Switch to signed cookie auth and stop leaking player IDs
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@@ -10,7 +10,9 @@ public static class VoteEndpoints
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{
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public static void MapVoteEndpoints(this IEndpointRouteBuilder app)
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{
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app.MapGet("/api/votes/mine", async (HttpContext ctx, AppDbContext db) =>
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var group = app.MapGroup("/api/votes").RequireAuthorization();
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group.MapGet("/mine", async (HttpContext ctx, AppDbContext db) =>
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{
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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if (player is null) return Results.Unauthorized();
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@@ -25,7 +27,7 @@ public static class VoteEndpoints
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return Results.Ok(votes);
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});
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app.MapPost("/api/votes", async ([FromBody] VoteRequest request, HttpContext ctx, AppDbContext db) =>
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group.MapPost("/", async ([FromBody] VoteRequest request, HttpContext ctx, AppDbContext db) =>
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{
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if (request.Score is < 0 or > 10)
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return Results.BadRequest(new { error = "Score must be between 0 and 10." });
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@@ -77,7 +79,7 @@ public static class VoteEndpoints
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return Results.Ok(new { SuggestionIds = linkedIds, request.Score });
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});
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app.MapPost("/api/votes/finalize", async ([FromBody] VoteFinalizeRequest request, HttpContext ctx, AppDbContext db) =>
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group.MapPost("/finalize", async ([FromBody] VoteFinalizeRequest request, HttpContext ctx, AppDbContext db) =>
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{
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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if (player is null) return Results.Unauthorized();
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