Add voter tooltips across results emojis and average
This commit is contained in:
2
API.md
2
API.md
@@ -36,7 +36,7 @@ POST /api/votes/finalize — `{ final: bool }` toggles caller’s finalized stat
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Vote upsert includes conflict handling for concurrent writes against the unique `(PlayerId, SuggestionId)` index.
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## Results (requires auth + Results phase + resultsOpen)
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GET /api/results — leaderboard with totals, counts, averages, caller’s vote, media/links, link metadata
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GET /api/results — leaderboard with totals, counts, averages, vote values, alphabetically sorted `voterNames`, caller’s vote, media/links, link metadata
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## Admin (requires authenticated admin user)
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POST /api/admin/results — `{ resultsOpen: bool }` locks/unlocks results and aligns player phases
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@@ -28,7 +28,7 @@ public record AdminResetStateResponse(Phase Phase, bool ResultsOpen, DateTimeOff
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public record VoteStatusResponse(IReadOnlyList<VoteStatusDto> Voters, bool Ready, IReadOnlyList<string> Waiting);
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public record ResultItemDto(int Id, string Name, string? Author, int? MinPlayers, int? MaxPlayers, int Total, int Count, double Average, IReadOnlyList<int> Votes, int? MyVote, string? ScreenshotUrl, string? YoutubeUrl, string? GameUrl, string? Description, string? Genre, int? ParentSuggestionId, IReadOnlyList<int> LinkedIds, IReadOnlyList<string> LinkedTitles);
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public record ResultItemDto(int Id, string Name, string? Author, int? MinPlayers, int? MaxPlayers, int Total, int Count, double Average, IReadOnlyList<int> Votes, IReadOnlyList<string> VoterNames, int? MyVote, string? ScreenshotUrl, string? YoutubeUrl, string? GameUrl, string? Description, string? Genre, int? ParentSuggestionId, IReadOnlyList<int> LinkedIds, IReadOnlyList<string> LinkedTitles);
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public record AuthSessionResponse(Guid Id, string Username, string? DisplayName, bool IsAdmin);
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@@ -32,6 +32,9 @@ internal sealed class ResultsWorkflowService(AppDbContext db)
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s.Votes.Count,
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Average = s.Votes.Count == 0 ? 0 : s.Votes.Average(v => v.Score),
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Votes = s.Votes.Select(v => v.Score).ToList(),
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VoterNames = s.Votes
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.Select(v => v.Player!.DisplayName ?? v.Player!.Username)
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.ToList(),
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MyVote = s.Votes
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.Where(v => v.PlayerId == playerId)
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.Select(v => (int?)v.Score)
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@@ -59,6 +62,11 @@ internal sealed class ResultsWorkflowService(AppDbContext db)
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.Where(nameLookup.ContainsKey)
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.Select(id => nameLookup[id])
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.ToList();
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var voterNames = r.VoterNames
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.Where(name => !string.IsNullOrWhiteSpace(name))
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.Distinct(StringComparer.OrdinalIgnoreCase)
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.OrderBy(name => name, StringComparer.OrdinalIgnoreCase)
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.ToList();
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return new ResultItemDto(
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r.Id,
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@@ -70,6 +78,7 @@ internal sealed class ResultsWorkflowService(AppDbContext db)
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r.Count,
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r.Average,
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r.Votes,
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voterNames,
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r.MyVote,
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r.ScreenshotUrl,
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r.YoutubeUrl,
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@@ -95,6 +95,51 @@ public class ResultsTests
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Assert.Equal("High", results[0].GetProperty("name").GetString());
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Assert.Equal(9, (int)results[0].GetProperty("average").GetDouble());
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Assert.Equal(1, results[0].GetProperty("count").GetInt32());
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Assert.Equal("player-name", results[0].GetProperty("voterNames")[0].GetString());
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Assert.Equal(0, results[1].GetProperty("average").GetDouble());
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Assert.Equal(0, results[1].GetProperty("voterNames").GetArrayLength());
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}
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[Fact]
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public async Task Results_payload_contains_alphabetically_sorted_voter_names()
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{
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await using var factory = new TestWebApplicationFactory();
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var admin = factory.CreateClientWithCookies();
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await admin.RegisterAsync("admin", admin: true);
