Add linked suggestions with synced voting
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@@ -28,13 +28,14 @@ public static class SuggestEndpoints
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s.GameUrl,
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s.CreatedAt,
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s.MinPlayers,
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s.MaxPlayers
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s.MaxPlayers,
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s.ParentSuggestionId
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})
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.ToListAsync();
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var ordered = mine
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.OrderBy(s => s.CreatedAt)
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.Select(s => new SuggestionDto(s.Id, s.Name, s.Genre, s.Description, s.ScreenshotUrl, s.YoutubeUrl, s.GameUrl, s.MinPlayers, s.MaxPlayers));
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.Select(s => new SuggestionDto(s.Id, s.Name, s.Genre, s.Description, s.ScreenshotUrl, s.YoutubeUrl, s.GameUrl, s.MinPlayers, s.MaxPlayers, s.ParentSuggestionId));
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return Results.Ok(ordered);
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});
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@@ -206,25 +207,42 @@ public static class SuggestEndpoints
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s.MinPlayers,
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s.MaxPlayers,
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Author = s.Player!.DisplayName,
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s.CreatedAt
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s.CreatedAt,
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s.ParentSuggestionId
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})
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.ToListAsync();
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var rootIndex = EndpointHelpers.BuildLinkRoots(all.Select(s => (s.Id, s.ParentSuggestionId)));
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var nameLookup = all.ToDictionary(s => s.Id, s => s.Name);
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var ordered = all
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.OrderBy(s => s.CreatedAt)
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.Select(s => new
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.Select(s =>
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{
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s.Id,
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s.PlayerId,
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s.Name,
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s.Genre,
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s.Description,
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s.ScreenshotUrl,
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s.YoutubeUrl,
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s.GameUrl,
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s.MinPlayers,
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s.MaxPlayers,
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s.Author
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var linkedIds = EndpointHelpers.LinkedIdsFor(s.Id, rootIndex)
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.Where(id => id != s.Id)
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.ToList();
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return new
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{
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s.Id,
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s.PlayerId,
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s.Name,
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s.Genre,
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s.Description,
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s.ScreenshotUrl,
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s.YoutubeUrl,
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s.GameUrl,
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s.MinPlayers,
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s.MaxPlayers,
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s.Author,
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s.ParentSuggestionId,
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LinkedIds = linkedIds,
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LinkedTitles = linkedIds
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.Where(id => nameLookup.ContainsKey(id))
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.Select(id => nameLookup[id])
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.ToList()
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};
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});
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return Results.Ok(ordered);
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