeignKey("PlayerId")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Player");
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});
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modelBuilder.Entity("GameList.Domain.Vote", b =>
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{
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b.HasOne("GameList.Domain.Player", "Player")
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.WithMany("Votes")
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.HasForeignKey("PlayerId")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.HasOne("GameList.Domain.Suggestion", "Suggestion")
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.WithMany("Votes")
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.HasForeignKey("SuggestionId")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Player");
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b.Navigation("Suggestion");
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});
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modelBuilder.Entity("GameList.Domain.Player", b =>
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{
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b.Navigation("Suggestions");
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b.Navigation("Votes");
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});
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modelBuilder.Entity("GameList.Domain.Suggestion", b =>
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{
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b.Navigation("Votes");
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});
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#pragma warning restore 612, 618
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}
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}
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}
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96
Data/Migrations/20260128235657_AddAuthToPlayers.cs
Normal file
96
Data/Migrations/20260128235657_AddAuthToPlayers.cs
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@@ -0,0 +1,96 @@
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using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace GameList.Data.Migrations
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{
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/// <inheritdoc />
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public partial class AddAuthToPlayers : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<DateTimeOffset>(
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name: "LastLoginAt",
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table: "Players",
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type: "TEXT",
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nullable: true);
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migrationBuilder.AddColumn<string>(
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name: "NormalizedUsername",
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table: "Players",
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type: "TEXT",
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maxLength: 64,
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nullable: false,
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defaultValue: "");
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migrationBuilder.AddColumn<byte[]>(
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name: "PasswordHash",
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table: "Players",
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type: "BLOB",
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nullable: false,
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defaultValue: new byte[0]);
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migrationBuilder.AddColumn<byte[]>(
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name: "PasswordSalt",
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table: "Players",
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type: "BLOB",
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nullable: false,
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defaultValue: new byte[0]);
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migrationBuilder.AddColumn<string>(
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name: "Username",
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table: "Players",
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type: "TEXT",
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maxLength: 64,
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nullable: false,
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defaultValue: "");
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migrationBuilder.Sql(@"
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UPDATE Players
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SET Username = 'legacy-' || substr(Id,1,8),
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NormalizedUsername = lower('legacy-' || substr(Id,1,8))
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WHERE coalesce(Username,'') = '' OR coalesce(NormalizedUsername,'') = '';
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UPDATE Players
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SET PasswordHash = X'', PasswordSalt = X''
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WHERE (PasswordHash IS NULL OR length(PasswordHash)=0) OR (PasswordSalt IS NULL OR length(PasswordSalt)=0);
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");
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migrationBuilder.CreateIndex(
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name: "IX_Players_NormalizedUsername",
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table: "Players",
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column: "NormalizedUsername",
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unique: true);
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropIndex(
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name: "IX_Players_NormalizedUsername",
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table: "Players");
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migrationBuilder.DropColumn(
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name: "LastLoginAt",
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table: "Players");
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migrationBuilder.DropColumn(
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name: "NormalizedUsername",
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table: "Players");
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migrationBuilder.DropColumn(
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name: "PasswordHash",
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table: "Players");
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migrationBuilder.DropColumn(
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name: "PasswordSalt",
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table: "Players");
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migrationBuilder.DropColumn(
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name: "Username",
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table: "Players");
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}
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}
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}
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@@ -55,8 +55,32 @@ namespace GameList.Data.Migrations
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.HasMaxLength(64)
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.HasColumnType("TEXT");
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b.Property<DateTimeOffset?>("LastLoginAt")
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.HasColumnType("TEXT");
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b.Property<string>("NormalizedUsername")
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.IsRequired()
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.HasMaxLength(64)
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.HasColumnType("TEXT");
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b.Property<byte[]>("PasswordHash")
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.IsRequired()
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.HasColumnType("BLOB");
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b.Property<byte[]>("PasswordSalt")
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.IsRequired()
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.HasColumnType("BLOB");
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b.Property<string>("Username")
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.IsRequired()
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.HasMaxLength(64)
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.HasColumnType("TEXT");
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b.HasKey("Id");
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b.HasIndex("NormalizedUsername")
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.IsUnique();
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b.ToTable("Players");
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});
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