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var author = factory.CreateClientWithCookies();
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await author.RegisterAsync("author");
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var targetSuggestionId = await author.CreateSuggestionAsync("Target");
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var zeta = factory.CreateClientWithCookies();
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await zeta.RegisterAsync("zeta");
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await zeta.AdvanceToVoteAsync("zeta-seed");
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await zeta.PostAsJsonAsync("/api/votes", new
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{
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SuggestionId = targetSuggestionId,
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Score = 7
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});
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var alpha = factory.CreateClientWithCookies();
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await alpha.RegisterAsync("alpha");
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await alpha.AdvanceToVoteAsync("alpha-seed");
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await alpha.PostAsJsonAsync("/api/votes", new
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{
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SuggestionId = targetSuggestionId,
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Score = 8
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});
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await admin.PostAsJsonAsync("/api/admin/results", new { resultsOpen = true });
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var results = await alpha.GetFromJsonAsync<List<JsonElement>>("/api/results");
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Assert.NotNull(results);
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var target = results.Single(r => r.GetProperty("name").GetString() == "Target");
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var voterNames = target
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.GetProperty("voterNames")
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.EnumerateArray()
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.Select(n => n.GetString())
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.ToList();
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Assert.Equal(new[] { "alpha-name", "zeta-name" }, voterNames);
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}
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}
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1
SPEC.md
1
SPEC.md
@@ -35,6 +35,7 @@ Help a small Discord group (4–8 players) pick a co-op game via phased flow:
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- Visible only after admin enables results; players auto-advance when opened
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- Admin controls results availability with a single toggle button whose label reflects enabled/disabled state
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- Leaderboard sorted by average score; shows totals, counts, player’s own vote, and links/media
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- Average score and score emojis expose the same tooltip showing the game's voters in alphabetical order
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- When results are closed again, only accounts with at least one suggestion return to Vote; accounts without suggestions return to Suggest
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## Non-functional
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2
TESTS.md
2
TESTS.md
@@ -67,7 +67,7 @@ stateDiagram-v2
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- Finalize: POST /finalize toggles VotesFinal flag; allowed only in Vote.
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### 5) Results
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- GET /api/results: requires auth, resultsOpen=true, phase=Results; returns ordered leaderboard with totals/count/avg, caller’s vote, link metadata, and handles empty vote lists (Average=0).
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- GET /api/results: requires auth, resultsOpen=true, phase=Results; returns ordered leaderboard with totals/count/avg, vote values, alphabetically sorted voter names, caller’s vote, link metadata, and handles empty vote lists (Average=0).
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- Phase mismatch and locked results return 400; unauthorized 401.
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### 6) Admin Operations
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@@ -146,6 +146,10 @@ Die Ergebnisse bleiben verborgen, bis ein Admin sie freigibt. Danach werden alle
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Nein. Vorschläge und Bewertungen sind schreibgeschützt. Wende dich bei Bedarf an einen Admin.
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### Wie sehe ich, wer für ein Spiel abgestimmt hat?
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Fahre mit der Maus über den Durchschnittswert oder ein Bewertungs-Emoji in der Ergebniszeile, um die alphabetisch sortierte Liste der Abstimmenden zu sehen.
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## Admin-Tools (Für Hosts)
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### Was können Admin-Konten tun?
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@@ -150,6 +150,10 @@ If needed, an admin can close the Results: players with at least one own suggest
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No. Suggestions and votes are read-only. Contact an admin for assistance.
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### How can I see who voted for a game?
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Hover the average score or any score emoji in that result row to see the voter list (sorted alphabetically).
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## Admin Tools (For Hosts)
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### What can admin accounts do?
