Enforce phase for suggestions with joker allowance
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@@ -3,6 +3,7 @@ using GameList.Data;
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using GameList.Domain;
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using GameList.Domain;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using GameList.Infrastructure;
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namespace GameList.Endpoints;
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namespace GameList.Endpoints;
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@@ -71,7 +72,6 @@ public static class SuggestEndpoints
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var usingJoker = phase == Phase.Vote && player.HasJoker;
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var usingJoker = phase == Phase.Vote && player.HasJoker;
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if (phase != Phase.Suggest && !usingJoker)
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if (phase != Phase.Suggest && !usingJoker)
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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if (string.IsNullOrWhiteSpace(player.DisplayName))
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if (string.IsNullOrWhiteSpace(player.DisplayName))
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{
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{
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return Results.BadRequest(new { error = "Set a display name before submitting suggestions." });
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return Results.BadRequest(new { error = "Set a display name before submitting suggestions." });
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@@ -107,7 +107,8 @@ public static class SuggestEndpoints
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await db.SaveChangesAsync();
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await db.SaveChangesAsync();
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return Results.Created($"/api/suggestions/{suggestion.Id}", new { suggestion.Id });
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return Results.Created($"/api/suggestions/{suggestion.Id}", new { suggestion.Id });
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});
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})
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.AddEndpointFilter(new PhaseOrJokerFilter());
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group.MapDelete("/{id:int}", async (int id, HttpContext ctx, AppDbContext db) =>
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group.MapDelete("/{id:int}", async (int id, HttpContext ctx, AppDbContext db) =>
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{
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{
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29
Infrastructure/PhaseOrJokerFilter.cs
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29
Infrastructure/PhaseOrJokerFilter.cs
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@@ -0,0 +1,29 @@
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using GameList.Data;
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using GameList.Domain;
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using GameList.Endpoints;
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namespace GameList.Infrastructure;
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/// <summary>
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/// Allows Suggest phase, or Vote phase when the player has a joker available.
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/// Used for creating suggestions during Vote with joker.
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/// </summary>
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public class PhaseOrJokerFilter : IEndpointFilter
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{
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public async ValueTask<object?> InvokeAsync(EndpointFilterInvocationContext context, EndpointFilterDelegate next)
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{
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var httpContext = context.HttpContext;
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var db = httpContext.RequestServices.GetRequiredService<AppDbContext>();
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var player = await EndpointHelpers.GetAuthenticatedPlayer(httpContext, db);
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if (player is null) return Results.Unauthorized();
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var phase = await EndpointHelpers.GetPhase(db, player.Id);
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var allow = phase == Phase.Suggest || (phase == Phase.Vote && player.HasJoker);
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if (!allow)
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{
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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}
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return await next(context);
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}
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}
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