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@@ -91,6 +91,8 @@
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"results.average": "Ø",
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"results.votesList": "All votes",
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"results.myVote": "Your vote",
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"results.votersTooltip": "Voted by: {users}",
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"results.votersTooltipEmpty": "No votes yet",
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"results.links": "Links",
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"results.link.site": "Site ↗",
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"results.link.youtube": "YouTube ↗",
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@@ -264,6 +266,8 @@
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"results.average": "Ø",
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"results.votesList": "Alle Stimmen",
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"results.myVote": "Deine Stimme",
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"results.votersTooltip": "Abgestimmt von: {users}",
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"results.votersTooltipEmpty": "Noch keine Stimmen",
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"results.links": "Links",
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"results.link.site": "Webseite ↗",
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"results.link.youtube": "YouTube ↗",
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@@ -63,6 +63,12 @@ export function renderResults() {
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const safeShot = safeUrl(r.screenshotUrl);
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const safeGameUrl = safeUrl(r.gameUrl);
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const safeYoutubeUrl = safeUrl(r.youtubeUrl);
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const votersTooltip = buildVotersTooltip(r);
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const safeVotersTooltip = escapeHtml(votersTooltip);
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const averageScore =
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r.average?.toFixed && typeof r.average === "number"
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? r.average.toFixed(1)
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: r.average;
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row.innerHTML = `
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<td class="rank-cell"><span class="medal">${medal}</span></td>
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<td class="game-cell">
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@@ -76,9 +82,9 @@ export function renderResults() {
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</div>
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</td>
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<td class="author-cell">${safeAuthor || "—"}</td>
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<td>${r.average?.toFixed ? r.average.toFixed(1) : r.average}</td>
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<td>${formatVotes(r.votes)}</td>
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<td>${formatMyVote(r.myVote)}</td>
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<td><span title="${safeVotersTooltip}">${averageScore}</span></td>
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<td>${formatVotes(r.votes, votersTooltip)}</td>
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<td>${formatMyVote(r.myVote, votersTooltip)}</td>
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<td>
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${safeGameUrl ? `<a class="link compact" href="${safeGameUrl}" target="_blank" rel="noopener">${t("results.link.site")}</a><br>` : ""}
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${safeYoutubeUrl ? `<a class="link compact" href="${safeYoutubeUrl}" target="_blank" rel="noopener">${t("results.link.youtube")}</a>` : ""}
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@@ -110,13 +116,36 @@ function buildResultMeta(r) {
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return `<div class="muted small">${bits.join(" • ")}</div>`;
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}
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function formatVotes(votes) {
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if (!Array.isArray(votes) || votes.length === 0) return "⚠️";
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function formatVotes(votes, tooltip) {
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const safeTooltip = escapeHtml(tooltip);
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if (!Array.isArray(votes) || votes.length === 0) {
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return `<span class="score-emoji" title="${safeTooltip}">⚠️</span>`;
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}
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const sorted = [...votes].sort((a, b) => a - b);
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return sorted.map((v) => scoreToEmoji(v)).join("");
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return sorted
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.map(
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(v) =>
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`<span class="score-emoji" title="${safeTooltip}">${scoreToEmoji(v)}</span>`,
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)
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.join("");
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}
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function formatMyVote(score) {
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function formatMyVote(score, tooltip) {
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if (score == null || Number.isNaN(score)) return "—";
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return `${score} ${scoreToEmoji(score)}`;
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const safeTooltip = escapeHtml(tooltip);
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return `${score} <span class="score-emoji" title="${safeTooltip}">${scoreToEmoji(score)}</span>`;
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}
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function buildVotersTooltip(result) {
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const voterNames = Array.isArray(result?.voterNames)
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? result.voterNames
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.filter(
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(name) => typeof name === "string" && name.trim().length > 0,
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)
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.sort((a, b) =>
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a.localeCompare(b, undefined, { sensitivity: "base" }),
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)
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: [];
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if (voterNames.length === 0) return t("results.votersTooltipEmpty");
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return t("results.votersTooltip", { users: voterNames.join(", ") });
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}
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